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Add configurable F3 Debug (#78)
Co-authored-by: Maya <10861407+serenibyss@users.noreply.github.com>
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@@ -35,7 +35,7 @@ public final class DebugHandler {
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@SubscribeEvent
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public void onDrawDebugText(RenderGameOverlayEvent.Text event) {
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World world = Minecraft.getMinecraft().theWorld;
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if(Minecraft.getMinecraft().gameSettings.showDebugInfo) {
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if(Minecraft.getMinecraft().gameSettings.showDebugInfo && ConfigHandler.showF3Debug) {
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event.left.add(null);
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String version = LibMisc.VERSION;
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if(version.contains("GRADLE"))
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@@ -48,6 +48,8 @@ public final class ConfigHandler {
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public static boolean enableDefaultRecipes = true;
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public static boolean showF3Debug = true;
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public static boolean useShaders = true;
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public static boolean lexiconRotatingItems = true;
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public static boolean lexiconJustifiedText = false;
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@@ -210,6 +212,9 @@ public final class ConfigHandler {
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desc = "The ID of the dimension to use";
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fancySkyboxDimensions = loadPropIntSet("fancySkybox.customDimID", desc, fancySkyboxDimensions);
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desc = "Turn on or off the debug info in the F3 screen ingame";
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showF3Debug = loadPropBool("showF3Debug", desc, showF3Debug);
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desc = "The height of the mana display bar in above the XP bar. You can change this if you have a mod that changes where the XP bar is.";
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manaBarHeight = loadPropInt("manaBar.height", desc, manaBarHeight);
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