Files
TinkersConstruct/src/main/java/tconstruct/blocks/GlassPaneConnected.java
T

698 lines
22 KiB
Java

package tconstruct.blocks;
import tconstruct.util.config.PHConstruct;
import java.util.List;
import tconstruct.client.block.PaneConnectedRender;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Icon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
public class GlassPaneConnected extends GlassBlockConnected
{
private Icon theIcon;
public GlassPaneConnected(int par1, String location, boolean hasAlpha)
{
super(par1, location, hasAlpha);
}
@Override
public int getRenderType ()
{
return PaneConnectedRender.model;
// return 0;
}
@Override
public Icon getBlockTexture (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
if (par5 == 0 || par5 == 1)
{
return par1IBlockAccess.getBlockId(par2, par3 - 1, par4) == this.blockID && par5 == 0 ? icons[15]
: par1IBlockAccess.getBlockId(par2, par3 + 1, par4) == this.blockID && par5 == 1 ? icons[15] : getSideTextureIndex();
}
else
{
return super.getBlockTexture(par1IBlockAccess, par2, par3, par4, par5);
}
}
@Override
public Icon getConnectedBlockTexture (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5, Icon[] icons)
{
if (par5 == 0 || par5 == 1)
{
return getSideTextureIndex();
}
if (PHConstruct.connectedTexturesMode == 0)
{
return icons[0];
}
boolean isOpenUp = false, isOpenDown = false, isOpenLeft = false, isOpenRight = false;
switch (par5)
{
case 0:
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 - 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 - 1, par3, par4)))
{
isOpenDown = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 + 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 + 1, par3, par4)))
{
isOpenUp = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 - 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 - 1)))
{
isOpenLeft = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 + 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 + 1)))
{
isOpenRight = true;
}
if (isOpenUp && isOpenDown && isOpenLeft && isOpenRight)
{
return icons[15];
}
else if (isOpenUp && isOpenDown && isOpenLeft)
{
return icons[11];
}
else if (isOpenUp && isOpenDown && isOpenRight)
{
return icons[12];
}
else if (isOpenUp && isOpenLeft && isOpenRight)
{
return icons[13];
}
else if (isOpenDown && isOpenLeft && isOpenRight)
{
return icons[14];
}
else if (isOpenDown && isOpenUp)
{
return icons[5];
}
else if (isOpenLeft && isOpenRight)
{
return icons[6];
}
else if (isOpenDown && isOpenLeft)
{
return icons[8];
}
else if (isOpenDown && isOpenRight)
{
return icons[10];
}
else if (isOpenUp && isOpenLeft)
{
return icons[7];
}
else if (isOpenUp && isOpenRight)
{
return icons[9];
}
else if (isOpenDown)
{
return icons[3];
}
else if (isOpenUp)
{
return icons[4];
}
else if (isOpenLeft)
{
return icons[2];
}
else if (isOpenRight)
{
return icons[1];
}
break;
case 1:
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 - 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 - 1, par3, par4)))
{
isOpenDown = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 + 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 + 1, par3, par4)))
{
isOpenUp = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 - 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 - 1)))
{
isOpenLeft = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 + 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 + 1)))
{
isOpenRight = true;
}
if (isOpenUp && isOpenDown && isOpenLeft && isOpenRight)
{
return icons[15];
}
else if (isOpenUp && isOpenDown && isOpenLeft)
{
return icons[11];
}
else if (isOpenUp && isOpenDown && isOpenRight)
{
return icons[12];
}
else if (isOpenUp && isOpenLeft && isOpenRight)
{
return icons[13];
}
else if (isOpenDown && isOpenLeft && isOpenRight)
{
return icons[14];
}
else if (isOpenDown && isOpenUp)
{
return icons[5];
}
else if (isOpenLeft && isOpenRight)
{
return icons[6];
}
else if (isOpenDown && isOpenLeft)
{
return icons[8];
}
else if (isOpenDown && isOpenRight)
{
return icons[10];
}
else if (isOpenUp && isOpenLeft)
{
return icons[7];
}
else if (isOpenUp && isOpenRight)
{
return icons[9];
}
else if (isOpenDown)
{
return icons[3];
}
else if (isOpenUp)
{
return icons[4];
}
else if (isOpenLeft)
{
return icons[2];
}
else if (isOpenRight)
{
return icons[1];
}
break;
case 2:
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 - 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 - 1, par4)))
{
isOpenDown = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 + 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 + 1, par4)))
