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<fileset file="${build.dir.output}\${build.mod_name}\${build.mod_name} ${build.version}-${build.build_number}.jar" />
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</ftp>
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<ftp action="send" server="${ftp.host}" remotedir="/${build.mod_name}" userid="${ftp.user}" password="${ftp.pass}" verbose="yes" depends="yes">
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<fileset file="${build.dir.repo}web/changelog.html" />
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<fileset file="${build.dir.repo}web/changelog.txt" />
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</ftp>
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</target>
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<html>
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<h2>Botania Changelog:</h2>
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||||
<b>beta 16:</b><br>
|
||||
<li>Fixed a typo in the config which lead to insane amounts of flowers in newly generated worlds.</li>
|
||||
<li>Gave a little makeover to the Lexica Botania, you'll notice it.</li>
|
||||
<b>beta 15:</b><br>
|
||||
<li>Added a new decorating Livingwood variant.</li>
|
||||
<li>Added config options for flower generation. Cmat me TPPI.</li>
|
||||
<li>Added wireframes for blocks with bindings.</li>
|
||||
<li>Fixed crash with LiteLoader.</li>
|
||||
<li>Fixed flowers losing which collectors and pools they're bound to in world load, any old flowers need to be broken and replaced, though.</li>
|
||||
<li>Fixed the Fallen Kanade giving you JUST enough regeneration time for it not to kick in. Also made it regeneration II.</li>
|
||||
<li>Having a Mana Void under a Mana Pool makes the pool accept mana and dispose of any extra now.</li>
|
||||
<li>The Mana Spreader now takes a list of all positions and blocks visited by the scan beam and checks against that before doing another simulation, on layman's terms, fixed mana spreaders eating tickrate.</li>
|
||||
<b>beta 14:</b><br>
|
||||
<li>Overriden vanilla blocks now relay the registerIcons call to the original block, should fix issues with mods that depend on them losing their textures (e.g. Witchery).</li>
|
||||
<b>beta 13:</b><br>
|
||||
<li>Added Mana Cookies, nom.</li>
|
||||
<li>Fixed a bunch of gramatical issues in the lexica (Mierzen)</li>
|
||||
<li>The Petal Apothecary can now output to comparators.</li>
|
||||
<b>beta 12:</b><br>
|
||||
<li>Added Composite Lenses.</li>
|
||||
<li>Added Mana Tablet creative version.</li>
|
||||
<li>Added recipe for Earth Rune using a Red Mushroom</li>
|
||||
<li>Added some new functional flowers: Orechid, Fallen Kanade, Exoflame, Agricarnation and Hopperhock.</li>
|
||||
<li>Added some new generating flowers: Thermalily, Nightshade and Rosa Arcana.</li>
|
||||
<li>Added the Mana Blaster.</li>
|
||||
<li>Added the Mana Detector.</li>
|
||||
<li>Added the Mana Enchanter.</li>
|
||||
<li>Added the Mana Lenses: Phantom, Entropic and Magnetizing.</li>
|
||||
<li>Added the Spreader Turntable.</li>
|
||||
<li>Botania and vanilla flowers now have visual snow under them if there's snow on any side. Makes snow biomes much more pleasing.</li>
|
||||
<li>Changed quite a few things with the API.</li>
|
||||
<li>Changed the Hydroangeas and Endoflame textures.</li>
|
||||
<li>Changed the cost for the Jaded Amaranthus and the Hydroanges, crafting wise. They're more expensive now.</li>
|
||||
<li>Clipping checks for the Mana Burst entity are now handled internally, might fix some crashes.</li>
|
||||
<li>Endoflames will no longer absorb items with container item data (eg Lava Buckets)</li>
|
||||
<li>Fixed Dayblooms producing mana even at night.</li>
|
||||
<li>Fixed Mana Pools never getting removed from the mana network, causing functional flowers trying to bind to pools that don't exist and never getting any mana.</li>
|
||||
<li>Fixed Rune Altar pulling in mana even after the recipe has been concluded.</li>
|
||||
<li>Fixed bursts with a Gravity lens having different arcs in prevision and reality.</li>
|
||||
<li>Fixed crafting Mana Lenses outputting size 0 stacks.</li>
|
||||
<li>Fixed some ambiguity in the Lexica Botania regarding some items (Heisei Dream and Rune Altar).</li>
|
||||
<li>Fixed the Mana Spreader shooting a client only burst in singleplayer, having it shoot twice as much as it should.</li>
|
||||
<li>Fixed tpyos.</li>
|
||||
<li>Items in the petal and rune crafting pages of the Lexica Botania spin slower now, if enabled.</li>
|
||||
<li>Made the Damaging lens more powerful.</li>
|
||||
<li>Mana Lenses no longer display their dyed versions in the creative inventory, too much clutter.</li>
|
||||
<li>Mana Tablets dropped on the ground won't ever despawn.</li>
|
||||
<li>Normalized the sound for the functional flowers mana reading to be the same volume as other mana blocks.</li>
|
||||
<li>Rebalanced the cost for tier 3 runes.</li>
|
||||
<li>Redid the way flower generation works, it's much less sporadic and random and much more uniform over parts of the world.</li>
