Files
Angelica/java/shadersmodcore/transform/NamerSrg.java
T

206 lines
16 KiB
Java

package shadersmodcore.transform;
import static shadersmodcore.transform.Names.*;
public class NamerSrg extends Namer {
public void setNames() {
setNamesSrg();
}
public void setNamesSrg() {
block_ = c("net/minecraft/block/Block");
blockFlowerPot_ = c("net/minecraft/block/BlockFlowerPot");
minecraft_ = c("net/minecraft/client/Minecraft");
guiButton_ = c("net/minecraft/client/gui/GuiButton");
guiOptions_ = c("net/minecraft/client/gui/GuiOptions");
guiScreen_ = c("net/minecraft/client/gui/GuiScreen");
modelRenderer_ = c("net/minecraft/client/model/ModelRenderer");
worldClient_ = c("net/minecraft/client/multiplayer/WorldClient");
effectRenderer_ = c("net/minecraft/client/particle/EffectRenderer");
entityRenderer_ = c("net/minecraft/client/renderer/EntityRenderer");
glAllocation_ = c("net/minecraft/client/renderer/GLAllocation");
itemRenderer_ = c("net/minecraft/client/renderer/ItemRenderer");
openGlHelper_ = c("net/minecraft/client/renderer/OpenGlHelper");
renderBlocks_ = c("net/minecraft/client/renderer/RenderBlocks");
renderGlobal_ = c("net/minecraft/client/renderer/RenderGlobal");
tessellator_ = c("net/minecraft/client/renderer/Tessellator");
worldRenderer_ = c("net/minecraft/client/renderer/WorldRenderer");
frustrum_ = c("net/minecraft/client/renderer/culling/Frustrum");
iCamera_ = c("net/minecraft/client/renderer/culling/ICamera");
render_ = c("net/minecraft/client/renderer/entity/Render");
renderDragon_ = c("net/minecraft/client/renderer/entity/RenderDragon");
renderEnderman_ = c("net/minecraft/client/renderer/entity/RenderEnderman");
renderSpider_ = c("net/minecraft/client/renderer/entity/RenderSpider");
renderManager_ = c("net/minecraft/client/renderer/entity/RenderManager");
rendererLivingE_ = c("net/minecraft/client/renderer/entity/RendererLivingEntity");
abstractTexture_ = c("net/minecraft/client/renderer/texture/AbstractTexture");
dynamicTexture_ = c("net/minecraft/client/renderer/texture/DynamicTexture");
iTextureObject_ = c("net/minecraft/client/renderer/texture/ITextureObject");
layeredTexture_ = c("net/minecraft/client/renderer/texture/LayeredTexture");
simpleTexture_ = c("net/minecraft/client/renderer/texture/SimpleTexture");
stitcher_ = c("net/minecraft/client/renderer/texture/Stitcher");
textureAtlasSpri_ = c("net/minecraft/client/renderer/texture/TextureAtlasSprite");
textureClock_ = c("net/minecraft/client/renderer/texture/TextureClock");
textureCompass_ = c("net/minecraft/client/renderer/texture/TextureCompass");
textureManager_ = c("net/minecraft/client/renderer/texture/TextureManager");
textureMap_ = c("net/minecraft/client/renderer/texture/TextureMap");
textureUtil_ = c("net/minecraft/client/renderer/texture/TextureUtil");
textureDownload_ = c("net/minecraft/client/renderer/ThreadDownloadImageData");
iResource_ = c("net/minecraft/client/resources/IResource");
