mirror of
https://github.com/GTNewHorizons/TinkersConstruct.git
synced 2026-11-13 00:47:32 +00:00
639 lines
25 KiB
Java
639 lines
25 KiB
Java
package tconstruct.entity.projectile;
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import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.crash.CrashReport;
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import net.minecraft.crash.CrashReportCategory;
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import net.minecraft.enchantment.EnchantmentThorns;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.packet.Packet70GameEvent;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.ReportedException;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import com.google.common.io.ByteArrayDataInput;
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import com.google.common.io.ByteArrayDataOutput;
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import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
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public class ArrowEntity extends EntityArrow implements IEntityAdditionalSpawnData
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{
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public ItemStack returnStack;
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public float mass;
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public int baseDamage;
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private float knockbackStrengthMod;
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public ArrowEntity(World par1World)
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{
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super(par1World);
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}
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public ArrowEntity(World world, EntityLivingBase living, float baseSpeed, ItemStack stack)
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{
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super(world, living, baseSpeed);
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this.returnStack = stack;
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NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
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this.mass = toolTag.getFloat("Mass");
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this.baseDamage = toolTag.getInteger("Attack");
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}
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@Override
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public void onCollideWithPlayer (EntityPlayer par1EntityPlayer)
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{
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if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
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{
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boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && par1EntityPlayer.capabilities.isCreativeMode;
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if (this.canBePickedUp == 1 && !par1EntityPlayer.inventory.addItemStackToInventory(returnStack))
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{
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flag = false;
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}
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if (flag)
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{
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this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
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par1EntityPlayer.onItemPickup(this, 1);
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this.setDead();
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}
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}
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}
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@Override
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public void onUpdate ()
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{
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this.onEntityUpdate();
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
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{
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float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(this.motionY, (double) f) * 180.0D / Math.PI);
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}
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int i = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
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if (i > 0)
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{
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Block.blocksList[i].setBlockBoundsBasedOnState(this.worldObj, this.xTile, this.yTile, this.zTile);
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AxisAlignedBB axisalignedbb = Block.blocksList[i].getCollisionBoundingBoxFromPool(this.worldObj, this.xTile, this.yTile, this.zTile);
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if (axisalignedbb != null && axisalignedbb.isVecInside(this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ)))
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{
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this.inGround = true;
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}
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}
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if (this.arrowShake > 0)
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{
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--this.arrowShake;
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}
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if (this.inGround)
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{
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int j = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
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int k = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
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if (j == this.inTile && k == this.inData)
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{
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++this.ticksInGround;
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if (this.ticksInGround == 120000)
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{
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this.setDead();
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}
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}
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else
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{
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this.inGround = false;
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this.motionX *= (double) (this.rand.nextFloat() * 0.2F);
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this.motionY *= (double) (this.rand.nextFloat() * 0.2F);
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this.motionZ *= (double) (this.rand.nextFloat() * 0.2F);
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this.ticksInGround = 0;
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this.ticksInAir = 0;
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}
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}
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else
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{
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++this.ticksInAir;
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Vec3 vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
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Vec3 vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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MovingObjectPosition movingobjectposition = this.worldObj.rayTraceBlocks_do_do(vec3, vec31, false, true);
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vec3 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX, this.posY, this.posZ);
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vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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if (movingobjectposition != null)
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{
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vec31 = this.worldObj.getWorldVec3Pool().getVecFromPool(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
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}
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Entity entity = null;
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
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double d0 = 0.0D;
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int l;
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float ySpeed;
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for (l = 0; l < list.size(); ++l)