|
||||
<li>Right clicking on Force Relays now has a sound effect.</li>
|
||||
<li>The Mana Void now resists explosions as much as obsidian does.</li>
|
||||
<li>The Petal Apothecary can now get water from dropped water buckets in item form.</li>
|
||||
<li>The client prediction beam now has a larger than normal point that always displays, indicating where mana loss starts to happen.</li>
|
||||
<li>The client prediction beam with the Wand of the Forest is no longer continuous, but rather, a moving lance. This effectively removes the lag caused by it on a large scale. There's a config option to use the continuous beam instead.</li>
|
||||
<li>Tweaked the costs and power for some lenses.</li>
|
||||
<b>beta 11:</b><br>
|
||||
<li>Added some null checks to the client HUD for the Spreader, fixes a weird crash.</li>
|
||||
<li>Added functionaility to the Lexica Botania to redirect to other entries when clicking an item, in order to see it's recipe.</li>
|
||||
<li>Shift clicking the back button in the Lexica Botania now goes back to the index, regardless of where one would be.</li>
|
||||
<li>Documented the fact that there is mana loss for the spreaders.</li>
|
||||
<li>API Rework for SubTileEntities and the Mana Network classes. SubTileGenerating and SubTileFunctional are now available API side, as well as all the methods from the Mana Network (getClosestCollector/Pool, getAllCollectors/Pools).</li>
|
||||
<li>Fixed the Signal Flare ID not being configurable.</li>
|
||||
<li>Added the Mana Tablet item.</li>
|
||||
<b>beta 10:</b><br>
|
||||
<li>Added Hydroangeas. (Pokefenn)</li>
|
||||
<li>Added the Mana Void.</li>
|
||||
<li>Bound the lexicon entry for the Jaded Amaranthus to the block.</li>
|
||||
<li>Fixed a ConcurrentModificationException just waiting to happen with the Wand of the Forest.</li>
|
||||
<li>Fixed Livingwood and Livingrock blocks dropping the wrong metadata value.</li>
|
||||
<li>Fixed a typo in the config. (May need to set subtle power system to true again after you install this version if you had it on)</li>
|
||||
<li>Fixed Endoflames eating full stacks of items.</li>
|
||||
<li>Endoflames will now only burn items if they have somewhere to output the power.</li>
|
||||
<li>Endoflames will now wait 1 second after the item can be picked up to burn it.</li>
|
||||
<li>Endoflames no longer burn Mana Spreaders, ever.</li>
|
||||
<li>Mana Spreaders now lose 5% of mana put into it by other spreaders. This change is done to combat infinite lenght transportation with no power loss or adverse effects.</li>
|
||||
<li>Added the Force Relay to the mod's creative tab, forgot it last patch :p</li>
|
||||
<li>Added comparator support to Mana Pools.</li>
|
||||
<li>Added a check to the Mana HUD to display at least one pixel of colored bar if there's ANY mana at all in the block.</li>
|
||||
<li>Tweaked the super update call on the Mana Burst. Should fix some potential issues or crashes with vector pool sizes.</li>
|
||||
<li>All crafted flowers now have some flavor text.</li>
|
||||
<b>beta 9:</b><br>
|
||||
<li>Fixed Livingwood and Livingrock blocks having 0 stack size in creative.</li>
|
||||
<li>Fixed Mana Pools double dipping for resources.</li>
|
||||
<b>beta 8:</b><br>
|
||||
<li>Added the Forge Relay, Mana Pylon, Unstable Beacon, Signal Flare, Mana Distributor and Jaded Amaranthus.</li>
|
||||
<li>Endoflame particles are a lot more subtle and a lot less resource intensive.</li>
|
||||
<li>Tweaked the look of the Mana Bursts a bit, also added a config option to reduce the density of those.</li>
|
||||
<li>Added a bunch of decorative blocks (with forge multipart support).</li>
|
||||
<li>Added an alt recipe for the runic altar that uses a mana diamond.</li>
|
||||
<li>Tweaked the Daybloom's values a bit and added a hint to the lexicon entry.</li>
|
||||
<b>beta 7:</b><br>
|
||||
<li>Fixed a client crash when breaking flowers with a wand in hand.</li>
|
||||
<li>Runes take less time to make now.</li>
|
||||
<li>More recipe balance changes.</li>
|
||||
<li>Fixed the Rune of Wrath not being in the lexicon.</li>
|
||||
<li>The mana network gets cleared when there's no world loaded. Fixes "phantom beams" in multiplayer.</li>
|
||||
<li>The rune altar calculates positions during the render now, fixes weird multiplayer stacking.</li>
|
||||
<b>beta 6:</b><br>
|
||||
<li>Fixed a server crash when putting lens in a spreader.</li>
|
||||
<li>Endoflame now generates at twice the speed.</li>
|
||||
<li>Changed the lexicon's HUD to be a bit more opaque.</li>
|
||||
<li>The Wand of the Forest is now Full 3D.</li>
|
||||
<li>Rebalanced some recipes.</li>
|
||||
<li>Fixed a critical issue where the flowers wouldn't write to NBT (or packets) properly.</li>
|
||||
<b>beta 5:</b><br>
|
||||
<li>Minor texture changes.</li>
|
||||
<li>Fixed the Rune Altar not working in singleplayer (lol).</li>
|
||||
<li>All special flowers have the same breaking particles now.</li>
|
||||
<li>Added 3 new flowers.</li>
|
||||
<li>Added a HUD to when a block that can be looked up in the lexicon is being hovered.</li>
