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Port with permission from phantamanta44.
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# AE2 Fluid Crafting Rework
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[](https://www.curseforge.com/minecraft/mc-mods/ae2-fluid-crafting-rework) 
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Put fluids in the pattern!
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AE2 autocrafting is amazing and everyone loves it, but it is always becoming painful when dealing with fluids. You have to put fluids in a container or use a dummy item to write patterns with fluids.
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That's because AE2 doesn't support fluid as valid crafting ingredients before 1.18, so it can't handle fluids directly.
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That's because AE2 doesn't support fluid as valid crafting ingredients before 1.16, so it can't handle fluids directly.
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However, it is changed now! With **AE2 Fluid Crafting** you can write patterns with fluids freely. Your AE system can output and accept fluids like items without worrying about how to handle these fluid cells.
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This is a rework and ported version of [ae2-fluid-crafting](https://github.com/phantamanta44/ae2-fluid-crafting)
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## Features
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- You can code fluid patterns on fluid terminal directly.
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- Mult/Div/Add/Sub Button also works on fluid.
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- An extended fluid terminal with 16 inputs and 4 outputs.
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- You can add or decrease fluid's amount by clicking with container.
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- Fluid Pattern can display its contents when put on pattern terminal.
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- [1.12.2] Fix the fluid amount display error when removing fluid.
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- [1.12.2] Upgrade cards can be inserted in Dual Interface.
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- [1.12.2] Fluid pattern is searchable in interface terminal.
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## Installation
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### 1.7.10
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Any version of AE2(Both Official AE2 and GTNH edition AE2 works).
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**Extra Cells isn't needed**
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### 1.12.2
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WIP
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Unofficial AE2([PAE2](https://www.curseforge.com/minecraft/mc-mods/ae2-extended-life)).
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### 1.16.5
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WIP
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Official AE2 isn't supported, you can use origin [AE2FC](https://github.com/phantamanta44/ae2-fluid-crafting) if you are playing with Official AE2.
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## Basic Devices
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@@ -66,9 +82,3 @@ Simply connect the decoder to your ME network and insert the fluid packet; the d
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## Credited Works
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E. Geng(@phantamanta44) and KilaBash (@Yefancy) - Their amazing origin work in 1.12.
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## To-Do
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- [ ] Port to 1.12, with supporting for PAE2
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- [ ] Port to 1.16.5
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