mirror of
https://github.com/GTNewHorizons/TinkersConstruct.git
synced 2026-11-13 17:04:24 +00:00
572 lines
25 KiB
Java
572 lines
25 KiB
Java
package tconstruct.tools.entity;
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import cpw.mods.fml.common.network.ByteBufUtils;
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import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
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import io.netty.buffer.ByteBuf;
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import java.util.*;
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import net.minecraft.block.Block;
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import net.minecraft.crash.*;
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import net.minecraft.entity.*;
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import net.minecraft.entity.monster.EntityEnderman;
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import net.minecraft.entity.player.*;
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import net.minecraft.entity.projectile.EntityArrow;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.*;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.network.play.server.S2BPacketChangeGameState;
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import net.minecraft.util.*;
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import net.minecraft.world.World;
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@Deprecated
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public class ArrowEntity extends EntityArrow implements IEntityAdditionalSpawnData {
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public ItemStack returnStack;
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public float mass;
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public int baseDamage;
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private float knockbackStrengthMod;
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Random random = new Random();
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public ArrowEntity(World par1World) {
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super(par1World);
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}
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public ArrowEntity(World world, EntityLivingBase living, float baseSpeed, ItemStack stack) {
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super(world, living, baseSpeed);
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this.returnStack = stack;
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NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
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this.mass = toolTag.getFloat("Mass");
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this.baseDamage = toolTag.getInteger("Attack");
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}
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public ArrowEntity(World world, double x, double y, double z, ItemStack stack) {
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super(world, x, y, z);
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this.returnStack = stack;
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NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
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this.mass = toolTag.getFloat("Mass");
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this.baseDamage = toolTag.getInteger("Attack");
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}
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@Override
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public void onCollideWithPlayer(EntityPlayer par1EntityPlayer) {
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if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0) {
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boolean flag =
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this.canBePickedUp == 1 || this.canBePickedUp == 2 && par1EntityPlayer.capabilities.isCreativeMode;
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if (this.canBePickedUp == 1 && !par1EntityPlayer.inventory.addItemStackToInventory(returnStack)) {
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flag = false;
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}
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if (flag) {
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this.playSound(
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"random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
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par1EntityPlayer.onItemPickup(this, 1);
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if (returnStack.stackSize <= 0 || this.canBePickedUp == 2) this.setDead();
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}
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}
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}
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@Override
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public void onUpdate() {
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this.onEntityUpdate();
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if (returnStack == null || returnStack.stackSize < 1) {
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this.setDead();
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}
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if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) {
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float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.prevRotationYaw =
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this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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this.prevRotationPitch =
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this.rotationPitch = (float) (Math.atan2(this.motionY, f) * 180.0D / Math.PI);
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}
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Block i = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
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i.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
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AxisAlignedBB axisalignedbb = i.getCollisionBoundingBoxFromPool(
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this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
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if (axisalignedbb != null
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&& axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ))) {
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this.inGround = true;
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}
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if (this.arrowShake > 0) {
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--this.arrowShake;
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}
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if (this.inGround) {
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if (!worldObj.isRemote) {
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Block j = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