iResourceManager_ = c("net/minecraft/client/resources/IResourceManager");
gameSettings_ = c("net/minecraft/client/settings/GameSettings");
tessVertexState_ = c("net/minecraft/client/shader/TesselatorVertexState");
entity_ = c("net/minecraft/entity/Entity");
entityLivingBase_ = c("net/minecraft/entity/EntityLivingBase");
entityDragon_ = c("net/minecraft/entity/boss/EntityDragon");
entityEnderman_ = c("net/minecraft/entity/monster/EntityEnderman");
entitySpider_ = c("net/minecraft/entity/monster/EntitySpider");
entityPlayer_ = c("net/minecraft/entity/player/EntityPlayer");
item_ = c("net/minecraft/item/Item");
itemBlock_ = c("net/minecraft/item/ItemBlock");
itemStack_ = c("net/minecraft/item/ItemStack");
movingObjectPos_ = c("net/minecraft/util/MovingObjectPosition");
resourceLocation_ = c("net/minecraft/util/ResourceLocation");
vec3_ = c("net/minecraft/util/Vec3");
iBlockAccess_ = c("net/minecraft/world/IBlockAccess");
world_ = c("net/minecraft/world/World");
entityLivingBase_deathTime = f(entityLivingBase_,"field_70725_aQ","I");
entityLivingBase_hurtTime = f(entityLivingBase_,"field_70737_aN","I");
entityRenderer_cameraZoom = f(entityRenderer_ ,"field_78503_V" ,"D");
entityRenderer_mc = f(entityRenderer_ ,"field_78531_r" ,minecraft_.desc);
gameSettings_renderDistance = f(gameSettings_ ,"field_151451_c","I");
guiButton_id = f(guiButton_ ,"field_146127_k","I");
guiScreen_buttonList = f(guiScreen_ ,"field_146292_n","Ljava/util/List;");
guiScreen_width = f(guiScreen_ ,"field_146294_l","I");
guiScreen_height = f(guiScreen_ ,"field_146295_m","I");
guiScreen_mc = f(guiScreen_ ,"field_146297_k",minecraft_.desc);
guiOptions_options = f(guiOptions_ ,"field_146443_h",gameSettings_.desc);
itemBlock_block = f(itemBlock_ ,"field_150939_a",block_.desc);
itemRenderer_itemToRender = f(itemRenderer_ ,"field_78453_b",itemStack_.desc);
layeredTexture_layeredTextureNames = f(layeredTexture_,"field_110567_b","Ljava/util/List;");
minecraft_renderGlobal = f(minecraft_ ,"field_71438_f" ,renderGlobal_.desc);
minecraft_gameSettings = f(minecraft_ ,"field_71474_y" ,gameSettings_.desc);
modelRenderer_displayList = f(modelRenderer_ ,"field_78811_r" ,"I");
modelRenderer_compiled = f(modelRenderer_ ,"field_78812_q" ,"Z");
renderGlobal_glSkyList = f(renderGlobal_ ,"field_72771_w" ,"I");
renderGlobal_worldRenderers = f(renderGlobal_ ,"field_72765_l" ,"["+worldRenderer_.desc);
rendererLivingE_mainModel = f(rendererLivingE_ ,"field_77045_g" ,null);
rendererLivingE_renderPassModel = f(rendererLivingE_,"field_77046_h",null);
renderManager_entityRenderMap = f(renderManager_ ,"field_78729_o" ,"Ljava/util/Map;");
renderManager_instance = f(renderManager_ ,"field_78727_a" ,renderManager_.desc);
simpleTexture_textureLocation = f(simpleTexture_ ,"field_110568_b",resourceLocation_.desc);
tessellator_floatBuffer = f(tessellator_ ,"field_147566_d","Ljava/nio/FloatBuffer;");
tessellator_shortBuffer = f(tessellator_ ,"field_147567_e","Ljava/nio/ShortBuffer;");