|
||||
<b>beta 4:</b><br>
|
||||
<li>The mod works in multiplayer now, or it should, at least.</li>
|
||||
<li>Fixed the earth rune using mushroom blocks (the ones in giant mushrooms).</li>
|
||||
<li>Fixed the rune recipes being out of order.</li>
|
||||
<li>Fixed not being able to craft Bellethrone.</li>
|
||||
<li>Looking up something via world right click now requires the player to be sneaking.</li>
|
||||
<li>Fancified a bunch of things.</li>
|
||||
<b>alpha 3:</b><br>
|
||||
<li>Fixed the Rune Altar not accepting any recipes.</li>
|
||||
<li>Fixed the recipes for runes being out of order.</li>
|
||||
<b>alpha 2:</b><br>
|
||||
<li>Documented all the things in the lexicon.</li>
|
||||
<li>All the blocks/items have recipes now, you can play it in survival</li>
|
||||
<li>Petal Apothecary no longer removes water buckets in creative</li>
|
||||
<li>Mana Spreader now faces one of 6 directions when placed</li>
|
||||
<li>Daybloom only produces during daytime</li>
|
||||
<li>Bellethorne has an interval between activation</li>
|
||||
<li>The Lexicon GUI doesn't pause the game</li>
|
||||
<b>alpha 1:</b><br>
|
||||
<li>Initial realese.</li>
|
||||
</html>
|
||||
@@ -0,0 +1 @@
|
||||
<!DOCTYPE html>␍<html>␍ <title>Changelog - Botania | vazkii.us</title>␍ ␍ <head>␍ <link rel="stylesheet" href="//netdna.bootstrapcdn.com/bootstrap/3.1.1/css/bootstrap.min.css">␍ <link rel="stylesheet" href="page.css">␍ </head>␍␍ <body>␍ <div class="navbar navbar-inverse navbar-fixed-top" role="navigation">␍ <div class="container">␍ <div class="navbar-header">␍ <button type="button" class="navbar-toggle" data-toggle="collapse" data-target=".navbar-collapse">␍ <span class="sr-only">Toggle navigation</span>␍ <span class="icon-bar"></span>␍ <span class="icon-bar"></span>␍ <span class="icon-bar"></span>␍ </button>␍ <a class="navbar-brand" href="#">␍ <img src="img/logo.png" class="shaded"/>␍ </a>␍ </div>␍ <div class="collapse navbar-collapse">␍ <ul class="nav navbar-nav">␍ <li><a href="./index.php">Home</a></li>␍ <li><a href="./downloads.php">Downloads</a></li>␍ <li class="active"><a href="./changelog.php">Changelog</a></li>␍ </ul>␍ </div>␍ </div>␍ </div>␍ ␍ <div class="container">␍ <div class="content">␍ <font size="6">Botania Changelog</font><br>␍ <?php␍ $versions = array();␍ $file = file('changelog.txt');␍ $changelog = '';␍ $first = true;␍ ␍ foreach($file as $line) {␍ if(strpos($line, '*') !== 0) {␍ $key = trim(str_replace(' ', '-', $line));␍ $version = ucfirst(trim($line));␍ ␍ array_push($versions, $key);␍ if(!$first)␍ $changelog .= '<br><div class="btn btn-xs btn-info hashlink">Back to top</div>';␍ $changelog .= "<hr><div id='$key-fake'><h3>$version</h3></div>";␍ $first = false;␍ } else {␍ $change = substr($line, 1);␍ $changelog .= "<li>$change</li>";␍ }␍ }␍ ␍ echo('<div class="btn-group"><button type="button" class="btn btn-success dropdown-toggle" data-toggle="dropdown">Version Index <span class="caret"></span></button><ul class="dropdown-menu">');␍ foreach($versions as $version)␍ echo("<li class='hashlink'><a>$version</a></li>");␍ echo('</ul></div>');␍ ␍ $changelog .= '<br><div class="btn btn-xs btn-info hashlink">Back to top</div>';␍ echo($changelog);␍ ?>␍ </div>␍ </div>␍ ␍ <div id="footer">␍ <a href="https://twitter.com/Vazkii"><img class="padded" src="img/twitter.png" title="@Vazkii on Twitter"></img>␍ <a href="http://www.patreon.com/Vazkii"><img class="padded" src="img/patreon.png" title="Support me on Patreon"></img>␍ <a href="https://github.com/Vazkii/Botania"><img class="padded" src="img/github.png" title="Botania is Open Source and available on Github!"></img>␍ <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB"><img class="padded" src="http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png" title="Botania is licensed under a CC 3.0 BY-NC-SA license"></img></a>␍ <a href="http://www.minecraftforum.net/topic/2440071-"><img class="padded" src="img/mcf.png" title="Discuss Botania on the MinecraftForums thread"></img>␍ <a href="http://forum.feed-the-beast.com/threads/.41662"><img class="padded" src="img/ftb.png" title="Discuss Botania on the FeedTheBeast thread"></img>␍ <a href="http://webchat.esper.net/?channels=vazkii"><img class="padded" src="img/irc.png" title="Discuss Botania on IRC (#vazkii on EsperNet)"></img>␍ </div>␍␍ <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>␍ <script src="//netdna.bootstrapcdn.com/bootstrap/3.1.1/js/bootstrap.min.js"></script>␍ <script src="scroll.js"></script>␍ </body>␍</html>
|
||||
@@ -0,0 +1,131 @@
|
||||
beta 16
|
||||
*Fixed a typo in the config which lead to insane amounts of flowers in newly generated worlds.
|
||||
*Gave a little makeover to the Lexica Botania, you'll notice it.
|
||||
beta 15
|
||||
*Added a new decorating Livingwood variant.
|
||||
*Added config options for flower generation. Cmat me TPPI.
|
||||
*Added wireframes for blocks with bindings.
|
||||
*Fixed crash with LiteLoader.
|
||||
*Fixed flowers losing which collectors and pools they're bound to in world load, any old flowers need to be broken and replaced, though.