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int k = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
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if (j == this.field_145790_g && k == this.inData) {
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++this.ticksInGround;
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if (this.ticksInGround == 120000) {
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this.setDead();
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}
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} else {
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this.inGround = false;
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this.motionX *= this.rand.nextFloat() * 0.2F;
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this.motionY *= this.rand.nextFloat() * 0.2F;
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this.motionZ *= this.rand.nextFloat() * 0.2F;
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this.ticksInGround = 0;
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this.ticksInAir = 0;
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}
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}
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} else {
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++this.ticksInAir;
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Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
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Vec3 vec31 = Vec3.createVectorHelper(
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this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec3, vec31, false, true, false);
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vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
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vec31 = Vec3.createVectorHelper(
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this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
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if (movingobjectposition != null) {
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vec31 = Vec3.createVectorHelper(
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movingobjectposition.hitVec.xCoord,
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movingobjectposition.hitVec.yCoord,
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movingobjectposition.hitVec.zCoord);
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}
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Entity entity = null;
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(
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this,
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this.boundingBox
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.addCoord(this.motionX, this.motionY, this.motionZ)
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.expand(1.0D, 1.0D, 1.0D));
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double d0 = 0.0D;
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int l;
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float ySpeed;
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for (l = 0; l < list.size(); ++l) {
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Entity entity1 = (Entity) list.get(l);
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if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) {
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ySpeed = 0.3F;
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AxisAlignedBB axisalignedbb1 =
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entity1.boundingBox.expand(ySpeed, ySpeed, ySpeed);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
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if (movingobjectposition1 != null) {
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double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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d0 = d1;
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}
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}
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}
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}
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if (entity != null) {
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movingobjectposition = new MovingObjectPosition(entity);
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}
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if (movingobjectposition != null
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&& movingobjectposition.entityHit instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
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if (entityplayer.capabilities.disableDamage
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|| this.shootingEntity instanceof EntityPlayer
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&& !((EntityPlayer) this.shootingEntity).canAttackPlayer(entityplayer)) {
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movingobjectposition = null;
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}
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}
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float speed;
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float f3;
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if (movingobjectposition != null) {
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if (movingobjectposition.entityHit != null) {
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speed = MathHelper.sqrt_double(
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this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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double damageSpeed = (double) speed * this.getDamage();
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damageSpeed *= baseDamage;
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damageSpeed /= 5D;
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int damageInflicted = MathHelper.ceiling_double_int(damageSpeed);
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if (this.getIsCritical()) {
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damageInflicted += this.rand.nextInt(damageInflicted / 2 + 2);
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}
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DamageSource damagesource = null;
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if (this.shootingEntity == null) {
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damagesource = DamageSource.causeArrowDamage(this, this);
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} else {
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damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
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}
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if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) {
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movingobjectposition.entityHit.setFire(5);
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}
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if (returnStack.hasTagCompound()) {
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int fireAspect = 0;
