Add ILexiconable to the drum.

This commit is contained in:
Vasco Lavos committed 2014-05-16 22:34:07 +01:00
1 parent a885756997
commit 3e9f2145d5
1 file changed
+11 -1
@@ -13,15 +13,20 @@ package vazkii.botania.common.block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import vazkii.botania.api.internal.IManaBurst;
import vazkii.botania.api.lexicon.ILexiconable;
import vazkii.botania.api.lexicon.LexiconEntry;
import vazkii.botania.api.mana.IManaTrigger;
import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.common.item.ItemGrassHorn;
import vazkii.botania.common.lexicon.LexiconData;
import vazkii.botania.common.lib.LibBlockNames;
public class BlockForestDrum extends BlockMod implements IManaTrigger {
public class BlockForestDrum extends BlockMod implements IManaTrigger, ILexiconable {
IIcon iconBases, iconFaces;
@@ -65,5 +70,10 @@ public class BlockForestDrum extends BlockMod implements IManaTrigger {
else world.spawnParticle("note", x + 0.5, y + 1.2, z + 0.5D, 1.0 / 24.0, 0, 0);
}
@Override
public LexiconEntry getEntry(World world, int x, int y, int z, EntityPlayer player, ItemStack lexicon) {
return LexiconData.forestDrum;
}
}