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Tweaked the color for the mana pool hud a bit.
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@@ -297,7 +297,7 @@ public class TilePool extends TileMod implements IManaPool, IDyablePool, IKeyLoc
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public void renderHUD(Minecraft mc, ScaledResolution res) {
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String name = StatCollector.translateToLocal(new ItemStack(ModBlocks.pool, 1, getBlockMetadata()).getUnlocalizedName().replaceAll("tile.", "tile." + LibResources.PREFIX_MOD) + ".name");
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int color = 0x0000FF;
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int color = 0x4444FF;
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HUDHandler.drawSimpleManaHUD(color, knownMana, manaCap, name, res);
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String power = StatCollector.translateToLocal("botaniamisc." + (outputting ? "outputtingPower" : "inputtingPower"));
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