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{
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Entity entity1 = (Entity) list.get(l);
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if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
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{
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ySpeed = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double) ySpeed, (double) ySpeed, (double) ySpeed);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
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if (movingobjectposition1 != null)
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{
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double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
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if (d1 < d0 || d0 == 0.0D)
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{
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entity = entity1;
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d0 = d1;
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}
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}
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}
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}
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if (entity != null)
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{
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movingobjectposition = new MovingObjectPosition(entity);
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}
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if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
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{
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EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
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if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer) this.shootingEntity).func_96122_a(entityplayer))
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{
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movingobjectposition = null;
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}
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}
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float speed;
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float f3;
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if (movingobjectposition != null)
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{
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if (movingobjectposition.entityHit != null)
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{
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speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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double damageSpeed = (double) speed * this.damage;
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damageSpeed *= baseDamage;
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damageSpeed /= 5D;
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int damageInflicted = MathHelper.ceiling_double_int(damageSpeed);
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if (this.getIsCritical())
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{
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damageInflicted += this.rand.nextInt(damageInflicted / 2 + 2);
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}
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if (!worldObj.isRemote)
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{
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System.out.println("Speed: " + damageSpeed);
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System.out.println("Damage: " + damageInflicted);
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}
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DamageSource damagesource = null;
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if (this.shootingEntity == null)
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{
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damagesource = DamageSource.causeArrowDamage(this, this);
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}
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else
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{
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damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
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}
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if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman))
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{
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movingobjectposition.entityHit.setFire(5);
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}
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if (movingobjectposition.entityHit.attackEntityFrom(damagesource, damageInflicted))
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{
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if (movingobjectposition.entityHit instanceof EntityLivingBase)
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{
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EntityLivingBase entityliving = (EntityLivingBase) movingobjectposition.entityHit;
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if (!this.worldObj.isRemote)
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{
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entityliving.setArrowCountInEntity(entityliving.getArrowCountInEntity() + 1);
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}
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if (this.knockbackStrength > 0 || this.knockbackStrengthMod > 0)
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{
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f3 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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if (f3 > 0.0F)
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{
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float knockback = knockbackStrength + knockbackStrengthMod;
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movingobjectposition.entityHit.addVelocity(this.motionX * (double) this.knockbackStrength * 0.6000000238418579D / (double) f3, 0.1D, this.motionZ
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* (double) knockback * 0.6000000238418579D / (double) f3);
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}
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}
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if (this.shootingEntity != null)
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{
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EnchantmentThorns.func_92096_a(this.shootingEntity, entityliving, this.rand);
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}
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if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer
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&& this.shootingEntity instanceof EntityPlayerMP)
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{
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((EntityPlayerMP) this.shootingEntity).playerNetServerHandler.sendPacketToPlayer(new Packet70GameEvent(6, 0));
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}
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}
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this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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if (!(movingobjectposition.entityHit instanceof EntityEnderman))
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{
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this.motionX = 0;
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this.motionZ = 0;
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if (movingobjectposition.entityHit instanceof EntityPlayer)
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{
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EntityPlayer player = (EntityPlayer) movingobjectposition.entityHit;
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if (player.inventory.addItemStackToInventory(returnStack))
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this.setDead();
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}
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else if (movingobjectposition.entityHit instanceof EntityLivingBase)
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{
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EntityLivingBase living = (EntityLivingBase) movingobjectposition.entityHit;
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if (addItemStackToInventory(returnStack, living))
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this.setDead();
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}
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}
