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Fix top slabs (Closes #127) and rewrite slab placement code
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@@ -63,8 +63,8 @@ import com.cricketcraft.chisel.init.ChiselItems;
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import com.cricketcraft.chisel.init.ChiselTabs;
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import com.cricketcraft.chisel.item.ItemBallOMoss;
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import com.cricketcraft.chisel.item.ItemCarvable;
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import com.cricketcraft.chisel.item.ItemCarvableSlab;
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import com.cricketcraft.chisel.item.ItemCloudInABottle;
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import com.cricketcraft.chisel.item.ItemMarbleSlab;
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import com.cricketcraft.chisel.item.ItemSmashingRock;
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import com.cricketcraft.chisel.item.ItemUpgrade;
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import com.cricketcraft.chisel.item.chisel.ItemChisel;
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@@ -1279,7 +1279,7 @@ public enum Features {
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OreDictionary.registerOre("limestone", limestone);
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Carving.chisel.registerOre("limestone", "limestone");
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BlockCarvable limestone_slab = (BlockCarvableSlab) new BlockCarvableSlab(limestone).setCreativeTab(ChiselTabs.tabStoneChiselBlocks).setHardness(2.0F).setResistance(10F);
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BlockCarvableSlab limestone_slab = (BlockCarvableSlab) new BlockCarvableSlab(limestone).setCreativeTab(ChiselTabs.tabStoneChiselBlocks).setHardness(2.0F).setResistance(10F);
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limestone_slab.carverHelper.setChiselBlockName("Limestone Slab");
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limestone_slab.carverHelper.addVariation("tile.limestoneSlab.0.desc", 0, "limestone");
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limestone_slab.carverHelper.addVariation("tile.limestoneSlab.1.desc", 1, "limestone/terrain-cobbsmalltilelight");
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@@ -1297,7 +1297,8 @@ public enum Features {
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limestone_slab.carverHelper.addVariation("tile.limestoneSlab.13.desc", 13, "limestone/terrain-pistonback-lightfour");
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limestone_slab.carverHelper.addVariation("tile.limestoneSlab.14.desc", 14, "limestone/terrain-pistonback-lightmarker");
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limestone_slab.carverHelper.addVariation("tile.limestoneSlab.15.desc", 15, "limestone/terrain-pistonback-lightpanel");
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limestone_slab.carverHelper.register(limestone_slab, "limestone_slab", ItemMarbleSlab.class);
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limestone_slab.carverHelper.register(limestone_slab, "limestone_slab", ItemCarvableSlab.class);
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GameRegistry.registerBlock(limestone_slab.top, Block.blockRegistry.getNameForObject(limestone_slab) + "_top");
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Carving.chisel.registerOre("limestone_slab", "limestone_slab");
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BlockMarbleStairsMaker makerLimestoneStairs = new BlockMarbleStairsMaker(limestone);
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@@ -1356,7 +1357,7 @@ public enum Features {
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OreDictionary.registerOre("blockMarble", marble);
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Carving.chisel.registerOre("marble", "marble");
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BlockCarvable marble_slab = (BlockCarvableSlab) new BlockCarvableSlab(marble).setHardness(2.0F).setResistance(10F);
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BlockCarvableSlab marble_slab = (BlockCarvableSlab) new BlockCarvableSlab(marble).setHardness(2.0F).setResistance(10F);
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marble_slab.carverHelper.setChiselBlockName("Marble Slab");
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marble_slab.carverHelper.addVariation("tile.marbleSlab.0.desc", 0, "marble");
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marble_slab.carverHelper.addVariation("tile.marbleSlab.1.desc", 1, "marbleslab/a1-stoneornamental-marblebrick");
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@@ -1374,7 +1375,8 @@ public enum Features {
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marble_slab.carverHelper.addVariation("tile.marbleSlab.13.desc", 13, "marbleslab/marble-arranged-bricks");
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marble_slab.carverHelper.addVariation("tile.marbleSlab.14.desc", 14, "marbleslab/marble-fancy-bricks");
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marble_slab.carverHelper.addVariation("tile.marbleSlab.15.desc", 15, "marbleslab/marble-blocks");
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marble_slab.carverHelper.register(marble_slab, "marble_slab", ItemMarbleSlab.class);
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marble_slab.carverHelper.register(marble_slab, "marble_slab", ItemCarvableSlab.class);
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GameRegistry.registerBlock(marble_slab.top, Block.blockRegistry.getNameForObject(marble_slab) + "_top");
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Carving.chisel.registerOre("marble_slab", "marble_slab");
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BlockMarbleStairsMaker makerMarbleStairs = new BlockMarbleStairsMaker(marble);
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@@ -1455,7 +1457,7 @@ public enum Features {
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marble_pillar.carverHelper.register(marble_pillar, "marble_pillar");
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Carving.chisel.setGroupClass("marble_pillar", "marble");
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BlockCarvable marble_pillar_slab = (BlockCarvableSlab) new BlockCarvableSlab(marble_pillar).setCreativeTab(ChiselTabs.tabStoneChiselBlocks).setHardness(2.0F).setResistance(10F)
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BlockCarvableSlab marble_pillar_slab = (BlockCarvableSlab) new BlockCarvableSlab(marble_pillar).setCreativeTab(ChiselTabs.tabStoneChiselBlocks).setHardness(2.0F).setResistance(10F)
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.setStepSound(Block.soundTypeStone);