|
||||
*Fixed the Fallen Kanade giving you JUST enough regeneration time for it not to kick in. Also made it regeneration II.
|
||||
*Having a Mana Void under a Mana Pool makes the pool accept mana and dispose of any extra now.
|
||||
*The Mana Spreader now takes a list of all positions and blocks visited by the scan beam and checks against that before doing another simulation, on layman's terms, fixed mana spreaders eating tickrate.
|
||||
beta 14
|
||||
*Overriden vanilla blocks now relay the registerIcons call to the original block, should fix issues with mods that depend on them losing their textures (e.g. Witchery).
|
||||
beta 13
|
||||
*Added Mana Cookies, nom.
|
||||
*Fixed a bunch of gramatical issues in the lexica (Mierzen)
|
||||
*The Petal Apothecary can now output to comparators.
|
||||
beta 12
|
||||
*Added Composite Lenses.
|
||||
*Added Mana Tablet creative version.
|
||||
*Added recipe for Earth Rune using a Red Mushroom
|
||||
*Added some new functional flowers: Orechid, Fallen Kanade, Exoflame, Agricarnation and Hopperhock.
|
||||
*Added some new generating flowers: Thermalily, Nightshade and Rosa Arcana.
|
||||
*Added the Mana Blaster.
|
||||
*Added the Mana Detector.
|
||||
*Added the Mana Enchanter.
|
||||
*Added the Mana Lenses: Phantom, Entropic and Magnetizing.
|
||||
*Added the Spreader Turntable.
|
||||
*Botania and vanilla flowers now have visual snow under them if there's snow on any side. Makes snow biomes much more pleasing.
|
||||
*Changed quite a few things with the API.
|
||||
*Changed the Hydroangeas and Endoflame textures.
|
||||
*Changed the cost for the Jaded Amaranthus and the Hydroanges, crafting wise. They're more expensive now.
|
||||
*Clipping checks for the Mana Burst entity are now handled internally, might fix some crashes.
|
||||
*Endoflames will no longer absorb items with container item data (eg Lava Buckets)
|
||||
*Fixed Dayblooms producing mana even at night.
|
||||
*Fixed Mana Pools never getting removed from the mana network, causing functional flowers trying to bind to pools that don't exist and never getting any mana.
|
||||
*Fixed Rune Altar pulling in mana even after the recipe has been concluded.
|
||||
*Fixed bursts with a Gravity lens having different arcs in prevision and reality.
|
||||
*Fixed crafting Mana Lenses outputting size 0 stacks.
|
||||
*Fixed some ambiguity in the Lexica Botania regarding some items (Heisei Dream and Rune Altar).
|
||||
*Fixed the Mana Spreader shooting a client only burst in singleplayer, having it shoot twice as much as it should.
|
||||
*Fixed tpyos.
|
||||
*Items in the petal and rune crafting pages of the Lexica Botania spin slower now, if enabled.
|
||||
*Made the Damaging lens more powerful.
|
||||
*Mana Lenses no longer display their dyed versions in the creative inventory, too much clutter.
|
||||
*Mana Tablets dropped on the ground won't ever despawn.
|
||||
*Normalized the sound for the functional flowers mana reading to be the same volume as other mana blocks.
|
||||
*Rebalanced the cost for tier 3 runes.
|
||||
*Redid the way flower generation works, it's much less sporadic and random and much more uniform over parts of the world.
|
||||
*Right clicking on Force Relays now has a sound effect.
|
||||
*The Mana Void now resists explosions as much as obsidian does.
|
||||
*The Petal Apothecary can now get water from dropped water buckets in item form.
|
||||
*The client prediction beam now has a larger than normal point that always displays, indicating where mana loss starts to happen.
|
||||
*The client prediction beam with the Wand of the Forest is no longer continuous, but rather, a moving lance. This effectively removes the lag caused by it on a large scale. There's a config option to use the continuous beam instead.
|
||||
*Tweaked the costs and power for some lenses.
|
||||
beta 11
|
||||
*Added some null checks to the client HUD for the Spreader, fixes a weird crash.
|
||||
*Added functionaility to the Lexica Botania to redirect to other entries when clicking an item, in order to see it's recipe.
|
||||
*Shift clicking the back button in the Lexica Botania now goes back to the index, regardless of where one would be.
|
||||
*Documented the fact that there is mana loss for the spreaders.
|
||||
*API Rework for SubTileEntities and the Mana Network classes. SubTileGenerating and SubTileFunctional are now available API side, as well as all the methods from the Mana Network (getClosestCollector/Pool, getAllCollectors/Pools).
|
||||
*Fixed the Signal Flare ID not being configurable.
|
||||
*Added the Mana Tablet item.
|
||||
beta 10
|
||||
*Added Hydroangeas. (Pokefenn)
|
||||
*Added the Mana Void.
|
||||
*Bound the lexicon entry for the Jaded Amaranthus to the block.
|
||||
*Fixed a ConcurrentModificationException just waiting to happen with the Wand of the Forest.
|
||||
*Fixed Livingwood and Livingrock blocks dropping the wrong metadata value.
|
||||
*Fixed a typo in the config. (May need to set subtle power system to true again after you install this version if you had it on)
|
||||
*Fixed Endoflames eating full stacks of items.
|
||||
*Endoflames will now only burn items if they have somewhere to output the power.
|
||||
*Endoflames will now wait 1 second after the item can be picked up to burn it.
|
||||
*Endoflames no longer burn Mana Spreaders, ever.
