Done for this update

This commit is contained in:
Cricket committed 2014-12-24 11:53:11 -05:00
1 parent 258d4585fe
commit 2ce22f488a
1 file changed
+6 -6
@@ -89,20 +89,20 @@ public class TileEntityAutoChisel extends TileEntity implements ISidedInventory
}
if(isFaster){
if(!worldObj.isRemote && worldObj.getWorldTime() % 20 == 0){
if(!worldObj.isRemote && worldObj.getWorldTime() % 10 == 0){
if(inventory[BASE] != null && inventory[TARGET] != null){
if(inventory[BASE].getItem() instanceof ItemBlock && inventory[TARGET].getItem() instanceof ItemBlock){
if(inventory[BASE].getUnlocalizedName().equalsIgnoreCase(inventory[TARGET].getUnlocalizedName())){
if(isStackMode){
if(inventory[BASE].stackSize == inventory[BASE].getMaxStackSize()){
if(inventory[OUTPUT] == null){
inventory[OUTPUT] = inventory[BASE];
inventory[OUTPUT] = new ItemStack(inventory[TARGET].getItem(), 64, inventory[TARGET].getItemDamage());
inventory[BASE] = null;
}
}
} else {
if(inventory[OUTPUT] == null){
inventory[OUTPUT] = inventory[BASE];
inventory[OUTPUT] = new ItemStack(inventory[TARGET].getItem(), 1, inventory[TARGET].getItemDamage());
inventory[BASE].stackSize--;
} else if(inventory[BASE].stackSize != 0){
inventory[OUTPUT].stackSize++;
@@ -116,20 +116,20 @@ public class TileEntityAutoChisel extends TileEntity implements ISidedInventory
}
}
} else {
if(!worldObj.isRemote && worldObj.getWorldTime() % 100 == 0){
if(!worldObj.isRemote && worldObj.getWorldTime() % 40 == 0){
if(inventory[BASE] != null && inventory[TARGET] != null){
if(inventory[BASE].getItem() instanceof ItemBlock && inventory[TARGET].getItem() instanceof ItemBlock){
if(inventory[BASE].getUnlocalizedName().equalsIgnoreCase(inventory[TARGET].getUnlocalizedName())){
if(isStackMode){
if(inventory[BASE].stackSize == inventory[BASE].getMaxStackSize()){
if(inventory[OUTPUT] == null){
inventory[OUTPUT] = inventory[BASE];
inventory[OUTPUT] = new ItemStack(inventory[TARGET].getItem(), 64, inventory[TARGET].getItemDamage());
inventory[BASE] = null;
}
}
} else {
if(inventory[OUTPUT] == null){
inventory[OUTPUT] = inventory[BASE];
inventory[OUTPUT] = new ItemStack(inventory[TARGET].getItem(), 1, inventory[TARGET].getItemDamage());
inventory[BASE].stackSize--;
} else if(inventory[BASE].stackSize != 0){
inventory[OUTPUT].stackSize++;