{
isOpenUp = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 - 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 - 1, par3, par4)))
{
isOpenLeft = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 + 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 + 1, par3, par4)))
{
isOpenRight = true;
}
if (isOpenUp && isOpenDown && isOpenLeft && isOpenRight)
{
return icons[15];
}
else if (isOpenUp && isOpenDown && isOpenLeft)
{
return icons[13];
}
else if (isOpenUp && isOpenDown && isOpenRight)
{
return icons[14];
}
else if (isOpenUp && isOpenLeft && isOpenRight)
{
return icons[11];
}
else if (isOpenDown && isOpenLeft && isOpenRight)
{
return icons[12];
}
else if (isOpenDown && isOpenUp)
{
return icons[6];
}
else if (isOpenLeft && isOpenRight)
{
return icons[5];
}
else if (isOpenDown && isOpenLeft)
{
return icons[9];
}
else if (isOpenDown && isOpenRight)
{
return icons[10];
}
else if (isOpenUp && isOpenLeft)
{
return icons[7];
}
else if (isOpenUp && isOpenRight)
{
return icons[8];
}
else if (isOpenDown)
{
return icons[1];
}
else if (isOpenUp)
{
return icons[2];
}
else if (isOpenLeft)
{
return icons[4];
}
else if (isOpenRight)
{
return icons[3];
}
break;
case 3:
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 - 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 - 1, par4)))
{
isOpenDown = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 + 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 + 1, par4)))
{
isOpenUp = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 - 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 - 1, par3, par4)))
{
isOpenLeft = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2 + 1, par3, par4), par1IBlockAccess.getBlockMetadata(par2 + 1, par3, par4)))
{
isOpenRight = true;
}
if (isOpenUp && isOpenDown && isOpenLeft && isOpenRight)
{
return icons[15];
}
else if (isOpenUp && isOpenDown && isOpenLeft)
{
return icons[14];
}
else if (isOpenUp && isOpenDown && isOpenRight)
{
return icons[13];
}
else if (isOpenUp && isOpenLeft && isOpenRight)
{
return icons[11];
}
else if (isOpenDown && isOpenLeft && isOpenRight)
{
return icons[12];
}
else if (isOpenDown && isOpenUp)
{
return icons[6];
}
else if (isOpenLeft && isOpenRight)
{
return icons[5];
}
else if (isOpenDown && isOpenLeft)
{
return icons[10];
}
else if (isOpenDown && isOpenRight)
{
return icons[9];
}
else if (isOpenUp && isOpenLeft)
{
return icons[8];
}
else if (isOpenUp && isOpenRight)
{
return icons[7];
}
else if (isOpenDown)
{
return icons[1];
}
else if (isOpenUp)
{
return icons[2];
}
else if (isOpenLeft)
{
return icons[3];
}
else if (isOpenRight)
{
return icons[4];
}
break;
case 4:
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 - 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 - 1, par4)))
{
isOpenDown = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 + 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 + 1, par4)))
{
isOpenUp = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 - 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 - 1)))
{
isOpenLeft = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 + 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 + 1)))
{
isOpenRight = true;
}
if (isOpenUp && isOpenDown && isOpenLeft && isOpenRight)
{
return icons[15];
}
else if (isOpenUp && isOpenDown && isOpenLeft)
{
return icons[14];
}
else if (isOpenUp && isOpenDown && isOpenRight)
{
return icons[13];
}
else if (isOpenUp && isOpenLeft && isOpenRight)
{
return icons[11];
}
else if (isOpenDown && isOpenLeft && isOpenRight)
{
return icons[12];
}
else if (isOpenDown && isOpenUp)
{
return icons[6];
}
else if (isOpenLeft && isOpenRight)
{
return icons[5];
}
else if (isOpenDown && isOpenLeft)
{
return icons[10];
}
else if (isOpenDown && isOpenRight)
{
return icons[9];
}
else if (isOpenUp && isOpenLeft)
{
return icons[8];
}
else if (isOpenUp && isOpenRight)
{
return icons[7];
}
else if (isOpenDown)
{
return icons[1];
}
else if (isOpenUp)
{
return icons[2];
}
else if (isOpenLeft)
{
return icons[3];
}
else if (isOpenRight)
{
return icons[4];
}
break;
case 5:
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 - 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 - 1, par4)))
{
isOpenDown = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3 + 1, par4), par1IBlockAccess.getBlockMetadata(par2, par3 + 1, par4)))
{
isOpenUp = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 - 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 - 1)))
