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Framework code for the SubtileEntity system.
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/**
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* This class was created by <Vazkii>. It's distributed as
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* part of the Botania Mod. Get the Source Code in github:
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* https://github.com/Vazkii/Botania
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*
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* Botania is Open Source and distributed under a
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* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
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* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
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*
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* File Created @ [Jan 24, 2014, 3:59:06 PM (GMT)]
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*/
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package vazkii.botania.api.subtile;
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import net.minecraft.world.World;
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/**
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* A Sub-TileEntity, this is used for the flower system. Make sure to map subclasses
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* of this using BotaniaAPI.mapSubTile(String, Class). Any subclass of this must have
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* a no parameter constructor.
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*/
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public class SubTileEntity {
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World worldObj;
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public void setWorld(World world) {
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worldObj = world;
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}
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}
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/**
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* This class was created by <Vazkii>. It's distributed as
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* part of the Botania Mod. Get the Source Code in github:
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* https://github.com/Vazkii/Botania
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*
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* Botania is Open Source and distributed under a
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* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
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* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
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*
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* File Created @ [Jan 22, 2014, 7:06:38 PM (GMT)]
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*/
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package vazkii.botania.common.block;
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import net.minecraft.block.BlockFlower;
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import net.minecraft.block.ITileEntityProvider;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import vazkii.botania.api.ISpecialFlower;
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import vazkii.botania.common.core.BotaniaCreativeTab;
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public abstract class BlockSpecialFlower<T extends TileEntity> extends BlockFlower implements ISpecialFlower, ITileEntityProvider {
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protected BlockSpecialFlower(int par1, String name) {
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super(par1);
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setUnlocalizedName(name);
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setHardness(0F);
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setStepSound(soundGrassFootstep);
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setTickRandomly(true);
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setCreativeTab(BotaniaCreativeTab.INSTANCE);
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}
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@Override
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public abstract T createNewTileEntity(World world);
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@Override
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public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) {
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super.breakBlock(par1World, par2, par3, par4, par5, par6);
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par1World.removeBlockTileEntity(par2, par3, par4);
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}
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@Override
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public boolean onBlockEventReceived(World par1World, int par2, int par3, int par4, int par5, int par6) {
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super.onBlockEventReceived(par1World, par2, par3, par4, par5, par6);
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TileEntity tileentity = par1World.getBlockTileEntity(par2, par3, par4);
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return tileentity != null ? tileentity.receiveClientEvent(par5, par6) : false;
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}
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}
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@@ -0,0 +1,28 @@
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/**
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* This class was created by <Vazkii>. It's distributed as
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* part of the Botania Mod. Get the Source Code in github:
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* https://github.com/Vazkii/Botania
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*
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* Botania is Open Source and distributed under a
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* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
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* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
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*
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* File Created @ [Jan 22, 2014, 7:21:51 PM (GMT)]
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*/
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package vazkii.botania.common.block.tile;
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import vazkii.botania.api.subtile.SubTileEntity;
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import net.minecraft.tileentity.TileEntity;
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public abstract class TileSpecialFlower extends TileEntity {
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String subTileName = "";
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SubTileEntity subTile;
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private void provideSubTile() {
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}
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}
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