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marble_pillar_slab.carverHelper.setChiselBlockName("Marble Pillar Slab");
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if (Configurations.oldPillars) {
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@@ -1493,7 +1495,8 @@ public enum Features {
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marble_pillar_slab.carverHelper.addVariation("tile.marblePillarSlab.14.desc", 14, "marblepillarslab/carved");
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marble_pillar_slab.carverHelper.addVariation("tile.marblePillarSlab.15.desc", 15, "marblepillarslab/ornamental");
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}
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marble_pillar_slab.carverHelper.register(marble_pillar_slab, "marble_pillar_slab", ItemMarbleSlab.class);
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marble_pillar_slab.carverHelper.register(marble_pillar_slab, "marble_pillar_slab", ItemCarvableSlab.class);
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GameRegistry.registerBlock(marble_pillar_slab.top, Block.blockRegistry.getNameForObject(marble_pillar_slab) + "_top");
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}
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@Override
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@@ -13,6 +13,7 @@ import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import cpw.mods.fml.common.registry.GameRegistry;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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@@ -0,0 +1,72 @@
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package com.cricketcraft.chisel.item;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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import com.cricketcraft.chisel.block.BlockCarvableSlab;
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public class ItemCarvableSlab extends ItemCarvable {
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public ItemCarvableSlab(Block block) {
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super(block);
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}
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@Override
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public boolean func_150936_a(World world, int x, int y, int z, int side, EntityPlayer player, ItemStack stack) {
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return true;
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}
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@Override
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hx, float hy, float hz) {
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BlockCarvableSlab block = (BlockCarvableSlab) Block.getBlockFromItem(this);
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int meta = stack.getItemDamage();
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ForgeDirection dir = ForgeDirection.VALID_DIRECTIONS[side];
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Block clicked = world.getBlock(x, y, z);
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// the position of the block that we are attempting to place at
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int x2 = x + dir.offsetX;
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int y2 = y + dir.offsetY;
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int z2 = z + dir.offsetZ;
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Block at = world.getBlock(x2, y2, z2);
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boolean metaEquals = world.getBlockMetadata(x2, y2, z2) == meta;
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// if the metadata at the place target matches, and the block there matches either the top of bottom slab, try to fill in the rest of the block
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if (metaEquals && ((at == block.top && (dir == ForgeDirection.DOWN || hy == 1.0D)) || (at == block.bottom && (dir == ForgeDirection.UP || hy == 0)))) {
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place(stack, world, x2, y2, z2, block.master, meta);
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return true;
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}
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// else if the block clicked on is a top or bottom slab of this type, try to fill in that block if possible
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boolean clickedMetaEquals = world.getBlockMetadata(x, y, z) == meta;
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if (clickedMetaEquals && ((clicked == block.bottom && dir == ForgeDirection.UP) || (clicked == block.top && dir == ForgeDirection.DOWN))) {
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place(stack, world, x, y, z, block.master, meta);
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return true;
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}
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// finally just try to place a normal slab
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if (metaEquals || at.isReplaceable(world, x, y, z)) {
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boolean top = hy > 0.5D && dir != ForgeDirection.UP || dir == ForgeDirection.DOWN;
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Block toPlace = top ? block.top : block.bottom;
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// if we can replace the clicked block do so
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if (clicked.isReplaceable(world, x, y, z)) {
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place(stack, world, x, y, z, toPlace, meta);
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} else {
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place(stack, world, x2, y2, z2, toPlace, meta);
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}
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return true;
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}
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return false;
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}
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private void place(ItemStack stack, World world, int x, int y, int z, Block toPlace, int metadata) {
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world.setBlock(x, y, z, toPlace, metadata, 2);
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stack.stackSize -= 1;
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world.playSoundEffect(x + 0.5f, y + 0.5f, z + 0.5f, this.field_150939_a.stepSound.func_150496_b(), (this.field_150939_a.stepSound.getVolume() + 1.0F) / 2.0F,
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this.field_150939_a.stepSound.getPitch() * 0.8F);
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}