|
||||
*Mana Spreaders now lose 5% of mana put into it by other spreaders. This change is done to combat infinite lenght transportation with no power loss or adverse effects.
|
||||
*Added the Force Relay to the mod's creative tab, forgot it last patch :p
|
||||
*Added comparator support to Mana Pools.
|
||||
*Added a check to the Mana HUD to display at least one pixel of colored bar if there's ANY mana at all in the block.
|
||||
*Tweaked the super update call on the Mana Burst. Should fix some potential issues or crashes with vector pool sizes.
|
||||
*All crafted flowers now have some flavor text.
|
||||
beta 9
|
||||
*Fixed Livingwood and Livingrock blocks having 0 stack size in creative.
|
||||
*Fixed Mana Pools double dipping for resources.
|
||||
beta 8
|
||||
*Added the Forge Relay, Mana Pylon, Unstable Beacon, Signal Flare, Mana Distributor and Jaded Amaranthus.
|
||||
*Endoflame particles are a lot more subtle and a lot less resource intensive.
|
||||
*Tweaked the look of the Mana Bursts a bit, also added a config option to reduce the density of those.
|
||||
*Added a bunch of decorative blocks (with forge multipart support).
|
||||
*Added an alt recipe for the runic altar that uses a mana diamond.
|
||||
*Tweaked the Daybloom's values a bit and added a hint to the lexicon entry.
|
||||
beta 7
|
||||
*Fixed a client crash when breaking flowers with a wand in hand.
|
||||
*Runes take less time to make now.
|
||||
*More recipe balance changes.
|
||||
*Fixed the Rune of Wrath not being in the lexicon.
|
||||
*The mana network gets cleared when there's no world loaded. Fixes "phantom beams" in multiplayer.
|
||||
*The rune altar calculates positions during the render now, fixes weird multiplayer stacking.
|
||||
beta 6
|
||||
*Fixed a server crash when putting lens in a spreader.
|
||||
*Endoflame now generates at twice the speed.
|
||||
*Changed the lexicon's HUD to be a bit more opaque.
|
||||
*The Wand of the Forest is now Full 3D.
|
||||
*Rebalanced some recipes.
|
||||
*Fixed a critical issue where the flowers wouldn't write to NBT (or packets) properly.
|
||||
beta 5
|
||||
*Minor texture changes.
|
||||
*Fixed the Rune Altar not working in singleplayer (lol).
|
||||
*All special flowers have the same breaking particles now.
|
||||
*Added 3 new flowers.
|
||||
*Added a HUD to when a block that can be looked up in the lexicon is being hovered.
|
||||
beta 4
|
||||
*The mod works in multiplayer now, or it should, at least.
|
||||
*Fixed the earth rune using mushroom blocks (the ones in giant mushrooms).
|
||||
*Fixed the rune recipes being out of order.
|
||||
*Fixed not being able to craft Bellethrone.
|
||||
*Looking up something via world right click now requires the player to be sneaking.
|
||||
*Fancified a bunch of things.
|
||||
alpha 3
|
||||
*Fixed the Rune Altar not accepting any recipes.
|
||||
*Fixed the recipes for runes being out of order.
|
||||
alpha 2
|
||||
*Documented all the things in the lexicon.
|
||||
*All the blocks/items have recipes now, you can play it in survival
|
||||
*Petal Apothecary no longer removes water buckets in creative
|
||||
*Mana Spreader now faces one of 6 directions when placed
|
||||
*Daybloom only produces during daytime
|
||||
*Bellethorne has an interval between activation
|
||||
*The Lexicon GUI doesn't pause the game
|
||||
alpha 1
|
||||
*Initial realese.
|
||||
@@ -0,0 +1,93 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<title>Downloads - Botania | vazkii.us</title>
|
||||
<head>
|
||||
<link rel="stylesheet" href="//netdna.bootstrapcdn.com/bootstrap/3.1.1/css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="page.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="navbar navbar-inverse navbar-fixed-top" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target=".navbar-collapse">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
<a class="navbar-brand" href="#">
|
||||
<img src="img/logo.png" class="shaded"/>
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="nav navbar-nav">
|
||||
<li><a href="./index.php">Home</a></li>
|
||||
<li class="active"><a href="./downloads.php">Downloads</a></li>
|
||||
<li><a href="./changelog.php">Changelog</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="container">
|
||||
<div class="content">
|
||||
<?php
|
||||
include 'dl.php';
|
||||
|
||||
$files = scandir('files/');
|
||||
natsort($files);
|
||||
$files = array_reverse($files);
|
||||
$first = true;
|
||||
$total_dls = 0;
|
||||
$downloads_str = '';
|
||||
|
||||
foreach($files as $file)
|
||||
if(strlen($file) > 2) {
|
||||
$dls = get_dls($file);
|
||||
$total_dls += intval($dls);
|
||||
$dls = number_format($dls);
|
||||
$button_type = 'old-dl';
|
||||
$cl_button_type = 'btn-sm';
|
||||
|
||||
$file_version = substr($file, strlen('Botania '));
|
||||
$version_name = substr($file_version, 0, strlen($file_version) - strlen('.jar'));
|
||||
|
||||
$dls_txt = 'Downloads';
|
||||
if($dls == 1)
|
||||
$dls_txt = 'Download';
|
||||
|
||||