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NBTTagCompound toolTags = returnStack.getTagCompound().getCompoundTag("InfiTool");
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if (toolTags.hasKey("Fiery") || toolTags.hasKey("Lava")) {
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fireAspect *= 4;
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if (toolTags.hasKey("Fiery")) {
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fireAspect += toolTags.getInteger("Fiery") / 5 + 1;
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}
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if (toolTags.getBoolean("Lava")) {
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fireAspect += 3;
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}
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entity.setFire(fireAspect);
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}
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int drain = toolTags.getInteger("Necrotic") * 2;
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if (drain > 0 && shootingEntity != null && shootingEntity instanceof EntityLiving)
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((EntityLiving) shootingEntity).heal(random.nextInt(drain + 1));
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}
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if (movingobjectposition.entityHit.attackEntityFrom(damagesource, damageInflicted)) {
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if (movingobjectposition.entityHit instanceof EntityLivingBase) {
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EntityLivingBase entityliving = (EntityLivingBase) movingobjectposition.entityHit;
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if (!this.worldObj.isRemote) {
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entityliving.setArrowCountInEntity(entityliving.getArrowCountInEntity() + 1);
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}
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if (this.knockbackStrength > 0 || this.knockbackStrengthMod > 0) {
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f3 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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if (f3 > 0.0F) {
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float knockback = knockbackStrength + knockbackStrengthMod;
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movingobjectposition.entityHit.addVelocity(
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this.motionX
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* (double) this.knockbackStrength
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* 0.6000000238418579D
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/ (double) f3,
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0.1D,
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this.motionZ * (double) knockback * 0.6000000238418579D / (double) f3);
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}
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}
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if (this.shootingEntity != null) {
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damagesource = DamageSource.causeArrowDamage(this, this);
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} else {
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damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
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}
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if (this.shootingEntity != null
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&& movingobjectposition.entityHit != this.shootingEntity
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&& movingobjectposition.entityHit instanceof EntityPlayer
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&& this.shootingEntity instanceof EntityPlayerMP) {
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((EntityPlayerMP) this.shootingEntity)
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.playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0));
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// TConstruct.packetPipeline.sendTo(new
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// S2BPacketChangeGameState(6, 0),
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// (EntityPlayerMP) this.shootingEntity);
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}
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}
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this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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if (!(movingobjectposition.entityHit instanceof EntityEnderman)) {
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this.motionX = 0;
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this.motionZ = 0;
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if (movingobjectposition.entityHit instanceof EntityPlayer) {
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EntityPlayer player = (EntityPlayer) movingobjectposition.entityHit;
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if (canBePickedUp == 2 || player.inventory.addItemStackToInventory(returnStack))
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this.setDead();
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} else if (movingobjectposition.entityHit instanceof EntityLivingBase) {
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EntityLivingBase living = (EntityLivingBase) movingobjectposition.entityHit;
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if (canBePickedUp == 2 || addItemStackToInventory(returnStack, living)) this.setDead();
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}
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}
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} else {
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this.motionX *= -0.10000000149011612D;
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this.motionY *= -0.10000000149011612D;
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this.motionZ *= -0.10000000149011612D;
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this.rotationYaw += 180.0F;
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this.prevRotationYaw += 180.0F;
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this.ticksInAir = 0;
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}
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} else {
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this.field_145791_d = movingobjectposition.blockX;
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this.field_145792_e = movingobjectposition.blockY;
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this.field_145789_f = movingobjectposition.blockZ;
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this.field_145790_g =
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this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
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this.inData = this.worldObj.getBlockMetadata(
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this.field_145791_d, this.field_145792_e, this.field_145789_f);
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this.motionX = (float) (movingobjectposition.hitVec.xCoord - this.posX);
