Merge branch 'master' into cursed-voidstone-rendering
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@@ -1647,7 +1647,7 @@ public enum Features {
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.setCreativeTab(ChiselTabs.tabStoneChiselBlocks)
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.setStepSound(Block.soundTypeStone)
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.setHardness(1.5F);
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Carving.chisel.addVariation("hardenedClay", Blocks.hardened_clay, 0, 0);
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Carving.chisel.addVariation("hardened_clay", Blocks.hardened_clay, 0, 0);
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hardenedClay.carverHelper.addVariation("tile.hardened_clay.0.desc", 0, "hardenedclay/braid");
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hardenedClay.carverHelper.addVariation("tile.hardened_clay.1.desc", 1, "hardenedclay/bricks-cracked");
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hardenedClay.carverHelper.addVariation("tile.hardened_clay.2.desc", 2, "hardenedclay/bricks-encased");
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@@ -1681,7 +1681,7 @@ public enum Features {
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hardenedClay2.carverHelper.addVariation("tile.hardened_clay.24.desc", 8, "hardenedclay/twisted");
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hardenedClay2.carverHelper.addVariation("tile.hardened_clay.25.desc", 9, "hardenedclay/weaver");
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hardenedClay2.carverHelper.registerBlock(hardenedClay2, "hardened_clay2");
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hardenedClay2.carverHelper.registerVariations("hardenedClay");
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hardenedClay2.carverHelper.registerVariations("hardened_clay");
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}
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},
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@@ -1701,7 +1701,7 @@ public enum Features {
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String oreName = "hardenedClay" + sGNames[i].replaceAll(" ", "");
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String texName = "hardenedclay/" + sGNames[i].toLowerCase()
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.replaceAll(" ", "") + "/";
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Carving.chisel.addVariation(groupName, Blocks.stained_hardened_clay, i, 0);
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Carving.chisel.addVariation(blockName, Blocks.stained_hardened_clay, i, 0);
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hardenedClay.carverHelper.addVariation("tile." + blockName + ".0.desc", 0, texName + "braid");
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hardenedClay.carverHelper.addVariation("tile." + blockName + ".1.desc", 1, texName + "bricks-cracked");
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hardenedClay.carverHelper.addVariation("tile." + blockName + ".2.desc", 2, texName + "bricks-encased");
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@@ -1735,7 +1735,7 @@ public enum Features {
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hardenedClay2.carverHelper.addVariation("tile." + blockName + ".24.desc", 8, texName + "twisted");
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hardenedClay2.carverHelper.addVariation("tile." + blockName + ".25.desc", 9, texName + "weaver");
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hardenedClay2.carverHelper.registerBlock(hardenedClay2, blockName + "2");
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hardenedClay2.carverHelper.registerVariations(groupName);
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hardenedClay2.carverHelper.registerVariations(blockName);
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}
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}
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},
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@@ -2050,6 +2050,7 @@ public enum Features {
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}
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Carving.chisel.addVariation("iron_block", Blocks.iron_block, 0, 0);
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iron_block.carverHelper.addVariation("tile.iron.0.desc", 0, "iron/terrain-iron-rusted");
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iron_block.carverHelper.addVariation("tile.iron.1.desc", 1, "iron/terrain-iron-largeingot");
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iron_block.carverHelper.addVariation("tile.iron.2.desc", 2, "iron/terrain-iron-smallingot");
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iron_block.carverHelper.addVariation("tile.iron.3.desc", 3, "iron/terrain-iron-gears");
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@@ -3810,6 +3811,12 @@ public enum Features {
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7,
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"technical/new/concrete/concreteBlocks",
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new SubmapManagerCombinedCTM(9, "technical/new/concrete/concreteBlocks", TextureType.R9));
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technical4.carverHelper.addVariation("tile.technical4.8.desc", 8, "technical/new/cinderblock", 42);
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technical4.carverHelper.addVariation("tile.technical4.9.desc", 9, "technical/new/polishedcinderblock", 43);
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technical4.carverHelper.addVariation("tile.technical4.10.desc", 10, "technical/new/cinderbrick", 44);
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technical4.carverHelper.addVariation("tile.technical4.11.desc", 11, "technical/new/cardboardbox", 45);
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technical4.carverHelper.addVariation("tile.technical4.12.desc", 12, "technical/new/foldedcardboard", 46);
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technical4.carverHelper.addVariation("tile.technical4.13.desc", 13, "technical/new/cardboardscrap", 47);
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// The animation is malfunctioning. :(
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// technical4.carverHelper.addVariation("tile.technical4.7.desc", 7, "technical/new/TapeDrive");
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technical4.carverHelper.registerBlock(technical4, "technical4");