if($first) {
|
||||
$button_type = 'btn-lg';
|
||||
$cl_button_type = '';
|
||||
}
|
||||
|
||||
$downloads_str .= "<a href='dl.php?file=$file' class='btn $button_type btn-success dl'><b>$file</b></a> <a href='changelog.php#$version_name' class='btn $cl_button_type btn-info'><b>Changelog</b></a> <a href='dl.php?file=$file' class='btn $cl_button_type btn-warning dl-counter'><b>$dls</b> $dls_txt</a>";
|
||||
|
||||
if($first) {
|
||||
$downloads_str .= '<br><br><hr><font size="5">Old Versions</font><br><br>';
|
||||
$first = false;
|
||||
} else $downloads_str .= '<br>';
|
||||
}
|
||||
|
||||
$total_dl_str = number_format($total_dls);
|
||||
print("<h3>Botania has been downloaded a total of <b>$total_dl_str</b> times.</h3>");
|
||||
print($downloads_str);
|
||||
?>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="footer">
|
||||
<a href="https://twitter.com/Vazkii"><img class="padded" src="img/twitter.png" title="@Vazkii on Twitter"></img>
|
||||
<a href="http://www.patreon.com/Vazkii"><img class="padded" src="img/patreon.png" title="Support me on Patreon"></img>
|
||||
<a href="https://github.com/Vazkii/Botania"><img class="padded" src="img/github.png" title="Botania is Open Source and available on Github!"></img>
|
||||
<a href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB"><img class="padded" src="http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png" title="Botania is licensed under a CC 3.0 BY-NC-SA license"></img></a>
|
||||
<a href="http://www.minecraftforum.net/topic/2440071-"><img class="padded" src="img/mcf.png" title="Discuss Botania on the MinecraftForums thread"></img>
|
||||
<a href="http://forum.feed-the-beast.com/threads/.41662"><img class="padded" src="img/ftb.png" title="Discuss Botania on the FeedTheBeast thread"></img>
|
||||
<a href="http://webchat.esper.net/?channels=vazkii"><img class="padded" src="img/irc.png" title="Discuss Botania on IRC (#vazkii on EsperNet)"></img>
|
||||
</div>
|
||||
|
||||
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>
|
||||
<script src="//netdna.bootstrapcdn.com/bootstrap/3.1.1/js/bootstrap.min.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
After Width: | Height: | Size: 165 KiB |
|
After Width: | Height: | Size: 4.6 KiB |
|
After Width: | Height: | Size: 1.7 KiB |
|
After Width: | Height: | Size: 4.2 KiB |
|
After Width: | Height: | Size: 4.5 KiB |
|
After Width: | Height: | Size: 4.9 KiB |
|
After Width: | Height: | Size: 4.3 KiB |
|
After Width: | Height: | Size: 268 KiB |
|
After Width: | Height: | Size: 213 KiB |
|
After Width: | Height: | Size: 830 KiB |
|
After Width: | Height: | Size: 470 KiB |
|
After Width: | Height: | Size: 4.0 KiB |
@@ -1,45 +1,137 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<title>Botania Files</title>
|
||||
<title>Botania | vazkii.us</title>
|
||||
<head>
|
||||
<link rel="stylesheet" href="//netdna.bootstrapcdn.com/bootstrap/3.1.1/css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="page.css">
|
||||
</head>
|
||||
|
||||
<font size="6">Botania Files</font><br>
|
||||
<a href="http://forum.feed-the-beast.com/threads/.41662">Botania Thread (FTB Forums)</a><br>
|
||||
<a href="http://www.minecraftforum.net/topic/2440071-">Botania Thread (Minecraft Forums)</a><br>
|
||||
<a href="http://vazkii.us">Back to vazkii.us</a>
|
||||
<br><hr><br>
|
||||
|
||||
<a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB"><img alt="Creative Commons Licence" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png" /></a><br />Botania by Vazkii is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB">Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License</a>.<br>
|
||||
This webpage and Botania itself are open source. Contribute to the project on <a href="https://github.com/Vazkii/Botania">GitHub</a>!
|
||||
<br><hr>
|
||||
<font size="5"><a href="changelog.html">Botania Changelog</a></font><br>
|
||||
|
||||
<body link="#111111" vlink="#444466" alink="#000099">
|
||||
<?php
|
||||
include 'dl.php';
|
||||
|
||||
$files = scandir('files/');
|
||||
natsort($files);
|
||||
$files = array_reverse($files);
|
||||
$first = true;
|
||||
$total_dls = 0;
|
||||
$downloads_str = '';
|
||||
<body>
|
||||
<div class="navbar navbar-inverse navbar-fixed-top" role="navigation">
|
||||
<div class="container">
|
||||
<div class="navbar-header">
|
||||
<button type="button" class="navbar-toggle" data-toggle="collapse" data-target=".navbar-collapse">
|
||||
<span class="sr-only">Toggle navigation</span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
<span class="icon-bar"></span>
|
||||
</button>
|
||||
<a class="navbar-brand" href="#">
|
||||
<img src="img/logo.png" class="shaded"/>
|
||||
</a>
|
||||
</div>
|
||||
<div class="collapse navbar-collapse">
|
||||
<ul class="nav navbar-nav">
|
||||
<li class="active"><a href="./index.php">Home</a></li>
|
||||
<li><a href="./downloads.php">Downloads</a></li>
|
||||
<li><a href="./changelog.php">Changelog</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
