Files
TinkersConstruct/src/main/java/tconstruct/tools/TinkerToolEvents.java
T
boni 3ccfc0a22a Merge pull request #1247 from asiekierka/stable
Make TinkerSmeltery optional, make the beginner book option apply to the smeltery/tool station books as well
2014-12-21 21:17:20 +01:00

493 lines
19 KiB
Java

package tconstruct.tools;
import cpw.mods.fml.common.eventhandler.Event.Result;
import cpw.mods.fml.common.eventhandler.*;
import cpw.mods.fml.common.gameevent.PlayerEvent;
import cpw.mods.fml.common.gameevent.PlayerEvent.ItemCraftedEvent;
import java.util.List;
import net.minecraft.entity.*;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.*;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S14PacketEntity;
import net.minecraft.util.*;
import net.minecraft.world.EnumDifficulty;
import net.minecraftforge.event.entity.living.*;
import net.minecraftforge.event.entity.player.PlayerDropsEvent;
import net.minecraftforge.oredict.*;
import net.minecraftforge.oredict.OreDictionary.OreRegisterEvent;
import tconstruct.TConstruct;
import tconstruct.armor.player.TPlayerStats;
import tconstruct.library.TConstructRegistry;
import tconstruct.library.entity.ProjectileBase;
import tconstruct.library.event.*;
import tconstruct.library.tools.*;
import tconstruct.util.ItemHelper;
import tconstruct.util.config.PHConstruct;
import tconstruct.util.network.MovementUpdatePacket;
public class TinkerToolEvents
{
@SubscribeEvent
public void onCrafting (ItemCraftedEvent event)
{
Item item = event.crafting.getItem();
if (!event.player.worldObj.isRemote)
{
if (item == Item.getItemFromBlock(TinkerTools.toolStationWood))
{
if (!PHConstruct.beginnerBook)
{
return;
}
TPlayerStats stats = TPlayerStats.get(event.player);
if (!stats.materialManual)
{
stats.materialManual = true;
AbilityHelper.spawnItemAtPlayer(event.player, new ItemStack(TinkerTools.manualBook, 1, 1));
}
}
// slab pattern chest
if(item == Item.getItemFromBlock(TinkerTools.craftingSlabWood) && event.crafting.getItemDamage() == 4) {
// copy over NBT
for(int i = 0; i < event.craftMatrix.getSizeInventory(); i++) {
ItemStack stack = event.craftMatrix.getStackInSlot(i);
if(stack == null)
continue;
// regular pattern chest
if(stack.getItem() == Item.getItemFromBlock(TinkerTools.toolStationWood) && stack.getItemDamage() == 5)
{
event.crafting.setTagCompound(stack.getTagCompound());
break;
}
}
}
}
}
@SubscribeEvent
public void buildTool (ToolBuildEvent event)
{
// check if the handle is a bone
if (event.handleStack.getItem() == Items.bone)
{
event.handleStack = new ItemStack(TinkerTools.toolRod, 1, 5); // bone tool rod
return;
}
// check if the handle is a stick
List<ItemStack> sticks = OreDictionary.getOres("stickWood");
for (ItemStack stick : sticks)
if (OreDictionary.itemMatches(stick, event.handleStack, false))
{
event.handleStack = new ItemStack(TinkerTools.toolRod, 1, 0); // wooden tool rod
return;
}
}
@SubscribeEvent
public void craftTool (ToolCraftEvent.NormalTool event)
{
NBTTagCompound toolTag = event.toolTag.getCompoundTag("InfiTool");
if (PHConstruct.denyMattock && event.tool == TinkerTools.mattock)
{
int head = toolTag.getInteger("Head");
int handle = toolTag.getInteger("Handle");
int accessory = toolTag.getInteger("Accessory");
if (!allowCrafting(head, handle, accessory))
{
event.setResult(Result.DENY);
return;
}
}
// bonus modifiers
handlePaper(toolTag, event.tool);
handleThaumium(toolTag, event.tool);
if (event.tool == TinkerTools.battlesign)
{
int modifiers = toolTag.getInteger("Modifiers");
modifiers += 1;
toolTag.setInteger("Modifiers", modifiers);
}
}
private void handlePaper (NBTTagCompound toolTag, ToolCore tool)
{
int modifiers = toolTag.getInteger("Modifiers");
