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mirror of https://github.com/GTNewHorizons/TinkersConstruct.git synced 2026-11-13 17:04:24 +00:00
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1194d60678dbcb71993c281ede2bfee5b9661548
TinkersConstruct/src/main/java/tconstruct/weaponry
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Bernhard Bonigl 1194d60678 Remove unused fletchling materials, and add a durability modifier to it. Basically the fletchling plays a huge role in your max-ammo now.
2014-10-19 15:50:06 +02:00
..
ammo
Some rendering stuff and fixes with bolts/arrows
2014-10-19 15:45:08 +02:00
client
Reimplement the changes to the entity rendering in the custom renderers so their animations n stuff isn't b0rked anymore. (todo: do properly later)
2014-10-10 17:52:17 +02:00
entity
Remove unused fletchling materials, and add a durability modifier to it. Basically the fletchling plays a huge role in your max-ammo now.
2014-10-19 15:50:06 +02:00
items
Lots of integration. Graphics n stuff. Items. Everything.
2014-10-05 20:46:12 +02:00
weapons
Crossbow Modifier Graphics \o/
2014-10-17 01:03:53 +02:00
TinkerWeaponry.java
Remove unused fletchling materials, and add a durability modifier to it. Basically the fletchling plays a huge role in your max-ammo now.
2014-10-19 15:50:06 +02:00
WeaponryClientProxy.java
Some rendering stuff and fixes with bolts/arrows
2014-10-19 15:45:08 +02:00
WeaponryCommonProxy.java
Fix entity id conflicts
2014-10-10 18:00:15 +02:00
WeaponryHandler.java
Remove unused fletchling materials, and add a durability modifier to it. Basically the fletchling plays a huge role in your max-ammo now.
2014-10-19 15:50:06 +02:00
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