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}
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else
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{
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this.motionX *= -0.10000000149011612D;
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this.motionY *= -0.10000000149011612D;
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this.motionZ *= -0.10000000149011612D;
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this.rotationYaw += 180.0F;
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this.prevRotationYaw += 180.0F;
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this.ticksInAir = 0;
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}
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}
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else
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{
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this.xTile = movingobjectposition.blockX;
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this.yTile = movingobjectposition.blockY;
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this.zTile = movingobjectposition.blockZ;
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this.inTile = this.worldObj.getBlockId(this.xTile, this.yTile, this.zTile);
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this.inData = this.worldObj.getBlockMetadata(this.xTile, this.yTile, this.zTile);
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this.motionX = (double) ((float) (movingobjectposition.hitVec.xCoord - this.posX));
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this.motionY = (double) ((float) (movingobjectposition.hitVec.yCoord - this.posY));
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this.motionZ = (double) ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
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speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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this.posX -= this.motionX / (double) speed * 0.05000000074505806D;
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this.posY -= this.motionY / (double) speed * 0.05000000074505806D;
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this.posZ -= this.motionZ / (double) speed * 0.05000000074505806D;
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this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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this.inGround = true;
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this.arrowShake = 7;
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this.setIsCritical(false);
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if (this.inTile != 0)
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{
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Block.blocksList[this.inTile].onEntityCollidedWithBlock(this.worldObj, this.xTile, this.yTile, this.zTile, this);
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}
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}
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}
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if (this.getIsCritical())
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{
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for (l = 0; l < 4; ++l)
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{
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this.worldObj.spawnParticle("crit", this.posX + this.motionX * (double) l / 4.0D, this.posY + this.motionY * (double) l / 4.0D, this.posZ + this.motionZ * (double) l / 4.0D,
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-this.motionX, -this.motionY + 0.2D, -this.motionZ);
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}
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}
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this.posX += this.motionX;
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this.posY += this.motionY;
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this.posZ += this.motionZ;
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speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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for (this.rotationPitch = (float) (Math.atan2(this.motionY, (double) speed) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
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{
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;
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}
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while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
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{
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this.prevRotationPitch += 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw < -180.0F)
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{
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this.prevRotationYaw -= 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
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{
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this.prevRotationYaw += 360.0F;
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}
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this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
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this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
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float dropSpeed = 0.99F;
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float speedMod = 1.05f + (mass / 1.26F) / 6F;
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ySpeed = 0.05F * speedMod;
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if (this.isInWater())
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{
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for (int j1 = 0; j1 < 4; ++j1)
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{
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f3 = 0.25F;
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this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double) f3, this.posY - this.motionY * (double) f3, this.posZ - this.motionZ * (double) f3, this.motionX,
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this.motionY, this.motionZ);
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}
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dropSpeed = 0.8F;
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}
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this.motionX *= (double) dropSpeed;
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this.motionY *= (double) dropSpeed;
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this.motionZ *= (double) dropSpeed;
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this.motionY -= (double) ySpeed;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.doBlockCollisions();
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}
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}
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public boolean addItemStackToInventory (ItemStack par1ItemStack, EntityLivingBase living)
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{
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if (par1ItemStack == null)
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{
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return false;
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}
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else
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{
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try
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{
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int stackSize;
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/*if (par1ItemStack.isItemDamaged())
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{
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slotID = this.getFirstEmptyStack(living);
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if (slotID >= 0)
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{
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living.setCurrentItemOrArmor(slotID, par1ItemStack);
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living.func_96120_a(slotID, 2.0f);
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par1ItemStack.stackSize = 0;
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return true;
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}
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else
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{
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return false;
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}
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}
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else*/
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{
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do