tessellator_intBuffer = f(tessellator_ ,"field_147568_c","Ljava/nio/IntBuffer;");
tessellator_byteBuffer = f(tessellator_ ,"field_78394_d" ,"Ljava/nio/ByteBuffer;");
tessellator_rawBuffer = f(tessellator_ ,"field_78405_h" ,"[I");
tessellator_vertexCount = f(tessellator_ ,"field_78406_i" ,"I");
tessellator_hasNormals = f(tessellator_ ,"field_78413_q" ,"Z");
textureAtlasSpri_width = f(textureAtlasSpri_,"field_130223_c",null);
textureAtlasSpri_height = f(textureAtlasSpri_,"field_130224_d",null);
textureAtlasSpri_border = f(textureAtlasSpri_,"field_147966_k",null);
textureMap_anisotropic = f(textureMap_ ,"field_147637_k",null);
textureDownload_textureUploaded = f(textureDownload_,"field_110559_g","Z");
vec3_xCoord = f(vec3_ ,"field_72450_a" ,"D");
abstractTexture_deleteGlTexture = m(abstractTexture_,"func_147631_c","()V");
block_getAoLight = m(block_ ,"func_149685_I","()F");
block_getBlockFromItem = m(block_ ,"func_149634_a","("+item_.desc+")"+block_.desc);
dynamicTexture_updateDynamicTexture= m(dynamicTexture_ ,"func_110564_a","()V");
effectRenderer_renderLitParticles = m(effectRenderer_ ,"func_78872_b" ,"("+entity_.desc+"F)V");
effectRenderer_renderParticles = m(effectRenderer_ ,"func_78874_a" ,"("+entity_.desc+"F)V");
entity_getBrightness = m(entity_ ,"func_70013_c" ,"(F)F");
entityRenderer_enableLightmap = m(entityRenderer_ ,"func_78463_b" ,"(D)V");
entityRenderer_updateFogColor = m(entityRenderer_ ,"func_78466_h" ,"(F)V");
entityRenderer_setupFog = m(entityRenderer_ ,"func_78468_a" ,"(IF)V");
entityRenderer_setFogColorBuffer = m(entityRenderer_ ,"func_78469_a" ,"(FFFF)Ljava/nio/FloatBuffer;");
entityRenderer_renderWorld = m(entityRenderer_ ,"func_78471_a" ,"(FJ)V");
entityRenderer_renderRainSnow = m(entityRenderer_ ,"func_78474_d" ,"(F)V");
entityRenderer_renderHand = m(entityRenderer_ ,"func_78476_b" ,"(FI)V");
entityRenderer_setupCameraTransform= m(entityRenderer_ ,"func_78479_a" ,"(FI)V");
entityRenderer_disableLightmap = m(entityRenderer_ ,"func_78483_a" ,"(D)V");
entityRenderer_renderCloudsCheck = m(entityRenderer_ ,"func_82829_a" ,"("+renderGlobal_.desc+"F)V");
gameSettings_saveOptions = m(gameSettings_ ,"func_74303_b" ,"()V");
gameSettings_shouldRenderClouds = m(gameSettings_ ,"func_74309_c" ,"()Z");
glAllocation_createDirectByteBuffer= m(glAllocation_ ,"func_74524_c" ,"(I)Ljava/nio/ByteBuffer;");
glAllocation_createDirectIntBuffer = m(glAllocation_ ,"func_74527_f" ,"(I)Ljava/nio/IntBuffer;");
glAllocation_deleteDisplayLists = m(glAllocation_ ,"func_74523_b" ,"(I)V");
guiOptions_actionPerformed = m(guiOptions_ ,"func_146284_a","("+guiButton_.desc+")V");
guiOptions_initGui = m(guiOptions_ ,"func_73866_w_","()V");
iCamera_setPosition = m(iCamera_ ,"func_78547_a" ,"(DDD)V");
iResourceManager_getResource = m(iResourceManager_,"func_110536_a","("+resourceLocation_.desc+")"+iResource_.desc);
itemRenderer_renderItem = m(itemRenderer_ ,"func_78443_a" ,"("+entityLivingBase_.desc+itemStack_.desc+"I)V");