if (toolTag.getInteger("Head") == TinkerTools.MaterialID.Paper)
modifiers++;
if (toolTag.getInteger("Handle") == TinkerTools.MaterialID.Paper)
modifiers++;
if (toolTag.getInteger("Accessory") == TinkerTools.MaterialID.Paper)
modifiers++;
if (toolTag.getInteger("Extra") == TinkerTools.MaterialID.Paper)
modifiers++;
// 2 part tools gain 2 modifiers for the head
if (tool.getPartAmount() == 2 && toolTag.getInteger("Head") == TinkerTools.MaterialID.Paper)
modifiers++;
toolTag.setInteger("Modifiers", modifiers);
}
private void handleThaumium (NBTTagCompound toolTag, ToolCore tool)
{
// count thaumic parts
int thaum = 0;
if (toolTag.getInteger("Head") == TinkerTools.MaterialID.Thaumium)
thaum++;
if (toolTag.getInteger("Handle") == TinkerTools.MaterialID.Thaumium)
thaum++;
if (toolTag.getInteger("Accessory") == TinkerTools.MaterialID.Thaumium)
thaum++;
if (toolTag.getInteger("Extra") == TinkerTools.MaterialID.Thaumium)
thaum++;
// each part gives 0.5 modifiers, rounded up
int bonusModifiers = (int) Math.ceil((double) thaum / 2d);
// 2-part tools get 1 modifier per part
if (tool.getPartAmount() == 2)
bonusModifiers = thaum;
int modifiers = toolTag.getInteger("Modifiers");
modifiers += bonusModifiers;
toolTag.setInteger("Modifiers", modifiers);
}
private boolean allowCrafting (int head, int handle, int accessory)
{
int[] nonMetals = { 0, 1, 3, 4, 5, 6, 7, 8, 9, 17 };
for (int i = 0; i < nonMetals.length; i++)
{
if (head == nonMetals[i] || handle == nonMetals[i] || accessory == nonMetals[i])
return false;
}
return true;
}
@SubscribeEvent
public void craftPart (PartBuilderEvent.NormalPart event)
{
if (event.pattern.getItem() == TinkerTools.woodPattern && event.pattern.getItemDamage() == 23)
{
ItemStack result = craftBowString(event.material);
if (result != null)
{
event.overrideResult(new ItemStack[] { result, null });
}
}
if (event.pattern.getItem() == TinkerTools.woodPattern && event.pattern.getItemDamage() == 24)
{
ItemStack result = craftFletching(event.material);
if (result != null)
{
event.overrideResult(new ItemStack[] { result, null });
}
}
}
public static ItemStack craftBowString (ItemStack stack)
{
if (stack.stackSize < 3)
return null;
BowstringMaterial mat = (BowstringMaterial) TConstructRegistry.getCustomMaterial(stack, BowstringMaterial.class);
if (mat != null)
return mat.craftingItem.copy();
return null;
}
public static ItemStack craftFletching (ItemStack stack)
{
FletchingMaterial mat = (FletchingMaterial) TConstructRegistry.getCustomMaterial(stack, FletchingMaterial.class);
// maybe it's a leaf fletchling
if (mat == null)
mat = (FletchingMaterial) TConstructRegistry.getCustomMaterial(stack, FletchlingLeafMaterial.class);
if (mat != null)
return mat.craftingItem.copy();
return null;
}
@SubscribeEvent
public void onAttack (LivingAttackEvent event)
{
//System.out.println("Damage: "+event.ammount);
if (event.entityLiving instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) event.entityLiving;
//Cutlass
ItemStack stack = player.getCurrentEquippedItem();
if (stack != null && stack.getItem() == TinkerTools.battlesign)
{
// broken battlesign?
if(!stack.hasTagCompound() || stack.getTagCompound().getCompoundTag("InfiTool").getBoolean("Broken"))
return;
DamageSource source = event.source;
if (!source.isUnblockable() && !source.isMagicDamage() && !source.isExplosion())
{
if (source.isProjectile())
{
Entity projectile = source.getSourceOfDamage();
Vec3 motion = Vec3.createVectorHelper(projectile.motionX, projectile.motionY, projectile.motionZ);
Vec3 look = player.getLookVec();
// this gives a factor of how much we're looking at the incoming arrow
double strength = -look.dotProduct(motion.normalize());
// we're looking away. oh no.
