<p>Decorate your worlds with colors. Botania generates a total of <b>sixteen</b> new flowers, all of these are used both for decoration and crafting. As a bonus, they have shiny particles and can be used for dying.</p>
<p>With an original, aim and time based power system, Botania has a much different feel than your typical magic or tech mod. Controlling <b>Mana</b> and seeing it flow in real time can bring a new light to your base.</p>
<p>By utilizing <b>no GUIs</b> in it's design, all of the functionality of Botania is based on in-world interaction, keeping it simple and immersive, while maintaining the ability to create automated systems.</p>
<p>The <b>Lexica Botania</b> is the compedium of knowledge of this mod, easilly craftable in-game via a book and a sapling gives you all the information you'd ever need to know about Botania.</p>
<p class="lead">Botania is a magic tech mod based on nature. The main concept is to create magical flowers and devices utilizing the power of the earth, in the form of <i>Mana</i>.<br><br>
The Mana system works through aiming Mana Spreaders into other blocks, because pipes or instantaneous connections are boring.<br><br>
<b>Botania follows some design rules:</b><br>
<span class="glyphicon glyphicon-ok"></span> No pipes, wires or equivalent, they are boring and overdone.<br>
<span class="glyphicon glyphicon-ok"></span> Abstain from using GUIs in favour of in-world interaction.<br>
<span class="glyphicon glyphicon-ok"></span> Refrain from showing numbers to the player. When you look at nature you don't see numbers.<br>
<span class="glyphicon glyphicon-ok"></span> Provide pleasing visuals utilizing only two different particle effects.<br>
<span class="glyphicon glyphicon-ok"></span> Utilize renewable resources where possible.<br><br>