Martin Robertz
0b70f3ed51
update
1.5.2
2024-03-25 18:08:13 +01:00
Abdiel Kavash
1c8ceacb7f
New formats for meteor config file. ( #50 )
2024-03-25 16:12:09 +01:00
Raven Szewczyk
3037e0f583
[ci skip] upgraded build system
2024-02-04 19:57:12 +00:00
Martin Robertz
269eff14d3
update bs+deps
1.5.1
2024-01-21 20:31:44 +01:00
Abdiel Kavash and Martin Robertz
ff2f889c76
Ritual of Gaia's Transformation fixes. ( #49 )
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* Added server->client notification of biome change.
* Fix floating point inaccuracy.
* Replaced inefficient search algorithm.
* Move structure initialization out of a loop. Oops.
* update bs+deps+gardle
* fix wci
* one more
* Always send full 32 bytes with every message.
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net >
2024-01-21 20:30:57 +01:00
Martin Robertz
3218730853
update deps+bs
1.5.0
2024-01-11 22:58:42 +01:00
Raven Szewczyk
e5662ec707
[ci skip] upgraded build system
2024-01-08 21:24:16 +00:00
miozune
6376f78aa5
Fix tooltip for meteor NEI ( #48 )
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* updateBuildScript
* Update dependencies
* Fix warning with AT
* Fix tooltip for meteor NEI
1.4.3
2023-08-08 10:05:01 +02:00
Raven Szewczyk
581d497c9b
Only use GTNH CT APIs when GTNH CraftTweaker is present ( #46 )
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* Update buildscript&dependencies
* Only use GTNH CT APIs when GTNH CraftTweaker is present
* Clean up post-rfg migration
* Add warning to the log
1.4.2
2023-07-04 22:11:37 +01:00
Martin Robertz
480e168dc8
bs+sa
1.4.1
2023-04-28 19:35:28 +02:00
chochem and Alastors
748552a3a5
Remove blood frame from BM (reinvented in magic bees) ( #45 )
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* disable blood frame recipe
* Nuking the Blood Frame
* bs+sa
---------
Co-authored-by: Alastors <78517796+Alastors@users.noreply.github.com >
2023-04-28 19:29:25 +02:00
Martin Robertz
6d64513e59
Update dependencies.gradle
1.4.0
2023-04-10 18:36:50 +02:00
Martin Robertz
8232130bb2
Update dependencies.gradle
2023-04-10 18:30:35 +02:00
Raphael
3794eaa8bd
fix wrong biomeID ( #44 )
2023-04-10 18:22:16 +02:00
Jason Mitchell
b0c07ebfc6
Add waila support ( #42 )
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* Remove pneumaticCraft API
* Add WAILA support.
* Mix of backport from 1.12 + I'm Looking At Blood mod (MIT)
1.3.25
2023-02-13 09:36:54 +01:00
Raven Szewczyk
33f1f1bfef
[ci skip] upgraded build system
2023-01-31 09:51:29 +00:00
Raven Szewczyk
e36bbb3db3
[ci skip] Add git-blame-ignore-revs for spotlessApply
2023-01-29 10:10:40 +00:00
Raven Szewczyk
202b7ce27a
[ci skip] spotlessApply with the new settings
2023-01-29 10:10:39 +00:00
Raven Szewczyk
1cbe6e860c
[ci skip] Update buildscript to RetroFuturaGradle
2023-01-29 10:10:34 +00:00
Martin Robertz
1ff37c0e3d
Update dependencies.gradle
1.3.24
2023-01-25 22:47:12 +01:00
Raven Szewczyk
045c1ba13a
Java 12 compat: don't resize the potion array if already big enough. ( #41 )
...
The actual compatible resizing is done in Hodgepodge.
2023-01-25 22:27:27 +01:00
Jason Mitchell
6de78aaa6b
be less restrictive; also kill jitpack ( #40 )
1.3.22
2023-01-15 22:29:24 +01:00
Martin Robertz
df73e866c6
update BS
1.3.21
2023-01-15 21:38:29 +01:00
Jason Mitchell
088686c1a5
Add dependencies on GTNH ccl & nei ( #39 )
2023-01-15 21:36:52 +01:00
glowredman
ed947e4b92
Fix modName ( #38 )
...