itemRenderer_renderItemInFirstPerson = m(itemRenderer_ ,"func_78440_a" ,"(F)V");
itemRenderer_renderOverlays = m(itemRenderer_ ,"func_78447_b" ,"(F)V");
itemRenderer_updateEquipped = m(itemRenderer_ ,"func_78441_a" ,"()V");
iTextureObject_loadTexture = m(iTextureObject_ ,"func_110551_a","("+iResourceManager_.desc+")V");
iTextureObject_getGlTextureId = m(iTextureObject_ ,"func_110552_b","()I");
minecraft_displayGuiScreen = m(minecraft_ ,"func_147108_a","("+guiScreen_.desc+")V");
minecraft_startGame = m(minecraft_ ,"func_71384_a" ,"()V");
openGlHelper_setActiveTexture = m(openGlHelper_ ,"func_77473_a" ,"(I)V");
render_renderShadow = m(render_ ,"func_76975_c" ,"("+entity_.desc+"DDDFF)V");
renderBlocks_renderBlockFluids = m(renderBlocks_ ,"func_147721_p","("+block_.desc+"III)Z");
renderBlocks_renderStdBlockWithCM = m(renderBlocks_ ,"func_147736_d","("+block_.desc+"IIIFFF)Z");
renderBlocks_renderBlockSandFalling= m(renderBlocks_ ,"func_147749_a","("+block_.desc+world_.desc+"IIII)V");
renderBlocks_renderStdBlockWithAO = m(renderBlocks_ ,"func_147751_a","("+block_.desc+"IIIFFF)Z");
renderBlocks_renderBlockCactusImpl = m(renderBlocks_ ,"func_147754_e","("+block_.desc+"IIIFFF)Z");
renderBlocks_renderBlockDoor = m(renderBlocks_ ,"func_147760_u","("+block_.desc+"III)Z");
renderBlocks_renderBlockBed = m(renderBlocks_ ,"func_147773_v","("+block_.desc+"III)Z");
renderBlocks_renderBlockByRenderType = m(renderBlocks_ ,"func_147805_b","("+block_.desc+"III)Z");
renderBlocks_renderBlockFlowerPot = m(renderBlocks_ ,"func_147752_a","("+blockFlowerPot_.desc+"III)Z");
renderBlocks_renderStdBlockWithAOP = m(renderBlocks_ ,"func_147808_b","("+block_.desc+"IIIFFF)Z");
renderBlocks_renderPistonExtension = m(renderBlocks_ ,"func_147809_c","("+block_.desc+"IIIZ)Z");
renderDragon_shouldRenderPass = m(renderDragon_ ,"func_77032_a" , "("+entityDragon_.desc+"IF)I");
renderEnderman_shouldRenderPass = m(renderEnderman_ ,"func_77032_a" , "("+entityEnderman_.desc+"IF)I");
renderSpider_shouldRenderPass = m(renderSpider_ ,"func_77032_a" , "("+entitySpider_.desc+"IF)I");
rendererLivingE_doRender = m(rendererLivingE_,"func_76986_a" ,"("+entityLivingBase_.desc+"DDDFF)V");
rendererLivingE_renderEquippedItems= m(rendererLivingE_,"func_77029_c" ,"("+entityLivingBase_.desc+"F)V");
rendererLivingE_getColorMultiplier = m(rendererLivingE_,"func_77030_a" ,"("+entityLivingBase_.desc+"FF)I");
rendererLivingE_renderLabel = m(rendererLivingE_,"func_96449_a" ,"("+entityLivingBase_.desc+"DDDLjava/lang/String;FD)V");
renderGlobal_renderEntities = m(renderGlobal_ ,"func_147589_a","("+entityLivingBase_.desc+iCamera_.desc+"F)V");
renderGlobal_renderSky = m(renderGlobal_ ,"func_72714_a" ,"(F)V");
renderGlobal_drawBlockDamageTexture= m(renderGlobal_ ,"func_72717_a" ,"("+tessellator_.desc+entityPlayer_.desc+"F)V");
renderGlobal_renderClouds = m(renderGlobal_ ,"func_72718_b" ,"(F)V");