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}
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@@ -1,108 +0,0 @@
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package com.cricketcraft.chisel.item;
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import net.minecraft.block.Block;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.World;
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import com.cricketcraft.chisel.block.BlockCarvableSlab;
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public class ItemMarbleSlab extends ItemCarvable {
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public ItemMarbleSlab(Block block) {
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super(block);
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}
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@Override
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public boolean func_150936_a(World world, int x, int y, int z, int side, EntityPlayer player, ItemStack stack) {
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BlockCarvableSlab block = (BlockCarvableSlab) Block.getBlockFromItem(this);
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switch (side) {
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case 0:
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--y;
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break;
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case 1:
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++y;
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break;
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case 2:
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--z;
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break;
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case 3:
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++z;
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break;
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case 4:
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--x;
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break;
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case 5:
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++x;
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break;
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}
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Block targetBlock = world.getBlock(x, y, z);
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int meta = world.getBlockMetadata(x, y, z);
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return (targetBlock.equals(block) || targetBlock.equals(block.top)) && meta == stack.getItemDamage() || world.canPlaceEntityOnSide(block, x, y, z, false, side, (Entity) null, stack);
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}
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@Override
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public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hx, float hy, float hz) {
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BlockCarvableSlab block = (BlockCarvableSlab) Block.getBlockFromItem(this);
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Block targetBlock = world.getBlock(x, y, z);
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int meta = world.getBlockMetadata(x, y, z);
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boolean metaMatches = meta == stack.getItemDamage();
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if (metaMatches && side == 0 && targetBlock.equals(block.top)) {
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world.setBlock(x, y, z, block.master, meta, 2);
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stack.stackSize -= 1;
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return true;
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} else if (metaMatches && side == 1 && targetBlock.equals(block.bottom)) {
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world.setBlock(x, y, z, block.master, meta, 2);
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stack.stackSize -= 1;
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return true;
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}
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boolean result = super.onItemUse(stack, player, world, x, y, z, side, hz, hy, hz);
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switch (side) {
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case 0:
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--y;
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break;
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case 1:
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++y;
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break;
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case 2:
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--z;
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break;
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case 3:
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++z;
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break;
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case 4:
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--x;
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break;
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case 5:
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++x;
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break;
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}
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targetBlock = world.getBlock(x, y, z);
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meta = world.getBlockMetadata(x, y, z);
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if (!result && (targetBlock.equals(block.top) || targetBlock.equals(block.bottom)) && meta == stack.getItemDamage()) {
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world.setBlock(x, y, z, block.master, meta, 2);
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return true;
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}
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if (!result)
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return false;
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if (side != 0 && (side == 1 || hy <= 0.5D))
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return true;
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// TODO allow top slabs
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// world.setBlock(x, y, z, block.top, meta, 2);
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return true;
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}
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}
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