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this.motionY = (float) (movingobjectposition.hitVec.yCoord - this.posY);
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this.motionZ = (float) (movingobjectposition.hitVec.zCoord - this.posZ);
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speed = MathHelper.sqrt_double(
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this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
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this.posX -= this.motionX / (double) speed * 0.05000000074505806D;
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this.posY -= this.motionY / (double) speed * 0.05000000074505806D;
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this.posZ -= this.motionZ / (double) speed * 0.05000000074505806D;
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this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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this.inGround = true;
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this.arrowShake = 0;
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this.setIsCritical(false);
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if (this.field_145790_g != Blocks.air) {
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this.field_145790_g.onEntityCollidedWithBlock(
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this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f, this);
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}
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}
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}
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if (this.getIsCritical()) {
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for (l = 0; l < 4; ++l) {
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this.worldObj.spawnParticle(
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"crit",
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this.posX + this.motionX * (double) l / 4.0D,
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this.posY + this.motionY * (double) l / 4.0D,
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this.posZ + this.motionZ * (double) l / 4.0D,
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-this.motionX,
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-this.motionY + 0.2D,
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-this.motionZ);
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}
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}
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this.posX += this.motionX;
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this.posY += this.motionY;
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this.posZ += this.motionZ;
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speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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for (this.rotationPitch = (float) (Math.atan2(this.motionY, speed) * 180.0D / Math.PI);
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this.rotationPitch - this.prevRotationPitch < -180.0F;
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this.prevRotationPitch -= 360.0F) {
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}
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while (this.rotationPitch - this.prevRotationPitch >= 180.0F) {
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this.prevRotationPitch += 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw < -180.0F) {
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this.prevRotationYaw -= 360.0F;
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}
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while (this.rotationYaw - this.prevRotationYaw >= 180.0F) {
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this.prevRotationYaw += 360.0F;
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}
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this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
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this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
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float dropSpeed = 0.99F;
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float speedMod = 1.05f + (mass / 1.26F) / 6F;
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ySpeed = 0.05F * speedMod;
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if (this.isInWater()) {
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for (int j1 = 0; j1 < 4; ++j1) {
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f3 = 0.25F;
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this.worldObj.spawnParticle(
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"bubble",
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this.posX - this.motionX * (double) f3,
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this.posY - this.motionY * (double) f3,
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this.posZ - this.motionZ * (double) f3,
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this.motionX,
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this.motionY,
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this.motionZ);
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}
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dropSpeed = 0.8F;
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}
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this.motionX *= dropSpeed;
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this.motionY *= dropSpeed;
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this.motionZ *= dropSpeed;
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this.motionY -= ySpeed;
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this.setPosition(this.posX, this.posY, this.posZ);
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this.func_145775_I();
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}
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}
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public boolean addItemStackToInventory(ItemStack par1ItemStack, EntityLivingBase living) {
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if (par1ItemStack == null) {
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return false;
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} else {
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try {
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int stackSize;
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do {
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stackSize = par1ItemStack.stackSize;
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par1ItemStack.stackSize = this.storePartialItemStack(par1ItemStack, living);
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} while (par1ItemStack.stackSize > 0 && par1ItemStack.stackSize < stackSize);
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return par1ItemStack.stackSize < stackSize;
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} catch (Throwable throwable) {
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CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Adding item to inventory");
