boubou19
31eb7b3516
Fix render allocations ( #149 )
2026-08-03 18:11:04 +00:00
FourIsTheNumber
d213b7bf0a
Pottable flowers and mushrooms ( #146 )
2026-08-02 20:15:00 -04:00
boubou19
c168882a48
Cache reflection ( #147 )
2026-08-02 16:52:34 +02:00
Nikolay S.
073ae658b5
Improve the NEI handler for the Botanical Brewery ( #144 )
2026-07-26 15:08:12 +00:00
Ranzu
0e88bd8a9c
Implement ColorUtils class to NEI handler ( #143 )
2026-07-16 23:24:11 -04:00
koolkrafter5
ffdce1834c
Clean up NEI handlers ( #131 )
2026-06-04 19:06:36 +02:00
Ranzu
3fa2240e61
Added size parameter to lang file ( #137 )
2026-05-25 19:15:30 +02:00
Alexdoru
ec99a884b6
fix three world leaks in TESR ( #136 )
2026-05-18 16:47:11 +00:00
guneykabel and guneykabel
9d677e7734
Fix Ring of Mantle re-applying Haste every tick ( #133 )
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Co-authored-by: guneykabel <guneykabel@users.noreply.github.com >
2026-05-06 08:09:50 +02:00
UltraProdigy
38845602a9
Optimize Image & Workflow ( #125 )
2026-03-07 09:39:25 +01:00
Ranzu
4878e88fce
GuiTitles Localization ( #124 )
2026-02-22 21:38:00 +01:00
fa850857e8
Refactor: tiered tool interface ( #103 )
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Co-authored-by: Marcel Sondaar <noreply@combuster.nl >
Co-authored-by: Martin Robertz <dream-master@gmx.net >
Co-authored-by: Ruling-0 <47913168+Ruling-0@users.noreply.github.com >
2026-02-05 18:50:27 +01:00
Yoshy and Ruling-0
e0a0b1ec53
fix typos ( #120 )
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Co-authored-by: Ruling-0 <47913168+Ruling-0@users.noreply.github.com >
2026-01-29 21:14:14 +01:00
ALongStringOfNumbers
610dad28b7
Fix crash when no IC2 is installed ( #119 )
2026-01-08 23:26:55 -06:00
ALongStringOfNumbers
1516aa495e
Allow more explosion sources to generate mana via Entropinnyum ( #117 )
2026-01-05 19:07:43 +01:00
Nikolay S.
bba06bcf46
Great Renaming 3 - Misc. ( #110 )
2025-11-17 10:33:05 +01:00
koolkrafter5 and Nikolay S.
c0daedcbd8
Backport modern Rosa Arcana behavior ( #109 )
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Co-authored-by: Nikolay S. <nicksitnikov@gmail.com >
2025-11-03 17:03:15 -06:00
Nikolay S.
506f2200ef
Great Renaming, Part 2 - Items ( #107 )
2025-10-09 07:55:24 +02:00
Nikolay S. and glowredman
5ca552ce88
Great Renaming, Part 1 - Blocks & deobfParams ( #106 )
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Co-authored-by: glowredman <35727266+glowredman@users.noreply.github.com >
2025-10-01 21:46:12 +02:00
koolkrafter5
c047644908
Merge #104 to master ( #105 )
2025-09-29 20:17:26 +02:00
DarkShadow44 and Martin Robertz
33be87e896
Fix reach ring ( #95 )
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
2025-09-28 11:59:11 +00:00
Nikolay S. and Martin Robertz
7c42710a1a
Activate Generic Injection ( #100 )
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
2025-09-28 13:54:57 +02:00
ABKQPO and ghostflyby
8350bd9dc7
Modify line-breaking method for rendering fonts in PageText ( #101 )
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Co-authored-by: ghostflyby <ghostflyby+git@outlook.com >
2025-09-26 20:09:24 +08:00
koolkrafter5
9404223f53
Revert "Prevent overenchanting ( #98 )" ( #99 )
2025-09-07 05:19:10 -04:00
Caedis
9157df8e3b
Prevent overenchanting ( #98 )
2025-09-06 12:59:34 -04:00
sisyphussy
825758d639
Add Botania Multiblocks to StructureLib ( #93 )
2025-09-03 15:09:02 +02:00
LewisSaber
a0d7b4dde8
fix unbreaking not affecting instant repair ( #94 )
2025-08-27 15:44:43 +02:00
Matthew Bentham
d3f4b99d23
Fix WAILA not displaying quartz pillar block name when placed on its side ( #97 )
2025-08-22 04:07:24 -05:00
boubou19 and Alexdoru
96521a399b
Restore methods so other addons work again ( #92 )
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Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com >
2025-07-22 15:22:13 +00:00
koolkrafter5
c5ceef1a78
Improve Null Checking for Petal Apothecary ( #91 )
2025-07-20 19:40:03 +02:00
boubou19 and Alexdoru
c72988e435
Faster load ( #89 )
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Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com >
2025-07-17 05:10:15 +02:00
koolkrafter5
26a8bd6a26
Fix achievement text typo ( #88 )
2025-07-13 05:36:01 +02:00
Nikolay S.