{
isOpenLeft = true;
}
if (shouldConnectToBlock(par1IBlockAccess, par2, par3, par4, par1IBlockAccess.getBlockId(par2, par3, par4 + 1), par1IBlockAccess.getBlockMetadata(par2, par3, par4 + 1)))
{
isOpenRight = true;
}
if (isOpenUp && isOpenDown && isOpenLeft && isOpenRight)
{
return icons[15];
}
else if (isOpenUp && isOpenDown && isOpenLeft)
{
return icons[13];
}
else if (isOpenUp && isOpenDown && isOpenRight)
{
return icons[14];
}
else if (isOpenUp && isOpenLeft && isOpenRight)
{
return icons[11];
}
else if (isOpenDown && isOpenLeft && isOpenRight)
{
return icons[12];
}
else if (isOpenDown && isOpenUp)
{
return icons[6];
}
else if (isOpenLeft && isOpenRight)
{
return icons[5];
}
else if (isOpenDown && isOpenLeft)
{
return icons[9];
}
else if (isOpenDown && isOpenRight)
{
return icons[10];
}
else if (isOpenUp && isOpenLeft)
{
return icons[7];
}
else if (isOpenUp && isOpenRight)
{
return icons[8];
}
else if (isOpenDown)
{
return icons[1];
}
else if (isOpenUp)
{
return icons[2];
}
else if (isOpenLeft)
{
return icons[4];
}
else if (isOpenRight)
{
return icons[3];
}
break;
}
return icons[0];
}
@Override
public void addCollisionBoxesToList (World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
{
boolean flag = this.canPaneConnectTo(par1World, par2, par3, par4, ForgeDirection.NORTH);
boolean flag1 = this.canPaneConnectTo(par1World, par2, par3, par4, ForgeDirection.SOUTH);
boolean flag2 = this.canPaneConnectTo(par1World, par2, par3, par4, ForgeDirection.WEST);
boolean flag3 = this.canPaneConnectTo(par1World, par2, par3, par4, ForgeDirection.EAST);
if ((!flag2 || !flag3) && (flag2 || flag3 || flag || flag1))
{
if (flag2 && !flag3)
{
this.setBlockBounds(0.0F, 0.0F, 0.4375F, 0.5F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
else if (!flag2 && flag3)
{
this.setBlockBounds(0.5F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
}
else
{
this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
if ((!flag || !flag1) && (flag2 || flag3 || flag || flag1))
{
if (flag && !flag1)
{
this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 0.5F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
else if (!flag && flag1)
{
this.setBlockBounds(0.4375F, 0.0F, 0.5F, 0.5625F, 1.0F, 1.0F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
}
else
{
this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F);
super.addCollisionBoxesToList(par1World, par2, par3, par4, par5AxisAlignedBB, par6List, par7Entity);
}
}
@Override
public void setBlockBoundsForItemRender ()
{
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
@Override
public void setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
float f = 0.4375F;
float f1 = 0.5625F;
float f2 = 0.4375F;
float f3 = 0.5625F;
boolean flag = this.canPaneConnectTo(par1IBlockAccess, par2, par3, par4, ForgeDirection.NORTH);
boolean flag1 = this.canPaneConnectTo(par1IBlockAccess, par2, par3, par4, ForgeDirection.SOUTH);
boolean flag2 = this.canPaneConnectTo(par1IBlockAccess, par2, par3, par4, ForgeDirection.WEST);
boolean flag3 = this.canPaneConnectTo(par1IBlockAccess, par2, par3, par4, ForgeDirection.EAST);
if ((!flag2 || !flag3) && (flag2 || flag3 || flag || flag1))
{
if (flag2 && !flag3)
{
f = 0.0F;
}
else if (!flag2 && flag3)
{
f1 = 1.0F;
}
}
else
{
f = 0.0F;
f1 = 1.0F;
}
if ((!flag || !flag1) && (flag2 || flag3 || flag || flag1))
{
if (flag && !flag1)
{
f2 = 0.0F;
}
else if (!flag && flag1)
{
f3 = 1.0F;
}
}
else
{
f2 = 0.0F;
f3 = 1.0F;
}
this.setBlockBounds(f, 0.0F, f2, f1, 1.0F, f3);
}
public Icon getSideTextureIndex ()
{
return this.theIcon;
}
public final boolean canThisPaneConnectToThisBlockID (int par1)
{
return Block.opaqueCubeLookup[par1] || par1 == this.blockID || par1 == Block.glass.blockID;
}
public void registerIcons (IconRegister par1IconRegister)
{
super.registerIcons(par1IconRegister);
this.theIcon = par1IconRegister.registerIcon("tinker:glass/" + folder + "/glass_side");
}
public boolean canPaneConnectTo (IBlockAccess access, int x, int y, int z, ForgeDirection dir)
{
return canThisPaneConnectToThisBlockID(access.getBlockId(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ))
|| access.isBlockSolidOnSide(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite(), false);
}
@Override
public boolean shouldSideBeRendered (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
{
// if(par5 == 0 || par5 == 1){
// return par1IBlockAccess.getBlockId(par2, par3, par4) != this.blockID;
// }else{
// return true;
// }
return true;
}
}