foreach($files as $file)
|
||||
if(strlen($file) > 2) {
|
||||
$dls = get_dls($file);
|
||||
$total_dls += intval($dls);
|
||||
$dls = number_format($dls);
|
||||
$downloads_str .= "<a href='dl.php?file=$file'><b>$file</b></a> ($dls Downloads)<br>";
|
||||
|
||||
if($first) {
|
||||
$downloads_str .= '<br><font size="5">Old Versions</font><br>';
|
||||
$first = false;
|
||||
}
|
||||
}
|
||||
|
||||
$total_dl_str = number_format($total_dls);
|
||||
print("<b>Botania has been downloaded a total of $total_dl_str times.</b><br><br>");
|
||||
print($downloads_str);
|
||||
?>
|
||||
<div class="container">
|
||||
<div class="content">
|
||||
<div id="myCarousel" class="carousel slide" data-ride="carousel">
|
||||
<ol class="carousel-indicators">
|
||||
<li data-target="#myCarousel" data-slide-to="0" class="active"></li>
|
||||
<li data-target="#myCarousel" data-slide-to="1"></li>
|
||||
<li data-target="#myCarousel" data-slide-to="2"></li>
|
||||
<li data-target="#myCarousel" data-slide-to="3"></li>
|
||||
</ol>
|
||||
<div class="carousel-inner">
|
||||
<div class="item active">
|
||||
<img src="img/ss0.jpg" alt="First slide">
|
||||
<div class="container">
|
||||
<div class="carousel-caption">
|
||||
<h1>Beautifully Presented</h1>
|
||||
<p>Decorate your worlds with colors. Botania generates a total of <b>sixteen</b> new flowers, all of these are used both for decoration and crafting. As a bonus, they also look great under snow!</p>
|
||||
<p><a class="btn btn-lg btn-success" href="./downloads.php" role="button">Download Now</a></p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="item">
|
||||
<img src="img/ss1.jpg" alt="Second slide">
|
||||
<div class="container">
|
||||
<div class="carousel-caption">
|
||||
<h1>Uniquely Powered</h1>
|
||||
<p>With an original, aim and time based power system, Botania has a much different feel than your typical magic or tech mod. Controlling <b>Mana</b> and seeing it flow in real time can bring a new light to your base.</p>
|
||||
<p><a class="btn btn-lg btn-success" href="./downloads.php" role="button">Download Now</a></p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="item">
|
||||
<img src="img/ss2.jpg" alt="Third slide">
|
||||
<div class="container">
|
||||
<div class="carousel-caption">
|
||||
<h1>Functionally Immersive</h1>
|
||||
<p>By utilizing <b>no GUIs</b> in it's design, all of the functionality of Botania is based on in-world interaction, keeping it simple and immersive, while maintaining the ability to create automated systems.</p>
|
||||
<p><a class="btn btn-lg btn-success" href="./downloads.php" role="button">Download Now</a></p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="item">
|
||||
<img src="img/ss3.jpg" alt="Fourth slide">
|
||||
<div class="container">
|
||||
<div class="carousel-caption">
|
||||
<h1>Thoroughly Documented</h1>
|
||||
<p>The <b>Lexica Botania</b> is the compedium of knowledge of this mod, easilly craftable in-game via a book and a sapling gives you all the information you'd ever need to know about Botania.</p>
|
||||
<p><a class="btn btn-lg btn-success" href="./downloads.php" role="button">Download Now</a></p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<a class="left carousel-control" href="#myCarousel" data-slide="prev"><span class="glyphicon glyphicon-chevron-left"></span></a>
|
||||
<a class="right carousel-control" href="#myCarousel" data-slide="next"><span class="glyphicon glyphicon-chevron-right"></span></a>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="featurettes">
|
||||
<hr class="featurette-divider">
|
||||
|
||||
</body>
|
||||
<div class="row featurette">
|
||||
<div class="col-md-5">
|
||||
<img class="featurette-image img-responsive" src="img/feature0.jpg" alt="Generic placeholder image">
|
||||
</div>
|
||||
<div class="col-md-7">
|
||||
<h2 class="featurette-heading">Magic. <span class="text-muted">Naturally.</span></h2>
|
||||
<p class="lead">Botania is a magic tech mod based on nature. The main concept is to create magical flowers and devices utilizing the power of the earth, in the form of <i>Mana</i>.<br><br>
|
||||
|
||||
The Mana system works through aiming Mana Spreaders into other blocks, because pipes or instantaneous connections are boring.<br><br>
|
||||
|
||||
<b>Botania follows some design rules:</b><br>
|
||||
<span class="glyphicon glyphicon-ok"></span> No pipes, wires or equivalent, they are boring and overdone.<br>
|
||||
<span class="glyphicon glyphicon-ok"></span> Abstain from using GUIs in favour of in-world interaction.<br>
|
||||
<span class="glyphicon glyphicon-ok"></span> Refrain from showing numbers to the player. When you look at nature you don't see numbers.<br>
|
||||
<span class="glyphicon glyphicon-ok"></span> Provide pleasing visuals utilizing only two different particle effects.<br>
|
||||
<span class="glyphicon glyphicon-ok"></span> Utilize renewable resources where possible.<br><br>
|
||||
<a class="btn btn-lg btn-success" href="./downloads.php" role="button">Download Botania</a>