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CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being added");
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// TODO is this needed???
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// crashreportcategory.addCrashSection("Item ID",
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// Integer.valueOf(par1ItemStack.itemID));
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crashreportcategory.addCrashSection("Item data", par1ItemStack.getItemDamage());
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// crashreportcategory.addCrashSectionCallable("Item name", new
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// CallableItemName(this, par1ItemStack));
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throw new ReportedException(crashreport);
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}
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}
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}
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public int getFirstEmptyStack(EntityLivingBase living) {
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for (int i = 0; i < 5; ++i) {
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if (living.getEquipmentInSlot(i) == null) {
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return i;
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}
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}
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return -1;
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}
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private int storePartialItemStack(ItemStack par1ItemStack, EntityLivingBase living) {
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int stackSize = par1ItemStack.stackSize;
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int slotID;
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if (!par1ItemStack.isStackable()) {
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slotID = this.getFirstEmptyStack(living);
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if (slotID < 0) {
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return stackSize;
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} else {
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living.setCurrentItemOrArmor(slotID, par1ItemStack.copy());
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if (living instanceof EntityLiving) ((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
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return 0;
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}
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} else {
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slotID = this.storeItemStack(par1ItemStack, living);
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if (slotID < 0) {
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slotID = this.getFirstEmptyStack(living);
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}
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if (slotID < 0) {
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return stackSize;
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} else {
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ItemStack stack = living.getEquipmentInSlot(slotID);
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if (stack == null) {
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living.setCurrentItemOrArmor(slotID, par1ItemStack.copy());
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if (living instanceof EntityLiving) ((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
|
|
return 0;
|
|
} else {
|
|
|
|
int l = Math.min(stackSize, stack.getMaxStackSize() - stack.stackSize);
|
|
|
|
if (l > 64 - stack.stackSize) {
|
|
l = 64 - stack.stackSize;
|
|
}
|
|
|
|
if (l != 0) {
|
|
stackSize -= l;
|
|
stack.stackSize += l;
|
|
living.setCurrentItemOrArmor(slotID, stack);
|
|
if (living instanceof EntityLiving) {
|
|
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
|
|
}
|
|
}
|
|
return stackSize;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
private int storeItemStack(ItemStack par1ItemStack, EntityLivingBase living) {
|
|
for (int slotID = 0; slotID < 5; ++slotID) {
|
|
ItemStack stack = living.getEquipmentInSlot(slotID);
|
|
if (stack != null
|
|
&& stack.isItemEqual(par1ItemStack)
|
|
&& ItemStack.areItemStackTagsEqual(stack, par1ItemStack)
|
|
&& stack.isStackable()
|
|
&& stack.stackSize < stack.getMaxStackSize()) {
|
|
return slotID;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
public void setKnockbackModStrength(float par1) {
|
|
this.knockbackStrengthMod = par1;
|
|
}
|
|
|
|
@Override
|
|
public void writeEntityToNBT(NBTTagCompound tags) {
|
|
super.writeEntityToNBT(tags);
|
|
tags.setTag("Throwable", this.returnStack.writeToNBT(new NBTTagCompound()));
|
|
}
|
|
|
|
@Override
|
|
public void readEntityFromNBT(NBTTagCompound tags) {
|
|
super.readEntityFromNBT(tags);
|
|
this.returnStack = ItemStack.loadItemStackFromNBT(tags.getCompoundTag("Throwable"));
|
|
}
|
|
|
|
@Override
|
|
public void writeSpawnData(ByteBuf data) {
|
|
if (!returnStack.hasTagCompound()) this.kill();
|
|
NBTTagCompound tags = returnStack.getTagCompound().getCompoundTag("InfiTool");
|
|
ByteBufUtils.writeItemStack(data, returnStack);
|
|
data.writeFloat(rotationYaw);
|
|
data.writeFloat(mass);
|
|
data.writeInt(tags.getInteger("RenderHandle"));
|
|
data.writeInt(tags.getInteger("RenderHead"));
|
|
data.writeInt(tags.getInteger("RenderAccessory"));
|
|
|
|
int effects = 0;
|
|
if (tags.hasKey("Effect1")) effects++;
|
|
if (tags.hasKey("Effect2")) effects++;
|
|
if (tags.hasKey("Effect3")) effects++;
|
|
if (tags.hasKey("Effect4")) effects++;
|
|
if (tags.hasKey("Effect5")) effects++;
|
|
if (tags.hasKey("Effect6")) effects++;
|
|
data.writeInt(effects);
|
|
|
|
switch (effects) {
|
|
case 6:
|
|
data.writeInt(tags.getInteger("Effect6"));
|
|
case 5:
|
|
data.writeInt(tags.getInteger("Effect5"));
|
|
case 4:
|
|
data.writeInt(tags.getInteger("Effect4"));
|
|
case 3:
|
|
data.writeInt(tags.getInteger("Effect3"));
|
|
case 2:
|
|
data.writeInt(tags.getInteger("Effect2"));
|
|
case 1:
|
|
data.writeInt(tags.getInteger("Effect1"));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void readSpawnData(ByteBuf data) {
|
|
returnStack = ByteBufUtils.readItemStack(data);
|
|
rotationYaw = data.readFloat();
|
|
mass = data.readFloat();
|
|
NBTTagCompound compound = new NBTTagCompound();
|
|
NBTTagCompound toolTag = new NBTTagCompound();
|
|
toolTag.setInteger("RenderHandle", data.readInt());
|
|
toolTag.setInteger("RenderHead", data.readInt());
|
|
toolTag.setInteger("RenderAccessory", data.readInt());
|
|
switch (data.readInt()) {
|
|
case 6:
|
|
toolTag.setInteger("Effect6", data.readInt());
|
|
case 5:
|
|
toolTag.setInteger("Effect5", data.readInt());
|
|
case 4:
|
|
toolTag.setInteger("Effect4", data.readInt());
|
|
case 3:
|
|
toolTag.setInteger("Effect3", data.readInt());
|
|
case 2:
|
|
toolTag.setInteger("Effect2", data.readInt());
|
|
case 1:
|
|
toolTag.setInteger("Effect1", data.readInt());
|
|
}
|
|
compound.setTag("InfiTool", toolTag);
|
|
returnStack.setTagCompound(compound);
|
|
}
|
|
|
|
public ItemStack getEntityItem() {
|
|
return returnStack;
|
|
}
|
|
}
|