72da2272d1
Fix the rest of the lang file mistakes in Botania ( #84 )
2025-06-06 20:57:18 +00:00
Nikolay S.
36deb60855
Add missing equals sign ( #83 )
2025-06-06 20:31:18 +00:00
brandyn and Maya
bcf96ed130
Add configurable F3 Debug ( #78 )
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Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com >
2025-05-25 19:38:18 -06:00
36dfeea862
Reach ring rewrite ( #67 )
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Co-authored-by: Shadow1590 <>
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com >
2025-01-14 23:50:10 -06:00
glowredman and Martin Robertz
e8fb04df37
Small Cleanup ( #68 )
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
2025-01-13 00:13:56 -06:00
5b81cbe85e
backported item filter for Rannuncarpus ( #60 )
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com >
2024-12-26 22:29:04 -06:00
Fabboz and Martin Robertz
f323fe2ac0
AgricarnationCompatibility ( #62 )
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
2024-12-22 19:16:26 +00:00
Raven Szewczyk
7f838cd24c
Fix music disk use in the GT electric jukebox by adding metadata ( #66 )
2024-12-10 12:57:33 +01:00
Shadow1590 and Shadow1590
13d5384687
Fix reach ring ( #64 )
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Co-authored-by: Shadow1590 <>
2024-12-07 18:02:23 +01:00
Kogepan229 and Martin Robertz
12f260d494
Fix mamapool NPE ( #57 )
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
2024-08-18 12:51:30 +00:00
AlexSocol
54508ae852
Update TileCraftCrate.java ( #54 )
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Added ability for Crafty Crate to repair damaged items
2024-08-15 20:29:46 +02:00
Alastors
67b44ca6f8
shift nei mana pool ( #53 )
2024-06-02 14:06:59 +02:00
Jason Mitchell
ff36cef1f2
cuz more safer ( #51 )
2024-05-18 14:44:53 -07:00
LuluTheDog
6610499e7c
Added GoG Skybox support for all dimensions ( #42 )
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* Added GoG Skybox support for all dimensions
- Added a boolean to toggle the feature to the config
- Added an int array to contain the dimension you would like to recieve the Skybox
-Changed the GoG Skybox render check to include above changes
Basically this allows you to display the Garden of Glass in any dimension you wish, instead of just in the overworld. I like to use this to have the skybox in my personal void dimension.
* Changed dimension ID to HashSet
- Changed the dimension ID handling from int[] to a HashSet of Integers
-Added loadPropIntSet()
Im sorry if there is better ways to handle the loading of the IDs from the file, this is what i was able to come up with, if theres a way to directly save a set to file please do tell
2024-05-06 18:27:49 +02:00
Abdiel Kavash
89237f644a
Optimize Alf Portal logic ( #49 )
2024-03-24 08:17:05 +01:00
Glease
8f1d0abbeb
fix elv portal treating lexicon as illegal item ( #47 )
2024-03-07 11:04:18 +01:00
Батьків Нестор-Євген Васильович
1e2c85f898
Bug fix and small refactor ( #45 )
2024-02-21 13:26:57 +01:00
Батьків Нестор-Євген Васильович
f1900cd9b3
The ring of ikoL awakens! ( #43 )
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* moving master block dont reset structure
* Add mirroring
* opsie
* Mirror look
* Mirror final round
* refractor + new hud message
* Cost balancing
* F*ck you idea, you are not my homie now
* Thanks idea, love you
* Thanks Raven
* This should be it
2024-02-18 10:57:54 +01:00