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{
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stackSize = par1ItemStack.stackSize;
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par1ItemStack.stackSize = this.storePartialItemStack(par1ItemStack, living);
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} while (par1ItemStack.stackSize > 0 && par1ItemStack.stackSize < stackSize);
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return par1ItemStack.stackSize < stackSize;
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}
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}
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catch (Throwable throwable)
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{
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CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Adding item to inventory");
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CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being added");
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crashreportcategory.addCrashSection("Item ID", Integer.valueOf(par1ItemStack.itemID));
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crashreportcategory.addCrashSection("Item data", Integer.valueOf(par1ItemStack.getItemDamage()));
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//crashreportcategory.addCrashSectionCallable("Item name", new CallableItemName(this, par1ItemStack));
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throw new ReportedException(crashreport);
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}
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}
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}
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public int getFirstEmptyStack (EntityLivingBase living)
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{
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for (int i = 0; i < 5; ++i)
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{
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if (living.getCurrentItemOrArmor(i) == null)
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{
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return i;
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}
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}
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return -1;
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}
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private int storePartialItemStack (ItemStack par1ItemStack, EntityLivingBase living)
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{
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int i = par1ItemStack.itemID;
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int j = par1ItemStack.stackSize;
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int slotID;
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if (par1ItemStack.getMaxStackSize() == 1)
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{
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slotID = this.getFirstEmptyStack(living);
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if (slotID < 0)
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{
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return j;
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}
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else
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{
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/*if (this.mainInventory[k] == null)
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{
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this.mainInventory[k] = par1ItemStack;
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}*/
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if (living.getCurrentItemOrArmor(slotID) == null)
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{
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living.setCurrentItemOrArmor(slotID, par1ItemStack);
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if (living instanceof EntityLiving)
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((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
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}
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return 0;
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}
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}
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else
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{
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slotID = this.storeItemStack(par1ItemStack, living);
|
|
|
|
if (slotID < 0)
|
|
{
|
|
slotID = this.getFirstEmptyStack(living);
|
|
}
|
|
|
|
if (slotID < 0)
|
|
{
|
|
return j;
|
|
}
|
|
else
|
|
{
|
|
ItemStack stack = living.getCurrentItemOrArmor(slotID);
|
|
if (stack == null)
|
|
{
|
|
living.setCurrentItemOrArmor(slotID, par1ItemStack);
|
|
if (living instanceof EntityLiving)
|
|
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
|
|
return par1ItemStack.stackSize;
|
|
}
|
|
else
|
|
{
|
|
|
|
int l = j;
|
|
|
|
if (j > stack.getMaxStackSize() - stack.stackSize)
|
|
{
|
|
l = stack.getMaxStackSize() - stack.stackSize;
|
|
}
|
|
|
|
if (l > 64 - stack.stackSize)
|
|
{
|
|
l = 64 - stack.stackSize;
|
|
}
|
|
|
|
if (l == 0)
|
|
{
|
|
return j;
|
|
}
|
|
else
|
|
{
|
|
j -= l;
|
|
stack.stackSize++;
|
|
living.setCurrentItemOrArmor(slotID, stack);
|
|
if (living instanceof EntityLiving)
|
|
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
|
|
return j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private int storeItemStack (ItemStack par1ItemStack, EntityLivingBase living)
|
|
{
|
|
for (int slotID = 0; slotID < 5; ++slotID)
|
|
{
|
|
ItemStack stack = living.getCurrentItemOrArmor(slotID);
|
|
if (stack != null && stack.itemID == par1ItemStack.itemID && stack.isStackable() && stack.stackSize < stack.getMaxStackSize() && stack.stackSize < 64
|
|
&& (!stack.getHasSubtypes() || stack.getItemDamage() == par1ItemStack.getItemDamage()) && ItemStack.areItemStackTagsEqual(stack, par1ItemStack))
|
|
{
|
|
return slotID;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
public void setKnockbackModStrength (float par1)
|
|
{
|
|
this.knockbackStrengthMod = par1;
|
|
}
|
|
|
|
public void writeEntityToNBT (NBTTagCompound tags)
|
|
{
|
|
super.writeEntityToNBT(tags);
|
|
tags.setCompoundTag("Throwable", this.returnStack.writeToNBT(new NBTTagCompound()));
|
|
}
|
|
|
|
public void readEntityFromNBT (NBTTagCompound tags)
|
|
{
|
|
super.readEntityFromNBT(tags);
|
|
this.returnStack = ItemStack.loadItemStackFromNBT(tags.getCompoundTag("Throwable"));
|
|
}
|
|
|
|
@Override
|
|
public void writeSpawnData (ByteArrayDataOutput data)
|
|
{
|
|
if (!returnStack.hasTagCompound())
|
|
this.kill();
|
|
NBTTagCompound tags = returnStack.getTagCompound().getCompoundTag("InfiTool");
|
|
data.writeShort(returnStack.itemID);
|
|
data.writeFloat(rotationYaw);
|
|
data.writeFloat(mass);
|
|
data.writeInt(tags.getInteger("RenderHandle"));
|
|
data.writeInt(tags.getInteger("RenderHead"));
|
|
data.writeInt(tags.getInteger("RenderAccessory"));
|
|
|
|
int effects = 0;
|
|
if (tags.hasKey("Effect1"))
|
|
effects++;
|
|
if (tags.hasKey("Effect2"))
|
|
effects++;
|
|
if (tags.hasKey("Effect3"))
|
|
effects++;
|
|
if (tags.hasKey("Effect4"))
|
|
effects++;
|
|
if (tags.hasKey("Effect5"))
|
|
effects++;
|
|
if (tags.hasKey("Effect6"))
|
|
effects++;
|
|
data.writeInt(effects);
|
|
|
|
switch (effects)
|
|
{
|
|
case 6:
|
|
data.writeInt(tags.getInteger("Effect6"));
|
|
case 5:
|
|
data.writeInt(tags.getInteger("Effect5"));
|
|
case 4:
|
|
data.writeInt(tags.getInteger("Effect4"));
|
|
case 3:
|
|
data.writeInt(tags.getInteger("Effect3"));
|
|
case 2:
|
|
data.writeInt(tags.getInteger("Effect2"));
|
|
case 1:
|
|
data.writeInt(tags.getInteger("Effect1"));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void readSpawnData (ByteArrayDataInput data)
|
|
{
|
|
returnStack = new ItemStack(data.readShort(), 1, 0);
|
|
rotationYaw = data.readFloat();
|
|
mass = data.readFloat();
|
|
NBTTagCompound compound = new NBTTagCompound();
|
|
NBTTagCompound toolTag = new NBTTagCompound();
|
|
toolTag.setInteger("RenderHandle", data.readInt());
|
|
toolTag.setInteger("RenderHead", data.readInt());
|
|
toolTag.setInteger("RenderAccessory", data.readInt());
|
|
switch (data.readInt())
|
|
{
|
|
case 6:
|
|
toolTag.setInteger("Effect6", data.readInt());
|
|
case 5:
|
|
toolTag.setInteger("Effect5", data.readInt());
|
|
case 4:
|
|
toolTag.setInteger("Effect4", data.readInt());
|
|
case 3:
|
|
toolTag.setInteger("Effect3", data.readInt());
|
|
case 2:
|
|
toolTag.setInteger("Effect2", data.readInt());
|
|
case 1:
|
|
toolTag.setInteger("Effect1", data.readInt());
|
|
}
|
|
compound.setCompoundTag("InfiTool", toolTag);
|
|
returnStack.setTagCompound(compound);
|
|
}
|
|
|
|
public ItemStack getEntityItem ()
|
|
{
|
|
return returnStack;
|
|
}
|
|
}
|