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@@ -23,7 +23,7 @@ public class BlockBurette extends AEBaseTileBlock {
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
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EnumFacing facing, float hitX, float hitY, float hitZ) {
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if (player.isSneaking()) {
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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TileBurette tile = getTileEntity(world, pos);
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if (tile != null) {
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@@ -32,7 +32,7 @@ public class BlockBurette extends AEBaseTileBlock {
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}
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return true;
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}
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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}
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@@ -23,7 +23,7 @@ public class BlockFluidLevelMaintainer extends AEBaseTileBlock {
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
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EnumFacing facing, float hitX, float hitY, float hitZ) {
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if (player.isSneaking()) {
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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TileFluidLevelMaintainer tile = getTileEntity(world, pos);
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if (tile != null) {
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@@ -33,7 +33,7 @@ public class BlockFluidLevelMaintainer extends AEBaseTileBlock {
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return true;
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}
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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}
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@@ -23,7 +23,7 @@ public class BlockFluidPacketDecoder extends AEBaseTileBlock {
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
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EnumFacing facing, float hitX, float hitY, float hitZ) {
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if (player.isSneaking()) {
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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TileFluidPacketDecoder tile = getTileEntity(world, pos);
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if (tile != null) {
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@@ -32,7 +32,7 @@ public class BlockFluidPacketDecoder extends AEBaseTileBlock {
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}
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return true;
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}
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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}
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@@ -23,7 +23,7 @@ public class BlockFluidPatternEncoder extends AEBaseTileBlock {
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
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EnumFacing facing, float hitX, float hitY, float hitZ) {
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if (player.isSneaking()) {
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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TileFluidPatternEncoder tile = getTileEntity(world, pos);
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if (tile != null) {
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@@ -32,7 +32,7 @@ public class BlockFluidPatternEncoder extends AEBaseTileBlock {
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}
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return true;
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}
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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}
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@@ -30,7 +30,7 @@ public class BlockIngredientBuffer extends AEBaseTileBlock {
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public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand,
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EnumFacing facing, float hitX, float hitY, float hitZ) {
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if (player.isSneaking()) {
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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TileIngredientBuffer tile = getTileEntity(world, pos);
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if (tile != null) {
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@@ -39,7 +39,7 @@ public class BlockIngredientBuffer extends AEBaseTileBlock {
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}
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return true;
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}
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return false;
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return super.onBlockActivated(world, pos, state, player, hand, facing, hitX, hitY, hitZ);
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}
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@SideOnly(Side.CLIENT)
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@@ -1,6 +1,12 @@
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{
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"parent": "block/cube_all",
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"parent": "block/orientable",
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"textures": {
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"all": "ae2fc:blocks/fluid_level_maintainer"
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"particle": "ae2fc:blocks/fluid_level_maintainer",
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"down": "ae2fc:blocks/fluid_level_maintainer_side",
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"up": "ae2fc:blocks/fluid_level_maintainer",
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"north": "ae2fc:blocks/fluid_level_maintainer_side",
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"south": "ae2fc:blocks/fluid_level_maintainer_side",
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"east": "ae2fc:blocks/fluid_level_maintainer_side",
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"west": "ae2fc:blocks/fluid_level_maintainer_side"
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}
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}
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