From b6d4513fdc92a74cb21e28afd837375dac767d01 Mon Sep 17 00:00:00 2001 From: Lizbeth Rika Date: Fri, 30 Jan 2015 13:34:24 +0000 Subject: [PATCH] Tweaked the color for the mana pool hud a bit. --- .../java/vazkii/botania/common/block/tile/mana/TilePool.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/vazkii/botania/common/block/tile/mana/TilePool.java b/src/main/java/vazkii/botania/common/block/tile/mana/TilePool.java index ca68fe541..00aa4962c 100644 --- a/src/main/java/vazkii/botania/common/block/tile/mana/TilePool.java +++ b/src/main/java/vazkii/botania/common/block/tile/mana/TilePool.java @@ -297,7 +297,7 @@ public class TilePool extends TileMod implements IManaPool, IDyablePool, IKeyLoc public void renderHUD(Minecraft mc, ScaledResolution res) { String name = StatCollector.translateToLocal(new ItemStack(ModBlocks.pool, 1, getBlockMetadata()).getUnlocalizedName().replaceAll("tile.", "tile." + LibResources.PREFIX_MOD) + ".name"); - int color = 0x0000FF; + int color = 0x4444FF; HUDHandler.drawSimpleManaHUD(color, knownMana, manaCap, name, res); String power = StatCollector.translateToLocal("botaniamisc." + (outputting ? "outputtingPower" : "inputtingPower"));