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<hr class="featurette-divider">
|
||||
|
||||
<div class="row featurette">
|
||||
<div class="col-md-7">
|
||||
<h2 class="featurette-heading">Not convinced yet? <span class="text-muted">Check out some videos.</span></h2>
|
||||
<p class="lead youtube"><iframe src="//www.youtube.com/embed/R_guPNeorHM" frameborder="0" allowfullscreen></iframe><iframe src="//www.youtube.com/embed/ZvObm2pZ2XY" frameborder="0" allowfullscreen></iframe><iframe src="//www.youtube.com/embed/mgxS7GRFYbY" frameborder="0" allowfullscreen></iframe></p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="footer">
|
||||
<a href="https://twitter.com/Vazkii"><img class="padded" src="img/twitter.png" title="@Vazkii on Twitter"></img>
|
||||
<a href="http://www.patreon.com/Vazkii"><img class="padded" src="img/patreon.png" title="Support me on Patreon"></img>
|
||||
<a href="https://github.com/Vazkii/Botania"><img class="padded" src="img/github.png" title="Botania is Open Source and available on Github!"></img>
|
||||
<a href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB"><img class="padded" src="http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png" title="Botania is licensed under a CC 3.0 BY-NC-SA license"></img></a>
|
||||
<a href="http://www.minecraftforum.net/topic/2440071-"><img class="padded" src="img/mcf.png" title="Discuss Botania on the MinecraftForums thread"></img>
|
||||
<a href="http://forum.feed-the-beast.com/threads/.41662"><img class="padded" src="img/ftb.png" title="Discuss Botania on the FeedTheBeast thread"></img>
|
||||
<a href="http://webchat.esper.net/?channels=vazkii"><img class="padded" src="img/irc.png" title="Discuss Botania on IRC (#vazkii on EsperNet)"></img>
|
||||
</div>
|
||||
|
||||
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.0/jquery.min.js"></script>
|
||||
<script src="//netdna.bootstrapcdn.com/bootstrap/3.1.1/js/bootstrap.min.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,126 @@
|
||||
html {
|
||||
position: relative;
|
||||
min-height: 100%;
|
||||
}
|
||||
|
||||
.container {
|
||||
margin-left: 0px;
|
||||
width: 100%
|
||||
}
|
||||
|
||||
.content {
|
||||
margin-top: 100px;
|
||||
margin-bottom: 60px;
|
||||
}
|
||||
|
||||
.navbar {
|
||||
background-color: #0d6214;
|
||||
border: none;
|
||||
box-shadow: 0px 3px 4px #000000, 0px 0px 25px #19ac46 inset;
|
||||
}
|
||||
|
||||
.navbar-brand {
|
||||
padding: 4px 20px;
|
||||
height: 80px;
|
||||
}
|
||||
|
||||
.nav {
|
||||
margin-left: 20px;
|
||||
margin-top: 30px;
|
||||
}
|
||||
|
||||
.navbar-inverse .navbar-nav > .active > a,
|
||||
.navbar-inverse .navbar-nav > .active > a:hover,
|
||||
.navbar-inverse .navbar-nav > .active > a:focus {
|
||||
background-color: #04410e;
|
||||
box-shadow: 0px -2px 8px #04410e;
|
||||
}
|
||||
|
||||
.content {
|
||||
margin-bottom: 40px;
|
||||
}
|
||||
|
||||
.carousel {
|
||||
height: 500px;
|
||||
margin-top: -18px;
|
||||
}
|
||||
|
||||
.carousel-caption {
|
||||
z-index: 10;
|
||||
}
|
||||
|
||||
.carousel .item {
|
||||
height: 500px;
|
||||
background-color: #777;
|
||||
}
|
||||
|
||||
.carousel-inner {
|
||||
outline: double;
|
||||
box-shadow: 0px 0px 20px 8px #000000;
|
||||
}
|
||||
|
||||
.carousel-inner > .item > img {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
height: 500px;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.featurette-divider {
|
||||
margin: 20px 0;
|
||||
}
|
||||
|
||||
.featurette-heading {
|
||||
font-weight: 300;
|
||||
line-height: 1;
|
||||
letter-spacing: -1px;
|
||||
}
|
||||
|
||||
.featurette-image {
|
||||
box-shadow: 0px 0px 20px 2px #000000;
|
||||
}
|
||||
|
||||
.youtube {
|
||||
width: 1200px;
|
||||
}
|
||||
|
||||
iframe {
|
||||
width: 380px;
|
||||
height: 280px;
|
||||
margin: 15px 0px 40px 10px;
|
||||
box-shadow: -1px 0px 20px 2px #000000;
|
||||
}
|
||||
|
||||
.dl {
|
||||
width: 220px;
|
||||
}
|
||||
|
||||
.dl-counter {
|
||||
width: 150px;
|
||||
}
|
||||
|
||||
.old-dl {
|
||||
margin-bottom: 3px;
|
||||
}
|
||||
|
||||
#footer {
|
||||
position: fixed;
|
||||
bottom: 0;
|
||||
right: 25%;
|
||||
left: 25%;
|
||||
text-align: center;
|
||||
background-color: #a9e6b7;
|
||||
padding-top: 3px;
|
||||
box-shadow: 0px 0px 25px #19ac46 inset, 0px 0px 25px #19ac46;
|
||||
}
|
||||
|
||||
#footer > a {
|
||||
text-decoration:none;
|
||||
}
|
||||
|
||||
.padded {
|
||||
margin-left: 20px;
|
||||
margin-right: 20px;
|
||||
border: none;
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
$(function() {
|
||||
var hash = document.location.hash.substring(1);
|
||||
$('html, body').animate({ scrollTop: $("#" + hash + "-fake").offset().top - 100 }, 1000);
|
||||
});
|
||||
|
||||
$(".hashlink").click(function() {
|
||||
var hash = $(this).text();
|
||||
|
||||
if(hash == 'Back to top')
|
||||
$('html, body').animate({ scrollTop: 0 }, 500);
|
||||
else $('html, body').animate({ scrollTop: $("#" + hash + "-fake").offset().top - 100 }, 1000);
|
||||
});
|
||||