From a0e6277a3bd183adcca39bd876bd767d38b58205 Mon Sep 17 00:00:00 2001 From: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Date: Sat, 20 Aug 2022 08:28:30 +0800 Subject: [PATCH] fix crash when clicking priority button in dual interface who adds the 10000 button? --- .../java/com/glodblock/github/client/gui/GuiFCPriority.java | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/main/java/com/glodblock/github/client/gui/GuiFCPriority.java b/src/main/java/com/glodblock/github/client/gui/GuiFCPriority.java index fbab67ce..86e002b4 100644 --- a/src/main/java/com/glodblock/github/client/gui/GuiFCPriority.java +++ b/src/main/java/com/glodblock/github/client/gui/GuiFCPriority.java @@ -33,7 +33,6 @@ public class GuiFCPriority extends AEBaseGui private GuiButton plus10; private GuiButton plus100; private GuiButton plus1000; - private GuiButton plus10000; private GuiButton minus1; private GuiButton minus10; private GuiButton minus100; @@ -56,20 +55,17 @@ public class GuiFCPriority extends AEBaseGui final int b = AEConfig.instance.priorityByStacksAmounts( 1 ); final int c = AEConfig.instance.priorityByStacksAmounts( 2 ); final int d = AEConfig.instance.priorityByStacksAmounts( 3 ); - final int e = AEConfig.instance.priorityByStacksAmounts( 4 ); this.buttonList.add( this.plus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 32, 22, 20, "+" + a ) ); this.buttonList.add( this.plus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 32, 28, 20, "+" + b ) ); this.buttonList.add( this.plus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 32, 32, 20, "+" + c ) ); this.buttonList.add( this.plus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 32, 38, 20, "+" + d ) ); - this.buttonList.add( this.plus10000 = new GuiButton( 0, this.guiLeft + 140, this.guiTop + 32, 42, 20, "+" + e ) ); this.buttonList.add( this.minus1 = new GuiButton( 0, this.guiLeft + 20, this.guiTop + 69, 22, 20, "-" + a ) ); this.buttonList.add( this.minus10 = new GuiButton( 0, this.guiLeft + 48, this.guiTop + 69, 28, 20, "-" + b ) ); this.buttonList.add( this.minus100 = new GuiButton( 0, this.guiLeft + 82, this.guiTop + 69, 32, 20, "-" + c ) ); this.buttonList.add( this.minus1000 = new GuiButton( 0, this.guiLeft + 120, this.guiTop + 69, 38, 20, "-" + d ) ); - this.buttonList.add( this.plus10000 = new GuiButton( 0, this.guiLeft + 140, this.guiTop + 32, 42, 20, "+" + e ) ); ItemStack myIcon = null; final Object target = ( (AEBaseContainer) this.inventorySlots ).getTarget();