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https://github.com/GTNewHorizons/AE2FluidCraft-Rework.git
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fix crash when clicking priority button in dual interface
who adds the 10000 button?
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1 file changed
-4
@@ -33,7 +33,6 @@ public class GuiFCPriority extends AEBaseGui
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private GuiButton plus10;
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private GuiButton plus100;
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private GuiButton plus1000;
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private GuiButton plus10000;
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private GuiButton minus1;
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private GuiButton minus10;
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private GuiButton minus100;
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@@ -56,20 +55,17 @@ public class GuiFCPriority extends AEBaseGui
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final int b = AEConfig.instance.priorityByStacksAmounts( 1 );
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final int c = AEConfig.instance.priorityByStacksAmounts( 2 );
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final int d = AEConfig.instance.priorityByStacksAmounts( 3 );
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final int e = AEConfig.instance.priorityByStacksAmounts( 4 );
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this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 32, 22, 20, "+" + a ) );
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this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 32, 28, 20, "+" + b ) );
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this.buttonList.add( this.plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 32, 32, 20, "+" + c ) );
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this.buttonList.add( this.plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 32, 38, 20, "+" + d ) );
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this.buttonList.add( this.plus10000 = new GuiButton( 0, this.guiLeft + 140, this.guiTop + 32, 42, 20, "+" + e ) );
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this.buttonList.add( this.minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 69, 22, 20, "-" + a ) );
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this.buttonList.add( this.minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 69, 28, 20, "-" + b ) );
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this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 69, 32, 20, "-" + c ) );
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this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 69, 38, 20, "-" + d ) );
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this.buttonList.add( this.plus10000 = new GuiButton( 0, this.guiLeft + 140, this.guiTop + 32, 42, 20, "+" + e ) );
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ItemStack myIcon = null;
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final Object target = ( (AEBaseContainer) this.inventorySlots ).getTarget();
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