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@@ -4536,6 +4543,76 @@ public enum Features {
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'B',
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new ItemStack(Items.slime_ball, 1));
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}
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},
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LANTERN {
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@Override
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void addBlocks() {
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BlockCarvable lantern = (BlockCarvable) new BlockCarvable().setCreativeTab(ChiselTabs.tabOtherChiselBlocks)
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.setHardness(1F)
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.setLightLevel(1.0F)
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.setStepSound(Block.soundTypeGlass);
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lantern.carverHelper.addVariation("tile.lantern.0.desc", 0, "lantern/lantern");
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lantern.carverHelper.addVariation("tile.lantern.1.desc", 1, "lantern/glowlantern");
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lantern.carverHelper.addVariation("tile.lantern.2.desc", 2, "lantern/redlantern");
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lantern.carverHelper.addVariation("tile.lantern.3.desc", 3, "lantern/soullantern");
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lantern.carverHelper.addVariation("tile.lantern.4.desc", 4, "lantern/cursedlantern");
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lantern.carverHelper.addVariation("tile.lantern.5.desc", 5, "lantern/endlantern");
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lantern.carverHelper.registerAll(lantern, "lantern");
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}
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@Override
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void addRecipes() {
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GameRegistry.addRecipe(
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new ItemStack(ChiselBlocks.lantern, 1, 0),
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"gig",
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"iGi",
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"gig",
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'i',
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new ItemStack(Items.iron_ingot, 1, 0),
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'G',
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new ItemStack(Blocks.glowstone, 1),
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'g',
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new ItemStack(Items.glowstone_dust, 1));
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}
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},
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SHEETMETAL {
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@Override
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void addBlocks() {
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BlockCarvable sheetmetal = (BlockCarvable) new BlockCarvable()
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.setCreativeTab(ChiselTabs.tabOtherChiselBlocks)
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.setHardness(1F)
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.setStepSound(Block.soundTypeMetal);
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.0.desc", 0, "sheetmetal/walling");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.1.desc", 1, "sheetmetal/siding");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.2.desc", 2, "sheetmetal/paneling");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.3.desc", 3, "sheetmetal/plating");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.4.desc", 4, "sheetmetal/treading");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.5.desc", 5, "sheetmetal/rustywalling");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.6.desc", 6, "sheetmetal/rustysiding");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.7.desc", 7, "sheetmetal/rustypaneling");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.8.desc", 8, "sheetmetal/rustyplating");
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sheetmetal.carverHelper.addVariation("tile.sheetmetal.9.desc", 9, "sheetmetal/rustytreading");
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sheetmetal.carverHelper.registerAll(sheetmetal, "sheetmetal");
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}
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@Override
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void addRecipes() {
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GameRegistry.addRecipe(
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new ItemStack(ChiselBlocks.sheetmetal, 32, 0),
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"iii",
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" ",
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"iii",
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'i',
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new ItemStack(Items.iron_ingot, 1, 0));
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}
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};
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private static final String[] dyeOres = { "dyeBlack", "dyeRed", "dyeGreen", "dyeBrown", "dyeBlue", "dyePurple",
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@@ -40,7 +40,7 @@ public class BlockCarvableStairs extends BlockStairs implements ICarvable {
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@Override
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public int damageDropped(int i) {
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return i / 8;
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return i & 0x8;
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}
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@Override
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@@ -173,5 +173,9 @@ public final class ChiselBlocks {
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// 1.19, skipped 10 versions but thats fine
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public static final BlockCarvable froglight = null;
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// Backports from Dustrial Decor. Original artists are WDSPC and Evo_94!