if(strength < 0.1)
return;
// no damage, hooraaay
event.setCanceled(true);
double speed = projectile.motionX*projectile.motionX + projectile.motionY*projectile.motionY + projectile.motionZ*projectile.motionZ;
speed = Math.sqrt(speed);
speed = (speed+2)*strength;
// now we simply set the look vector with the speed and get our new vector!
projectile.motionX = look.xCoord * speed;
projectile.motionY = look.yCoord * speed;
projectile.motionZ = look.zCoord * speed;
projectile.rotationYaw = (float)(Math.atan2(projectile.motionX, projectile.motionZ) * 180.0D / Math.PI);
projectile.rotationPitch = (float)(Math.atan2(projectile.motionY, speed) * 180.0D / Math.PI);
// send the current status to the client
TConstruct.packetPipeline.sendToAll(new MovementUpdatePacket(projectile));
if(projectile instanceof EntityArrow) {
((EntityArrow) projectile).shootingEntity = player;
// the inverse is done when the event is cancelled in arrows etc.
// we reverse it so it has no effect. yay
projectile.motionX /= -0.10000000149011612D;
projectile.motionY /= -0.10000000149011612D;
projectile.motionZ /= -0.10000000149011612D;
// projectile.rotationYaw -= 180.0F;
// projectile.prevRotationYaw -= 180.0F;
// not needed at the client since it gets the absolute values sent
// tinker projectiles don't check for stuff hit to prevent weird behaviour.
// we have to de-defuse them so the reflected projectiles can hit stuff again
if(projectile instanceof ProjectileBase)
((ProjectileBase) projectile).defused = false;
}
}
else
{
Entity attacker = source.getEntity();
if (attacker != null)
{
attacker.attackEntityFrom(DamageSource.causeThornsDamage(player), event.ammount);
}
}
// durability--
AbilityHelper.damageTool(stack, (int)Math.ceil(event.ammount/2f), player, false);
}
}
}
}
@SubscribeEvent
public void onLivingDrop (LivingDropsEvent event)
{
if (event.entityLiving == null)
return;
if (event.recentlyHit)
{
if (event.entityLiving.getClass() == EntitySkeleton.class)
{
EntitySkeleton enemy = (EntitySkeleton) event.entityLiving;
if (event.source.damageType.equals("player"))
{
EntityPlayer player = (EntityPlayer) event.source.getEntity();
ItemStack stack = player.getCurrentEquippedItem();
if (stack != null && stack.hasTagCompound() && stack.getItem() instanceof ToolCore)
{
int beheading = stack.getTagCompound().getCompoundTag("InfiTool").getInteger("Beheading");
if (stack.getItem() == TinkerTools.cleaver)
beheading += 2;
if (beheading > 0 && TConstruct.random.nextInt(100) < beheading * 10)
{
ItemHelper.addDrops(event, new ItemStack(Items.skull, 1, enemy.getSkeletonType()));
}
}
}
if (enemy.getSkeletonType() == 1 && TConstruct.random.nextInt(Math.max(1, 5 - event.lootingLevel)) == 0)
{
ItemHelper.addDrops(event, new ItemStack(TinkerTools.materials, 1, 8));
}
}
if (event.entityLiving.getClass() == EntityZombie.class)
{
EntityZombie enemy = (EntityZombie) event.entityLiving;
if (event.source.damageType.equals("player"))
{
EntityPlayer player = (EntityPlayer) event.source.getEntity();
ItemStack stack = player.getCurrentEquippedItem();
if (stack != null && stack.hasTagCompound() && stack.getItem() instanceof ToolCore)
{
int beheading = stack.getTagCompound().getCompoundTag("InfiTool").getInteger("Beheading");
if (stack != null && stack.hasTagCompound() && stack.getItem() == TinkerTools.cleaver)
beheading += 2;
if (beheading > 0 && TConstruct.random.nextInt(100) < beheading * 10)
{
ItemHelper.addDrops(event, new ItemStack(Items.skull, 1, 2));
}
}
if (stack != null && stack.hasTagCompound() && stack.getItem() == TinkerTools.cleaver && TConstruct.random.nextInt(100) < 10)