This mistake occured during the big buildscript overhaul (fbaaed088b )
1.3.20
2022-12-27 00:01:33 +01:00
miozune
48bb35140c
Prevent crash with broken server state ( #37 )
1.3.19
2022-12-12 22:24:13 +01:00
Martin Robertz
2b27b551a3
remove out commentec code
...
run SA
1.3.18
2022-11-08 19:34:25 +01:00
Martin Robertz
b846e30b67
update BS
2022-11-08 17:46:50 +01:00
ChromicRedBrick
48e5948ce9
fix sphere volume formula ( #36 )
2022-11-08 17:40:58 +01:00
miozune
564f86141e
Fix server calling I18n with Ritual Diviner ( #35 )
1.3.17
2022-10-15 11:35:28 +02:00
ChromicRedBrick and Kiwi
722110867b
Remove outdated key ( #34 )
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Also fix description
Co-Authored-By: Kiwi <42833050+Kiwi233@users.noreply.github.com >
Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com >
1.3.16
2022-10-04 16:54:46 +02:00
miozune
d0be7d5e25
Fix NPE with matchItem ( #33 )
1.3.15
2022-09-28 19:12:51 +02:00
Kiwi
a52b5b53e3
Update zh_CN.lang ( #32 )
1.3.14
2022-09-24 12:44:41 +02:00
miozune
82d7520944
Add estimated amount display for meteor NEI ( #31 )
1.3.13
2022-09-02 13:52:12 +02:00
miozune
3994b2510e
Meteor NEI improvements ( #30 )
2022-08-19 09:40:43 +02:00
DianeXD
ec9c3f67ff
Move dim blacklist config to AlchemicalWizardry.java ( #29 )
2022-08-15 12:04:18 +02:00
Guinea Wheek
04baecf5ef
Fix the Key of Binding in multiplayer ( #28 )
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* Fix the Key of Binding in multiplayer
* Add suggested other refactors
2022-08-10 07:43:10 +02:00
Jason Mitchell
9cf6c3a5ab
[ci skip] Migrate github actions to GTNH-Actions-Workflows
2022-07-16 10:47:06 -07:00
boubou19
23c3df2097
added a dim blacklist to demon portal ritual ( #27 )
1.3.10
2022-06-20 20:36:06 +02:00
glowredman
44002d238e
Fix Altar NEI Handler ( #25 )
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* Update build.gradle
* Fix Tooltip handling in NEIAltarRecipeHandler
* Cleanup
* Improve NEI Altar Handler
Using the mouse pos again but it now correctly handles >2 recipes per page and NEI 2.0+
1.3.9
2022-06-08 16:16:02 +02:00
miozune
23c1efe98b
Add more slots for meteor NEI ( #26 )
2022-05-31 09:05:30 +02:00
MuXiu1997 and Kiwi
f2cba48db8
Rituals Localization ( #24 )
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* Rituals Localization
* Fix breaking change
* Update zh_CN.lang
Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com >
Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com >
2022-04-28 17:30:16 +02:00
MuXiu1997
209fed5f81
Add suport of using the GT miners to mine the ores from the BloodMagic ritual "Mark of the Falling Tower" ( #23 )
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* Add suport of using the GT miners to mine the ores from the BloodMagic ritual "Mark of the Falling Tower"
* Optional GT
2022-04-28 15:45:37 +02:00
Kiwi
adb6977425
Update zh_CN.lang ( #22 )
2022-04-14 22:35:25 +02:00
Bigfluf and ScriptedPiky
595bd797fd
Meteor weight changes ( #21 )
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* Set "weight" to 0 for testing
What will happen if the weight is 0? Time to find out!
* Experimental Additions
Based on what BigFluf (211200168656240642) on Discord stated:
"If this works you should be able to change the weights in the configs to any number you like, and it'll just use those as relative chances and never add any 'filler' blocks like the stone
So for example if you have a meteor with just Black Granite with weight 1 and Iron Ore with weight 1, both would have 50% chance
Or you could put both at 1 million and it'd still be the same
Just make sure the new meteor GUI is changed in the same way if possible, otherwise the ore chances will be inaccurate"
* Update MeteorParadigm.java
Removed hardcoded maxChance and chance at fixed 1000 total weight, instead using dynamically calculated total weight of all the blocks in the meteor
* Update NEIMeteorRecipeHandler.java
* Update BloodMagicConfiguration.java
* Added getTotalMeteorWeight function
Moved loop to calculate total weight to it's own function, used in NEI tab as well
* Using getTotalMeteorWeight function
Changed copy-pasted weight calculation code to function call for getTotalMeteorWeight
Co-authored-by: ScriptedPiky <41557212+ScriptedPiky@users.noreply.github.com >
2022-04-08 14:03:58 +02:00
ScriptedPiky
79cab43a65
Reflects to 100k cost in config ( #19 )
...
See: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/9960
2022-03-15 14:02:14 +01:00
ScriptedPiky
52ee540b52
Sanity adjusted Superior Capacity Rune ( #18 )
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I realized that the buff was perhaps too insane prior lmao
1.3.8
2022-03-01 09:20:13 +01:00
miozune and Martin Robertz
fe303bba0f
Add NEI handler for Meteor Ritual ( #17 )
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* Add NEI handler for Meteor Ritual
* gradle 1.2.7
* Sort by LP cost
Co-authored-by: Martin Robertz <dream-master@gmx.net >
1.3.7
2022-02-25 17:29:28 +01:00
Martin Robertz
806757b52c
ignore bat files
2022-02-25 16:44:17 +01:00
miozune
77df089900
Fix irrelevant Botania flowers show up in NEI ( #16 )
2022-02-25 12:18:14 +01:00