757 Commits
Author SHA1 Message Date
Martin Robertz 480e168dc8 bs+sa 1.4.1 2023-04-28 19:35:28 +02:00
chochemandAlastors 748552a3a5 Remove blood frame from BM (reinvented in magic bees) (#45)
* disable blood frame recipe

* Nuking the Blood Frame

* bs+sa

---------

Co-authored-by: Alastors <78517796+Alastors@users.noreply.github.com>
2023-04-28 19:29:25 +02:00
Martin Robertz 6d64513e59 Update dependencies.gradle 1.4.0 2023-04-10 18:36:50 +02:00
Martin Robertz 8232130bb2 Update dependencies.gradle 2023-04-10 18:30:35 +02:00
Raphael 3794eaa8bd fix wrong biomeID (#44) 2023-04-10 18:22:16 +02:00
Jason Mitchell b0c07ebfc6 Add waila support (#42)
* Remove pneumaticCraft API

* Add WAILA support.
* Mix of backport from 1.12 + I'm Looking At Blood mod (MIT)
1.3.25
2023-02-13 09:36:54 +01:00
Raven Szewczyk 33f1f1bfef [ci skip] upgraded build system 2023-01-31 09:51:29 +00:00
Raven Szewczyk e36bbb3db3 [ci skip] Add git-blame-ignore-revs for spotlessApply 2023-01-29 10:10:40 +00:00
Raven Szewczyk 202b7ce27a [ci skip] spotlessApply with the new settings 2023-01-29 10:10:39 +00:00
Raven Szewczyk 1cbe6e860c [ci skip] Update buildscript to RetroFuturaGradle 2023-01-29 10:10:34 +00:00
Martin Robertz 1ff37c0e3d Update dependencies.gradle 1.3.24 2023-01-25 22:47:12 +01:00
Raven Szewczyk 045c1ba13a Java 12 compat: don't resize the potion array if already big enough. (#41)
The actual compatible resizing is done in Hodgepodge.
2023-01-25 22:27:27 +01:00
Jason Mitchell 6de78aaa6b be less restrictive; also kill jitpack (#40) 1.3.22 2023-01-15 22:29:24 +01:00
Martin Robertz df73e866c6 update BS 1.3.21 2023-01-15 21:38:29 +01:00
Jason Mitchell 088686c1a5 Add dependencies on GTNH ccl & nei (#39) 2023-01-15 21:36:52 +01:00
glowredman ed947e4b92 Fix modName (#38)
This mistake occured during the big buildscript overhaul (fbaaed088b)
1.3.20
2022-12-27 00:01:33 +01:00
miozune 48bb35140c Prevent crash with broken server state (#37) 1.3.19 2022-12-12 22:24:13 +01:00
Martin Robertz 2b27b551a3 remove out commentec code
run SA
1.3.18
2022-11-08 19:34:25 +01:00
Martin Robertz b846e30b67 update BS 2022-11-08 17:46:50 +01:00
ChromicRedBrick 48e5948ce9 fix sphere volume formula (#36) 2022-11-08 17:40:58 +01:00
miozune 564f86141e Fix server calling I18n with Ritual Diviner (#35) 1.3.17 2022-10-15 11:35:28 +02:00
ChromicRedBrickandKiwi 722110867b Remove outdated key (#34)
Also fix description

Co-Authored-By: Kiwi <42833050+Kiwi233@users.noreply.github.com>

Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com>
1.3.16
2022-10-04 16:54:46 +02:00
miozune d0be7d5e25 Fix NPE with matchItem (#33) 1.3.15 2022-09-28 19:12:51 +02:00
Kiwi a52b5b53e3 Update zh_CN.lang (#32) 1.3.14 2022-09-24 12:44:41 +02:00
miozune 82d7520944 Add estimated amount display for meteor NEI (#31) 1.3.13 2022-09-02 13:52:12 +02:00
miozune 3994b2510e Meteor NEI improvements (#30) 2022-08-19 09:40:43 +02:00
DianeXD ec9c3f67ff Move dim blacklist config to AlchemicalWizardry.java (#29) 2022-08-15 12:04:18 +02:00
Guinea Wheek 04baecf5ef Fix the Key of Binding in multiplayer (#28)
* Fix the Key of Binding in multiplayer

* Add suggested other refactors
2022-08-10 07:43:10 +02:00
Jason Mitchell 9cf6c3a5ab [ci skip] Migrate github actions to GTNH-Actions-Workflows 2022-07-16 10:47:06 -07:00
boubou19 23c3df2097 added a dim blacklist to demon portal ritual (#27) 1.3.10 2022-06-20 20:36:06 +02:00
glowredman 44002d238e Fix Altar NEI Handler (#25)
* Update build.gradle

* Fix Tooltip handling in NEIAltarRecipeHandler

* Cleanup

* Improve NEI Altar Handler

Using the mouse pos again but it now correctly handles >2 recipes per page and NEI 2.0+
1.3.9
2022-06-08 16:16:02 +02:00
miozune 23c1efe98b Add more slots for meteor NEI (#26) 2022-05-31 09:05:30 +02:00
MuXiu1997andKiwi f2cba48db8 Rituals Localization (#24)
* Rituals Localization