{
ItemHelper.addDrops(event, new ItemStack(Items.skull, 1, 2));
}
}
}
if (event.entityLiving.getClass() == EntityCreeper.class)
{
EntityCreeper enemy = (EntityCreeper) event.entityLiving;
if (event.source.damageType.equals("player"))
{
EntityPlayer player = (EntityPlayer) event.source.getEntity();
ItemStack stack = player.getCurrentEquippedItem();
if (stack != null && stack.hasTagCompound() && stack.getItem() instanceof ToolCore)
{
int beheading = stack.getTagCompound().getCompoundTag("InfiTool").getInteger("Beheading");
if (stack.getItem() == TinkerTools.cleaver)
beheading += 2;
if (beheading > 0 && TConstruct.random.nextInt(100) < beheading * 5)
{
ItemHelper.addDrops(event, new ItemStack(Items.skull, 1, 4));
}
}
}
}
}
if (event.entityLiving instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) event.entityLiving;
if (PHConstruct.dropPlayerHeads)
{
ItemStack dropStack = new ItemStack(Items.skull, 1, 3);
NBTTagCompound nametag = new NBTTagCompound();
nametag.setString("SkullOwner", player.getDisplayName());
dropStack.setTagCompound(nametag);
ItemHelper.addDrops(event, dropStack);
}
else if (event.source.damageType.equals("player"))
{
EntityPlayer source = (EntityPlayer) event.source.getEntity();
ItemStack stack = source.getCurrentEquippedItem();
if (stack != null && stack.hasTagCompound() && stack.getItem() instanceof ToolCore)
{
int beheading = stack.getTagCompound().getCompoundTag("InfiTool").getInteger("Beheading");
if (stack.getItem() == TinkerTools.cleaver)
beheading += 2;
if (beheading > 0 && TConstruct.random.nextInt(100) < beheading * 50)
{
ItemStack dropStack = new ItemStack(Items.skull, 1, 3);
NBTTagCompound nametag = new NBTTagCompound();
nametag.setString("SkullOwner", player.getDisplayName());
dropStack.setTagCompound(nametag);
ItemHelper.addDrops(event, dropStack);
}
}
}
}
}
@SubscribeEvent
public void registerOre (OreRegisterEvent evt)
{
if (evt.Name.equals("crystalQuartz"))
{
TinkerTools.modAttack.addStackToMatchList(evt.Ore, 2);
}
else if (evt.Name.equals("crystalCertusQuartz"))
{
TinkerTools.modAttack.addStackToMatchList(evt.Ore, 24);
}
}
@SubscribeEvent
public void damageToolsOnDeath (PlayerDropsEvent event)
{
if(!PHConstruct.deathPenality)
return;
EnumDifficulty difficulty = event.entityPlayer.worldObj.difficultySetting;
// easy and peaceful don't punish
if(difficulty == EnumDifficulty.PEACEFUL || difficulty == EnumDifficulty.EASY)
return;
int punishment = 20; // normal has 5%
if(difficulty == EnumDifficulty.HARD)
punishment = 10; // hard has 10%
// check if we have to reduce it
// did the player live long enough to receive derp-protection?
// (yes, you receive protection every time you log in. we're that nice.)
int derp = 1;
if(event.entityPlayer.ticksExisted < 60*5*20 ) {
derp = TPlayerStats.get(event.entityPlayer).derpLevel;
if(derp <= 0) derp = 1;
punishment *= derp;
}
boolean damaged = false;
for(EntityItem drop : event.drops)
{
// we're only interested in tools
if(!(drop.getEntityItem().getItem() instanceof ToolCore) || !drop.getEntityItem().hasTagCompound())
continue;
// damage tools by 10% of their total durability!
NBTTagCompound tags = drop.getEntityItem().getTagCompound().getCompoundTag("InfiTool");
int dur = tags.getInteger("TotalDurability");
dur /= punishment;
AbilityHelper.damageTool(drop.getEntityItem(), dur, event.entityPlayer, true);
damaged = true;
}
if(damaged) {
derp++;
}
// increase derplevel by 1. Minimal derp level is 1.
TPlayerStats.get(event.entityPlayer).derpLevel = derp+1;
}
}