mirror of
https://github.com/GTNewHorizons/TinkersConstruct.git
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92 lines
2.4 KiB
Java
92 lines
2.4 KiB
Java
package tconstruct.items.blocks;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.StatCollector;
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import net.minecraft.world.World;
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import tconstruct.blocks.logic.TileEntityLandmine;
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import tconstruct.common.TRepo;
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/**
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*
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* @author fuj1n
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*
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*/
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public class ItemBlockLandmine extends ItemBlock
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{
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public ItemBlockLandmine(Block b)
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{
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super(b);
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this.setHasSubtypes(true);
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}
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@Override
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public void addInformation (ItemStack par1ItemStack, EntityPlayer par2EntityPlayer, List par3List, boolean par4)
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{
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String interaction = null;
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switch (par1ItemStack.getItemDamage())
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{
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case 0:
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interaction = StatCollector.translateToLocal("landmine1.tooltip");
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break;
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case 1:
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interaction = StatCollector.translateToLocal("landmine2.tooltip");
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break;
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case 2:
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interaction = StatCollector.translateToLocal("landmine3.tooltip");
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break;
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default:
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interaction = StatCollector.translateToLocal("landmine4.tooltip");
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break;
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}
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par3List.add(StatCollector.translateToLocal("landmine5.tooltip") + interaction);
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}
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@Override
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public int getMetadata (int par1)
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{
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return 0;
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}
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@Override
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public boolean placeBlockAt (ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float hitX, float hitY, float hitZ, int metadata)
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{
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if (!world.setBlock(x, y, z, TRepo.landmine, metadata, 3))
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{
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return false;
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}
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if (world.getBlock(x, y, z) == TRepo.landmine)
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{
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TRepo.landmine.onBlockPlacedBy(world, x, y, z, player, stack);
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TileEntityLandmine te = (TileEntityLandmine) world.getTileEntity(x, y, z);
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if (te == null)
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{
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te = (TileEntityLandmine) TRepo.landmine.createTileEntity(world, metadata);
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}
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te.triggerType = stack.getItemDamage();
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world.setTileEntity(x, y, z, te);
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TRepo.landmine.onPostBlockPlaced(world, x, y, z, metadata);
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}
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return true;
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}
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public static Random getRandom ()
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{
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return itemRand;
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}
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}
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