Killing that to-do list!
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 18 KiB |
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After Width: | Height: | Size: 19 KiB |
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After Width: | Height: | Size: 15 KiB |
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package model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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/**
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* blackHoleBox - wiiv
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* Created using Tabula 4.1.1
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*/
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public class blackHoleBox extends ModelBase {
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public ModelRenderer shape1;
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public ModelRenderer shape1_1;
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public ModelRenderer shape1_2;
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public ModelRenderer shape1_3;
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public ModelRenderer shape1_4;
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public ModelRenderer shape1_5;
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public ModelRenderer shape1_6;
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public ModelRenderer shape1_7;
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public ModelRenderer shape1_8;
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public ModelRenderer shape1_9;
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public ModelRenderer shape1_10;
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public ModelRenderer shape1_11;
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public blackHoleBox() {
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this.textureWidth = 36;
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this.textureHeight = 2;
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this.shape1_3 = new ModelRenderer(this, 0, 0);
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this.shape1_3.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_3.addBox(-7.0F, 7.0F, -8.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_3, 0.0F, 1.5707963267948966F, 0.0F);
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this.shape1_7 = new ModelRenderer(this, 0, 0);
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this.shape1_7.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_7.addBox(-7.0F, -8.0F, -8.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_7, 0.0F, 1.5707963267948966F, 0.0F);
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this.shape1_9 = new ModelRenderer(this, 0, 0);
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this.shape1_9.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_9.addBox(-7.0F, 7.0F, 7.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_9, 0.0F, 3.141592653589793F, 1.5707963267948966F);
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this.shape1_11 = new ModelRenderer(this, 0, 0);
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this.shape1_11.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_11.addBox(-7.0F, 7.0F, -8.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_11, 0.0F, 3.141592653589793F, 1.5707963267948966F);
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this.shape1 = new ModelRenderer(this, 0, 0);
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this.shape1.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1.addBox(-8.0F, 7.0F, 7.0F, 16, 1, 1, 0.0F);
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this.shape1_4 = new ModelRenderer(this, 0, 0);
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this.shape1_4.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_4.addBox(-8.0F, 7.0F, -8.0F, 16, 1, 1, 0.0F);
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this.shape1_8 = new ModelRenderer(this, 0, 0);
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this.shape1_8.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_8.addBox(-7.0F, -8.0F, -8.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_8, 0.0F, 3.141592653589793F, 1.5707963267948966F);
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this.shape1_2 = new ModelRenderer(this, 0, 0);
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this.shape1_2.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_2.addBox(-8.0F, -8.0F, -8.0F, 16, 1, 1, 0.0F);
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this.shape1_1 = new ModelRenderer(this, 0, 0);
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this.shape1_1.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_1.addBox(-8.0F, -8.0F, 7.0F, 16, 1, 1, 0.0F);
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this.shape1_6 = new ModelRenderer(this, 0, 0);
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this.shape1_6.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_6.addBox(-7.0F, -8.0F, -8.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_6, 0.0F, -1.5707963267948966F, 0.0F);
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this.shape1_10 = new ModelRenderer(this, 0, 0);
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this.shape1_10.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_10.addBox(-7.0F, -8.0F, 7.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_10, 0.0F, 3.141592653589793F, 1.5707963267948966F);
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this.shape1_5 = new ModelRenderer(this, 0, 0);
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this.shape1_5.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.shape1_5.addBox(-7.0F, 7.0F, -8.0F, 14, 1, 1, 0.0F);
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this.setRotateAngle(shape1_5, 0.0F, -1.5707963267948966F, 0.0F);
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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this.shape1_3.render(f5);
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this.shape1_7.render(f5);
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this.shape1_9.render(f5);
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this.shape1_11.render(f5);
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this.shape1.render(f5);
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this.shape1_4.render(f5);
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this.shape1_8.render(f5);
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this.shape1_2.render(f5);
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this.shape1_1.render(f5);
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this.shape1_6.render(f5);
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this.shape1_10.render(f5);
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this.shape1_5.render(f5);
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}
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/**
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* This is a helper function from Tabula to set the rotation of model parts
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*/
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public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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}
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After Width: | Height: | Size: 15 KiB |
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package model;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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/**
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* crystalCube - wiiv
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* Created using Tabula 4.1.1
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*/
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public class crystalCube extends ModelBase {
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public ModelRenderer cube;
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public ModelRenderer base1;
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public ModelRenderer base2;
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public crystalCube() {
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this.textureWidth = 48;
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this.textureHeight = 32;
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this.cube = new ModelRenderer(this, 0, 0);
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this.cube.setRotationPoint(0.0F, 12.0F, 0.0F);
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this.cube.addBox(-4.0F, -4.0F, -4.0F, 8, 8, 8, 0.0F);
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this.base1 = new ModelRenderer(this, 22, 0);
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this.base1.setRotationPoint(0.0F, 16.0F, 0.0F);
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this.base1.addBox(-3.0F, 7.0F, -3.0F, 6, 1, 6, 0.0F);
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this.base2 = new ModelRenderer(this, 0, 16);
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this.base2.setRotationPoint(0.0F, 0.0F, 0.0F);
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this.base2.addBox(-5.0F, 3.0F, -5.0F, 10, 4, 10, 0.0F);
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this.base1.addChild(this.base2);
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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this.cube.render(f5);
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this.base1.render(f5);
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}
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/**
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* This is a helper function from Tabula to set the rotation of model parts
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*/
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public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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}
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After Width: | Height: | Size: 18 KiB |
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Before Width: | Height: | Size: 4.6 KiB After Width: | Height: | Size: 19 KiB |
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After Width: | Height: | Size: 23 KiB |
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After Width: | Height: | Size: 19 KiB |
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After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 19 KiB |