* Fix breaking change

* Update zh_CN.lang

Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com>

Co-authored-by: Kiwi <42833050+Kiwi233@users.noreply.github.com>
2022-04-28 17:30:16 +02:00
MuXiu1997 209fed5f81 Add suport of using the GT miners to mine the ores from the BloodMagic ritual "Mark of the Falling Tower" (#23)
* Add suport of using the GT miners to mine the ores from the BloodMagic ritual "Mark of the Falling Tower"

* Optional GT
2022-04-28 15:45:37 +02:00
Kiwi adb6977425 Update zh_CN.lang (#22) 2022-04-14 22:35:25 +02:00
BigflufandScriptedPiky 595bd797fd Meteor weight changes (#21)
* Set "weight" to 0 for testing

What will happen if the weight is 0? Time to find out!

* Experimental Additions

Based on what BigFluf (211200168656240642) on Discord stated:
"If this works you should be able to change the weights in the configs to any number you like, and it'll just use those as relative chances and never add any 'filler' blocks like the stone
So for example if you have a meteor with just Black Granite with weight 1 and Iron Ore with weight 1, both would have 50% chance
Or you could put both at 1 million and it'd still be the same
Just make sure the new meteor GUI is changed in the same way if possible, otherwise the ore chances will be inaccurate"

* Update MeteorParadigm.java

Removed hardcoded maxChance and chance at fixed 1000 total weight, instead using dynamically calculated total weight of all the blocks in the meteor

* Update NEIMeteorRecipeHandler.java

* Update BloodMagicConfiguration.java

* Added getTotalMeteorWeight function

Moved loop to calculate total weight to it's own function, used in NEI tab as well

* Using getTotalMeteorWeight function

Changed copy-pasted weight calculation code to function call for getTotalMeteorWeight

Co-authored-by: ScriptedPiky <41557212+ScriptedPiky@users.noreply.github.com>
2022-04-08 14:03:58 +02:00
ScriptedPiky 79cab43a65 Reflects to 100k cost in config (#19)
See: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/pull/9960
2022-03-15 14:02:14 +01:00
ScriptedPiky 52ee540b52 Sanity adjusted Superior Capacity Rune (#18)
I realized that the buff was perhaps too insane prior lmao
1.3.8
2022-03-01 09:20:13 +01:00
miozuneandMartin Robertz fe303bba0f Add NEI handler for Meteor Ritual (#17)
* Add NEI handler for Meteor Ritual

* gradle 1.2.7

* Sort by LP cost

Co-authored-by: Martin Robertz <dream-master@gmx.net>
1.3.7
2022-02-25 17:29:28 +01:00
Martin Robertz 806757b52c ignore bat files 2022-02-25 16:44:17 +01:00
miozune 77df089900 Fix irrelevant Botania flowers show up in NEI (#16) 2022-02-25 12:18:14 +01:00
Martin Robertz b096ac46bd Update dependencies.gradle 1.3.6 2022-02-05 11:18:54 +01:00
Martin Robertz 47dbd427f6 Update dependencies.gradle 2022-02-05 11:16:57 +01:00
ScriptedPikyandMartin Robertz 8a7e8cba6c Some buffs to the Altar upgrades (#15)
* Some buffs to the Altar upgrades

These are relatively small to mild, but should suffice for some nice buffs. Starting off relatively small for now to test the waters.

* Readjust some values

Reconfirmation:  `this.consumptionMultiplier = (float) (0.25 * upgrades.getSpeedUpgrades());` seems to be for Orb input? And `this.efficiencyMultiplier = (float) Math.pow(0.80, upgrades.getSpeedUpgrades());` seems to be for everything else like normal recipes.

* Update dependencies.gradle

* Update dependencies.gradle

Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-02-05 11:15:46 +01:00
ScriptedPikyandMartin Robertz 8feac596bb Initial cost from 1 million to 10 thousand instead to prepare for more meteor changes & stuff (#14)
* Mark of the Falling Tower (meteors) LP Adjustment

Initial cost from 1 million to 10 thousand instead. This is to plan for more meteor summons & overall adjustments without insanity initial costs

* Increased MotFT cost from 10k to 50k

* Update dependencies.gradle

Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-02-05 11:15:01 +01:00
Martin Robertz 260796cccb Update dependencies.gradle 2022-02-05 11:07:49 +01:00
Martin Robertz 6450243814 Update dependencies.gradle 2022-02-05 11:04:44 +01:00
Jason Mitchell 6c5c65b307 update to explicit dependencies 1.3.5 2022-01-18 08:57:22 -08:00
Jason Mitchell 8693f562c0 maven publish buildscript update 2022-01-18 08:55:58 -08:00
Johann Bernhardt fbaaed088b Update build script (#13)
* Remove most copied dependencies

* Draft for unified build script

* Remove custom updater

* Adapt bee frame to "new" forestry API

* Add missing dependency

* Refactor branch naming

* Resolve todos
1.3.4
2021-12-19 14:45:11 +01:00