renderGlobal_sortAndRender = m(renderGlobal_ ,"func_72719_a" ,"("+entityLivingBase_.desc+"ID)I");
renderGlobal_clipRenderersByFrustum= m(renderGlobal_ ,"func_72729_a" ,"("+iCamera_.desc+"F)V");
renderGlobal_drawSelectionBox = m(renderGlobal_ ,"func_72731_b" ,"("+entityPlayer_.desc+movingObjectPos_.desc+"IF)V");
renderGlobal_renderAllRenderLists = m(renderGlobal_ ,"func_72733_a" ,"(ID)V");
stitcher_getCurrentWidth = m(stitcher_ ,"func_110935_a","()I");
tessellator_sortQuad = m(tessellator_ ,"func_147564_a","(FFF)"+tessVertexState_.desc);
tessellator_addTranslation = m(tessellator_ ,"func_78372_c" ,"(FFF)V");
tessellator_setNormal = m(tessellator_ ,"func_78375_b" ,"(FFF)V");
tessellator_addVertex = m(tessellator_ ,"func_78377_a" ,"(DDD)V");
tessellator_reset = m(tessellator_ ,"func_78379_d" ,"()V");
tessellator_draw = m(tessellator_ ,"func_78381_a" ,"()I");
textureAtlasSpri_loadSprite = m(textureAtlasSpri_,"func_130100_a","("+iResource_.desc+")V");
textureAtlasSpri_getFrameTextureData = m(textureAtlasSpri_,"func_147965_a","(I)[[I");
textureAtlasSpri_getIconName = m(textureAtlasSpri_,"func_94215_i","()Ljava/lang/String;");
textureAtlasSpri_updateAnimation = m(textureAtlasSpri_,"func_94219_l","()V");
textureCompass_updateCompass = m(textureCompass_ ,"func_94241_a" ,"("+world_.desc+"DDDZZ)V");
textureManager_onResourceManagerReload = m(textureManager_,"func_110549_a","("+iResourceManager_.desc+")V");
textureManager_bindTexture = m(textureManager_ ,"func_110577_a","("+resourceLocation_.desc+")V");
textureMap_loadTextureAtlas = m(textureMap_ ,"func_110571_b","("+iResourceManager_.desc+")V");
textureMap_getIconResLoc = m(textureMap_ ,"func_147634_a","("+resourceLocation_.desc+"I)"+resourceLocation_.desc);
textureMap_updateAnimations = m(textureMap_ ,"func_94248_c" ,"()V");
textureUtil_uploadTexture = m(textureUtil_ ,"func_110988_a","(I[III)V");
textureUtil_uploadTextureImageAllocate = m(textureUtil_,"func_110989_a","(ILjava/awt/image/BufferedImage;ZZ)I");
textureUtil_allocateTexture = m(textureUtil_ ,"func_110991_a","(III)V");
textureUtil_allocateTextureMipmapAniso = m(textureUtil_,"func_147946_a","(IIIIF)V");
textureUtil_uploadTexSub = m(textureUtil_ ,"func_147955_a","([[IIIIIZZ)V");
textureUtil_bindTexture = m(textureUtil_ ,"func_94277_a" ,"(I)V");
world_getCelestialAngle = m(world_ ,"func_72826_c" ,"(F)F");
world_getRainStrength = m(world_ ,"func_72867_j" ,"(F)F");
modelRenderer_render = m(modelRenderer_ ,"func_78785_a" ,"(F)V");
modelRenderer_renderWithRotation = m(modelRenderer_ ,"func_78791_b" ,"(F)V");
guiOptions_buttonList = f(guiOptions_,guiScreen_buttonList);
guiOptions_width = f(guiOptions_,guiScreen_width);
guiOptions_height = f(guiOptions_,guiScreen_height);
guiOptions_mc = f(guiOptions_,guiScreen_mc);
frustrum_setPosition = m(frustrum_,iCamera_setPosition);
worldClient_getCelestialAngle = m(worldClient_,world_getCelestialAngle);
worldClient_getRainStrength = m(worldClient_,world_getRainStrength);
}
}