package shadersmodcore.transform; import static shadersmodcore.transform.Names.*; public class NamerSrg extends Namer { public void setNames() { setNamesSrg(); } public void setNamesSrg() { block_ = c("net/minecraft/block/Block"); blockFlowerPot_ = c("net/minecraft/block/BlockFlowerPot"); minecraft_ = c("net/minecraft/client/Minecraft"); guiButton_ = c("net/minecraft/client/gui/GuiButton"); guiOptions_ = c("net/minecraft/client/gui/GuiOptions"); guiScreen_ = c("net/minecraft/client/gui/GuiScreen"); modelRenderer_ = c("net/minecraft/client/model/ModelRenderer"); worldClient_ = c("net/minecraft/client/multiplayer/WorldClient"); effectRenderer_ = c("net/minecraft/client/particle/EffectRenderer"); entityRenderer_ = c("net/minecraft/client/renderer/EntityRenderer"); glAllocation_ = c("net/minecraft/client/renderer/GLAllocation"); itemRenderer_ = c("net/minecraft/client/renderer/ItemRenderer"); openGlHelper_ = c("net/minecraft/client/renderer/OpenGlHelper"); renderBlocks_ = c("net/minecraft/client/renderer/RenderBlocks"); renderGlobal_ = c("net/minecraft/client/renderer/RenderGlobal"); tessellator_ = c("net/minecraft/client/renderer/Tessellator"); worldRenderer_ = c("net/minecraft/client/renderer/WorldRenderer"); frustrum_ = c("net/minecraft/client/renderer/culling/Frustrum"); iCamera_ = c("net/minecraft/client/renderer/culling/ICamera"); render_ = c("net/minecraft/client/renderer/entity/Render"); renderDragon_ = c("net/minecraft/client/renderer/entity/RenderDragon"); renderEnderman_ = c("net/minecraft/client/renderer/entity/RenderEnderman"); renderSpider_ = c("net/minecraft/client/renderer/entity/RenderSpider"); renderManager_ = c("net/minecraft/client/renderer/entity/RenderManager"); rendererLivingE_ = c("net/minecraft/client/renderer/entity/RendererLivingEntity"); abstractTexture_ = c("net/minecraft/client/renderer/texture/AbstractTexture"); dynamicTexture_ = c("net/minecraft/client/renderer/texture/DynamicTexture"); iTextureObject_ = c("net/minecraft/client/renderer/texture/ITextureObject"); layeredTexture_ = c("net/minecraft/client/renderer/texture/LayeredTexture"); simpleTexture_ = c("net/minecraft/client/renderer/texture/SimpleTexture"); stitcher_ = c("net/minecraft/client/renderer/texture/Stitcher"); textureAtlasSpri_ = c("net/minecraft/client/renderer/texture/TextureAtlasSprite"); textureClock_ = c("net/minecraft/client/renderer/texture/TextureClock"); textureCompass_ = c("net/minecraft/client/renderer/texture/TextureCompass"); textureManager_ = c("net/minecraft/client/renderer/texture/TextureManager"); textureMap_ = c("net/minecraft/client/renderer/texture/TextureMap"); textureUtil_ = c("net/minecraft/client/renderer/texture/TextureUtil"); textureDownload_ = c("net/minecraft/client/renderer/ThreadDownloadImageData"); iResource_ = c("net/minecraft/client/resources/IResource"); iResourceManager_ = c("net/minecraft/client/resources/IResourceManager"); gameSettings_ = c("net/minecraft/client/settings/GameSettings"); tessVertexState_ = c("net/minecraft/client/shader/TesselatorVertexState"); entity_ = c("net/minecraft/entity/Entity"); entityLivingBase_ = c("net/minecraft/entity/EntityLivingBase"); entityDragon_ = c("net/minecraft/entity/boss/EntityDragon"); entityEnderman_ = c("net/minecraft/entity/monster/EntityEnderman"); entitySpider_ = c("net/minecraft/entity/monster/EntitySpider"); entityPlayer_ = c("net/minecraft/entity/player/EntityPlayer"); item_ = c("net/minecraft/item/Item"); itemBlock_ = c("net/minecraft/item/ItemBlock"); itemStack_ = c("net/minecraft/item/ItemStack"); movingObjectPos_ = c("net/minecraft/util/MovingObjectPosition"); resourceLocation_ = c("net/minecraft/util/ResourceLocation"); vec3_ = c("net/minecraft/util/Vec3"); iBlockAccess_ = c("net/minecraft/world/IBlockAccess"); world_ = c("net/minecraft/world/World"); entityLivingBase_deathTime = f(entityLivingBase_,"field_70725_aQ","I"); entityLivingBase_hurtTime = f(entityLivingBase_,"field_70737_aN","I"); entityRenderer_cameraZoom = f(entityRenderer_ ,"field_78503_V" ,"D"); entityRenderer_mc = f(entityRenderer_ ,"field_78531_r" ,minecraft_.desc); gameSettings_renderDistance = f(gameSettings_ ,"field_151451_c","I"); guiButton_id = f(guiButton_ ,"field_146127_k","I"); guiScreen_buttonList = f(guiScreen_ ,"field_146292_n","Ljava/util/List;"); guiScreen_width = f(guiScreen_ ,"field_146294_l","I"); guiScreen_height = f(guiScreen_ ,"field_146295_m","I"); guiScreen_mc = f(guiScreen_ ,"field_146297_k",minecraft_.desc); guiOptions_options = f(guiOptions_ ,"field_146443_h",gameSettings_.desc); itemBlock_block = f(itemBlock_ ,"field_150939_a",block_.desc); itemRenderer_itemToRender = f(itemRenderer_ ,"field_78453_b",itemStack_.desc); layeredTexture_layeredTextureNames = f(layeredTexture_,"field_110567_b","Ljava/util/List;"); minecraft_renderGlobal = f(minecraft_ ,"field_71438_f" ,renderGlobal_.desc); minecraft_gameSettings = f(minecraft_ ,"field_71474_y" ,gameSettings_.desc); modelRenderer_displayList = f(modelRenderer_ ,"field_78811_r" ,"I"); modelRenderer_compiled = f(modelRenderer_ ,"field_78812_q" ,"Z"); renderGlobal_glSkyList = f(renderGlobal_ ,"field_72771_w" ,"I"); renderGlobal_worldRenderers = f(renderGlobal_ ,"field_72765_l" ,"["+worldRenderer_.desc); rendererLivingE_mainModel = f(rendererLivingE_ ,"field_77045_g" ,null); rendererLivingE_renderPassModel = f(rendererLivingE_,"field_77046_h",null); renderManager_entityRenderMap = f(renderManager_ ,"field_78729_o" ,"Ljava/util/Map;"); renderManager_instance = f(renderManager_ ,"field_78727_a" ,renderManager_.desc); simpleTexture_textureLocation = f(simpleTexture_ ,"field_110568_b",resourceLocation_.desc); tessellator_floatBuffer = f(tessellator_ ,"field_147566_d","Ljava/nio/FloatBuffer;"); tessellator_shortBuffer = f(tessellator_ ,"field_147567_e","Ljava/nio/ShortBuffer;"); tessellator_intBuffer = f(tessellator_ ,"field_147568_c","Ljava/nio/IntBuffer;"); tessellator_byteBuffer = f(tessellator_ ,"field_78394_d" ,"Ljava/nio/ByteBuffer;"); tessellator_rawBuffer = f(tessellator_ ,"field_78405_h" ,"[I"); tessellator_vertexCount = f(tessellator_ ,"field_78406_i" ,"I"); tessellator_hasNormals = f(tessellator_ ,"field_78413_q" ,"Z"); textureAtlasSpri_width = f(textureAtlasSpri_,"field_130223_c",null); textureAtlasSpri_height = f(textureAtlasSpri_,"field_130224_d",null); textureAtlasSpri_border = f(textureAtlasSpri_,"field_147966_k",null); textureMap_anisotropic = f(textureMap_ ,"field_147637_k",null); textureDownload_textureUploaded = f(textureDownload_,"field_110559_g","Z"); vec3_xCoord = f(vec3_ ,"field_72450_a" ,"D"); abstractTexture_deleteGlTexture = m(abstractTexture_,"func_147631_c","()V"); block_getAoLight = m(block_ ,"func_149685_I","()F"); block_getBlockFromItem = m(block_ ,"func_149634_a","("+item_.desc+")"+block_.desc); dynamicTexture_updateDynamicTexture= m(dynamicTexture_ ,"func_110564_a","()V"); effectRenderer_renderLitParticles = m(effectRenderer_ ,"func_78872_b" ,"("+entity_.desc+"F)V"); effectRenderer_renderParticles = m(effectRenderer_ ,"func_78874_a" ,"("+entity_.desc+"F)V"); entity_getBrightness = m(entity_ ,"func_70013_c" ,"(F)F"); entityRenderer_enableLightmap = m(entityRenderer_ ,"func_78463_b" ,"(D)V"); entityRenderer_updateFogColor = m(entityRenderer_ ,"func_78466_h" ,"(F)V"); entityRenderer_setupFog = m(entityRenderer_ ,"func_78468_a" ,"(IF)V"); entityRenderer_setFogColorBuffer = m(entityRenderer_ ,"func_78469_a" ,"(FFFF)Ljava/nio/FloatBuffer;"); entityRenderer_renderWorld = m(entityRenderer_ ,"func_78471_a" ,"(FJ)V"); entityRenderer_renderRainSnow = m(entityRenderer_ ,"func_78474_d" ,"(F)V"); entityRenderer_renderHand = m(entityRenderer_ ,"func_78476_b" ,"(FI)V"); entityRenderer_setupCameraTransform= m(entityRenderer_ ,"func_78479_a" ,"(FI)V"); entityRenderer_disableLightmap = m(entityRenderer_ ,"func_78483_a" ,"(D)V"); entityRenderer_renderCloudsCheck = m(entityRenderer_ ,"func_82829_a" ,"("+renderGlobal_.desc+"F)V"); gameSettings_saveOptions = m(gameSettings_ ,"func_74303_b" ,"()V"); gameSettings_shouldRenderClouds = m(gameSettings_ ,"func_74309_c" ,"()Z"); glAllocation_createDirectByteBuffer= m(glAllocation_ ,"func_74524_c" ,"(I)Ljava/nio/ByteBuffer;"); glAllocation_createDirectIntBuffer = m(glAllocation_ ,"func_74527_f" ,"(I)Ljava/nio/IntBuffer;"); glAllocation_deleteDisplayLists = m(glAllocation_ ,"func_74523_b" ,"(I)V"); guiOptions_actionPerformed = m(guiOptions_ ,"func_146284_a","("+guiButton_.desc+")V"); guiOptions_initGui = m(guiOptions_ ,"func_73866_w_","()V"); iCamera_setPosition = m(iCamera_ ,"func_78547_a" ,"(DDD)V"); iResourceManager_getResource = m(iResourceManager_,"func_110536_a","("+resourceLocation_.desc+")"+iResource_.desc); itemRenderer_renderItem = m(itemRenderer_ ,"func_78443_a" ,"("+entityLivingBase_.desc+itemStack_.desc+"I)V"); itemRenderer_renderItemInFirstPerson = m(itemRenderer_ ,"func_78440_a" ,"(F)V"); itemRenderer_renderOverlays = m(itemRenderer_ ,"func_78447_b" ,"(F)V"); itemRenderer_updateEquipped = m(itemRenderer_ ,"func_78441_a" ,"()V"); iTextureObject_loadTexture = m(iTextureObject_ ,"func_110551_a","("+iResourceManager_.desc+")V"); iTextureObject_getGlTextureId = m(iTextureObject_ ,"func_110552_b","()I"); minecraft_displayGuiScreen = m(minecraft_ ,"func_147108_a","("+guiScreen_.desc+")V"); minecraft_startGame = m(minecraft_ ,"func_71384_a" ,"()V"); openGlHelper_setActiveTexture = m(openGlHelper_ ,"func_77473_a" ,"(I)V"); render_renderShadow = m(render_ ,"func_76975_c" ,"("+entity_.desc+"DDDFF)V"); renderBlocks_renderBlockFluids = m(renderBlocks_ ,"func_147721_p","("+block_.desc+"III)Z"); renderBlocks_renderStdBlockWithCM = m(renderBlocks_ ,"func_147736_d","("+block_.desc+"IIIFFF)Z"); renderBlocks_renderBlockSandFalling= m(renderBlocks_ ,"func_147749_a","("+block_.desc+world_.desc+"IIII)V"); renderBlocks_renderStdBlockWithAO = m(renderBlocks_ ,"func_147751_a","("+block_.desc+"IIIFFF)Z"); renderBlocks_renderBlockCactusImpl = m(renderBlocks_ ,"func_147754_e","("+block_.desc+"IIIFFF)Z"); renderBlocks_renderBlockDoor = m(renderBlocks_ ,"func_147760_u","("+block_.desc+"III)Z"); renderBlocks_renderBlockBed = m(renderBlocks_ ,"func_147773_v","("+block_.desc+"III)Z"); renderBlocks_renderBlockByRenderType = m(renderBlocks_ ,"func_147805_b","("+block_.desc+"III)Z"); renderBlocks_renderBlockFlowerPot = m(renderBlocks_ ,"func_147752_a","("+blockFlowerPot_.desc+"III)Z"); renderBlocks_renderStdBlockWithAOP = m(renderBlocks_ ,"func_147808_b","("+block_.desc+"IIIFFF)Z"); renderBlocks_renderPistonExtension = m(renderBlocks_ ,"func_147809_c","("+block_.desc+"IIIZ)Z"); renderDragon_shouldRenderPass = m(renderDragon_ ,"func_77032_a" , "("+entityDragon_.desc+"IF)I"); renderEnderman_shouldRenderPass = m(renderEnderman_ ,"func_77032_a" , "("+entityEnderman_.desc+"IF)I"); renderSpider_shouldRenderPass = m(renderSpider_ ,"func_77032_a" , "("+entitySpider_.desc+"IF)I"); rendererLivingE_doRender = m(rendererLivingE_,"func_76986_a" ,"("+entityLivingBase_.desc+"DDDFF)V"); rendererLivingE_renderEquippedItems= m(rendererLivingE_,"func_77029_c" ,"("+entityLivingBase_.desc+"F)V"); rendererLivingE_getColorMultiplier = m(rendererLivingE_,"func_77030_a" ,"("+entityLivingBase_.desc+"FF)I"); rendererLivingE_renderLabel = m(rendererLivingE_,"func_96449_a" ,"("+entityLivingBase_.desc+"DDDLjava/lang/String;FD)V"); renderGlobal_renderEntities = m(renderGlobal_ ,"func_147589_a","("+entityLivingBase_.desc+iCamera_.desc+"F)V"); renderGlobal_renderSky = m(renderGlobal_ ,"func_72714_a" ,"(F)V"); renderGlobal_drawBlockDamageTexture= m(renderGlobal_ ,"func_72717_a" ,"("+tessellator_.desc+entityPlayer_.desc+"F)V"); renderGlobal_renderClouds = m(renderGlobal_ ,"func_72718_b" ,"(F)V"); renderGlobal_sortAndRender = m(renderGlobal_ ,"func_72719_a" ,"("+entityLivingBase_.desc+"ID)I"); renderGlobal_clipRenderersByFrustum= m(renderGlobal_ ,"func_72729_a" ,"("+iCamera_.desc+"F)V"); renderGlobal_drawSelectionBox = m(renderGlobal_ ,"func_72731_b" ,"("+entityPlayer_.desc+movingObjectPos_.desc+"IF)V"); renderGlobal_renderAllRenderLists = m(renderGlobal_ ,"func_72733_a" ,"(ID)V"); stitcher_getCurrentWidth = m(stitcher_ ,"func_110935_a","()I"); tessellator_sortQuad = m(tessellator_ ,"func_147564_a","(FFF)"+tessVertexState_.desc); tessellator_addTranslation = m(tessellator_ ,"func_78372_c" ,"(FFF)V"); tessellator_setNormal = m(tessellator_ ,"func_78375_b" ,"(FFF)V"); tessellator_addVertex = m(tessellator_ ,"func_78377_a" ,"(DDD)V"); tessellator_reset = m(tessellator_ ,"func_78379_d" ,"()V"); tessellator_draw = m(tessellator_ ,"func_78381_a" ,"()I"); textureAtlasSpri_loadSprite = m(textureAtlasSpri_,"func_130100_a","("+iResource_.desc+")V"); textureAtlasSpri_getFrameTextureData = m(textureAtlasSpri_,"func_147965_a","(I)[[I"); textureAtlasSpri_getIconName = m(textureAtlasSpri_,"func_94215_i","()Ljava/lang/String;"); textureAtlasSpri_updateAnimation = m(textureAtlasSpri_,"func_94219_l","()V"); textureCompass_updateCompass = m(textureCompass_ ,"func_94241_a" ,"("+world_.desc+"DDDZZ)V"); textureManager_onResourceManagerReload = m(textureManager_,"func_110549_a","("+iResourceManager_.desc+")V"); textureManager_bindTexture = m(textureManager_ ,"func_110577_a","("+resourceLocation_.desc+")V"); textureMap_loadTextureAtlas = m(textureMap_ ,"func_110571_b","("+iResourceManager_.desc+")V"); textureMap_getIconResLoc = m(textureMap_ ,"func_147634_a","("+resourceLocation_.desc+"I)"+resourceLocation_.desc); textureMap_updateAnimations = m(textureMap_ ,"func_94248_c" ,"()V"); textureUtil_uploadTexture = m(textureUtil_ ,"func_110988_a","(I[III)V"); textureUtil_uploadTextureImageAllocate = m(textureUtil_,"func_110989_a","(ILjava/awt/image/BufferedImage;ZZ)I"); textureUtil_allocateTexture = m(textureUtil_ ,"func_110991_a","(III)V"); textureUtil_allocateTextureMipmapAniso = m(textureUtil_,"func_147946_a","(IIIIF)V"); textureUtil_uploadTexSub = m(textureUtil_ ,"func_147955_a","([[IIIIIZZ)V"); textureUtil_bindTexture = m(textureUtil_ ,"func_94277_a" ,"(I)V"); world_getCelestialAngle = m(world_ ,"func_72826_c" ,"(F)F"); world_getRainStrength = m(world_ ,"func_72867_j" ,"(F)F"); modelRenderer_render = m(modelRenderer_ ,"func_78785_a" ,"(F)V"); modelRenderer_renderWithRotation = m(modelRenderer_ ,"func_78791_b" ,"(F)V"); guiOptions_buttonList = f(guiOptions_,guiScreen_buttonList); guiOptions_width = f(guiOptions_,guiScreen_width); guiOptions_height = f(guiOptions_,guiScreen_height); guiOptions_mc = f(guiOptions_,guiScreen_mc); frustrum_setPosition = m(frustrum_,iCamera_setPosition); worldClient_getCelestialAngle = m(worldClient_,world_getCelestialAngle); worldClient_getRainStrength = m(worldClient_,world_getRainStrength); } }