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public static final BlockCarvable lantern = null;
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public static final BlockCarvable sheetmetal = null;
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private ChiselBlocks() {}
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}
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@@ -881,6 +881,12 @@ tile.technical4.4.desc=Thermal Exhaust Plating
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tile.technical4.5.desc=Makeshift Plating
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tile.technical4.6.desc=Pipe Dream
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tile.technical4.7.desc=Worn Concrete
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tile.technical4.8.desc=Cinder Block
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tile.technical4.9.desc=Cinder Block (Polished)
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tile.technical4.10.desc=Cinder Brick
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tile.technical4.11.desc=Cardboard Box
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tile.technical4.12.desc=Folded Cardboard
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tile.technical4.13.desc=Cardboard Scrap
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tile.technical4.16.desc=Tape Drive? (I'm too young for this.)
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#End Stone
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@@ -1297,6 +1303,7 @@ tile.roadLine.4.desc=Hazard Tape
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#Iron Blocks
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tile.chisel.iron_block.name=Iron Block
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tile.iron.0.desc=Rusted Block
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tile.iron.1.desc=Large Iron Ingots
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tile.iron.2.desc=Small Iron Ingots
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tile.iron.3.desc=Iron Gears
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@@ -2698,5 +2705,27 @@ tile.froglight.7.desc=Orundum
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tile.froglight.8.desc=Blood-Stained
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tile.froglight.9.desc=Ichor
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#Lanterns
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tile.chisel.lantern.name=Lantern
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tile.lantern.0.desc=Simple
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tile.lantern.1.desc=Glow
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tile.lantern.2.desc=Redstone
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tile.lantern.3.desc=Soul
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tile.lantern.4.desc=Cursed
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tile.lantern.5.desc=Ender
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#Sheetmetal
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tile.chisel.sheetmetal.name=Sheetmetal
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tile.sheetmetal.0.desc=Walling
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tile.sheetmetal.1.desc=Siding
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tile.sheetmetal.2.desc=Paneling
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tile.sheetmetal.3.desc=Plating
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tile.sheetmetal.4.desc=Treading
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tile.sheetmetal.5.desc=Walling (Rusty)
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tile.sheetmetal.6.desc=Siding (Rusty)
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tile.sheetmetal.7.desc=Paneling (Rusty)
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tile.sheetmetal.8.desc=Plating (Rusty)
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tile.sheetmetal.9.desc=Treading (Rusty)
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tile.chisel.amber.name=Block of Amber
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tile.chisel.bloodBrick.name=Bloodstone Brick
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After Width: | Height: | Size: 407 B |
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After Width: | Height: | Size: 394 B |
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After Width: | Height: | Size: 553 B |
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After Width: | Height: | Size: 479 B |
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After Width: | Height: | Size: 454 B |
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After Width: | Height: | Size: 513 B |
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After Width: | Height: | Size: 456 B |
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After Width: | Height: | Size: 394 B |
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After Width: | Height: | Size: 508 B |
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After Width: | Height: | Size: 459 B |
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After Width: | Height: | Size: 394 B |
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After Width: | Height: | Size: 476 B |
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After Width: | Height: | Size: 521 B |
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After Width: | Height: | Size: 458 B |
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After Width: | Height: | Size: 402 B |
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After Width: | Height: | Size: 429 B |
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After Width: | Height: | Size: 514 B |
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After Width: | Height: | Size: 482 B |
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After Width: | Height: | Size: 431 B |
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After Width: | Height: | Size: 456 B |
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After Width: | Height: | Size: 472 B |
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After Width: | Height: | Size: 318 B |
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After Width: | Height: | Size: 268 B |
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After Width: | Height: | Size: 303 B |
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After Width: | Height: | Size: 330 B |
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After Width: | Height: | Size: 330 B |
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After Width: | Height: | Size: 376 B |
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After Width: | Height: | Size: 438 B |
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After Width: | Height: | Size: 350 B |
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After Width: | Height: | Size: 438 B |
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After Width: | Height: | Size: 442 B |
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After Width: | Height: | Size: 1.8 KiB |
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After Width: | Height: | Size: 418 B |
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After Width: | Height: | Size: 436 B |