This commit is contained in:
Vasco Lavos committed 2015-11-18 20:08:13 +00:00
commit b360ad778d
1 file changed
+2 -2
@@ -2579,7 +2579,7 @@ botania.page.dandelifeon0=The &1Dandelifeon&0 is a flower not recommended for th
botania.page.dandelifeon1=This flower makes use of a cellular automata known as &4Conway's Game of Life&0. The area for this procedure is a 25x25 square centered around the &1Dandelifeon&0 itself.<br>While the flower has a redstone signal, twice every second it'll step the game once.
botania.page.dandelifeon2=The game is executed with the concept of &4Cells&0. The 25x25 area can be seen as a grid of 25 by 25 cells<br>Cells may be live or dead, live if the block in that position is a &1Cellular Block&0 (read on) or dead if it's anything else. &4Neighbours&0 are the eight blocks in the same plane around any one cell.
botania.page.dandelifeon3=Every step of the game, the following transitions might happen: &41)&0 Any live cell with fewer than two or more than three live neighbours dies. &42)&0 Any live cell with exactly two or three live neigbours lives on. &43)&0 Any dead cell with exactly three live neigbours becomes a live cell.
botania.page.dandelifeon4=All of the transitions happen at the same time.<br>Aside from those, a few aditional rules not present in a typical simulation of &4Conway's Game of Life&0 are also present in the &1Dadelifeon&0 procedures, listed in the following pages.
botania.page.dandelifeon4=All of the transitions happen at the same time.<br>Aside from those, a few additional rules not present in a typical simulation of &4Conway's Game of Life&0 are also present in the &1Dandelifeon&0 procedures, listed in the following pages.
botania.page.dandelifeon5=All cells have an age, starting at zero. Whenever a cell lives on, by having two or three neighbours, its age inreases by one. Whenever a dead cell becomes a live cell, the age of the new live cell is equal to the age of the oldest neighbour, plus one. Any cells older than sixty generations will die during the next step.
botania.page.dandelifeon6=Second off, the 3x3 zone centered around the &1Dandelifeon&0 itself is not habitable by cells. Any live cells that would exist in that area are turned into &4Mana&0 instead. The older the cell that would be created, the more &4Mana&0 it makes. Age zero cells produce no &4Mana&0.
botania.page.dandelifeon10=Whenever any live cells are absorbed by the 3x3 zone in the center, all other cells in the board die.<br>A few other restrictions apply to cells, such as having two different &1Dandelifeon&0 flowers affect the same cell will kill it. Lastly, any cell will die if moved by any other means than the &1Dandelifeon&0 itself.
@@ -2847,7 +2847,7 @@ botania.page.grassSeeds0=Watching grass spread is seldom a fun activity. By infu
botania.page.grassSeeds1=&1Pasture Seeds&0 for grass
botania.page.grassSeeds2=&1Boreal Seeds&0 for podzol
botania.page.grassSeeds3=&1Infestation Spores&0 for mycelium
botania.page.grassSeeds4=An aditional six types of &1Pasture Seeds&0 can be created, for alternative grass types with various textures.<br>These spread to dirt like normal and can sustain any plant a block of grass can. Similarly, they may only be picked up with &4Silk Touch&0. However, they do not decay back into dirt if there's a block above them.
botania.page.grassSeeds4=An additional six types of &1Pasture Seeds&0 can be created, for alternative grass types with various textures.<br>These spread to dirt like normal and can sustain any plant a block of grass can. Similarly, they may only be picked up with &4Silk Touch&0. However, they do not decay back into dirt if there's a block above them.
botania.page.grassSeeds5=The alternate &1Pasture Seeds&0
# -- ROD OF THE LANDS