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* delete unused locals * add some code that has been forgotten when copying and overriding the vanilla renderHealth method * create dedicated class HealthBarRenderer extending Gui to stop copy-pasting certain vanilla methods * fix renegeration hearts moving when the game is paused * only bind tinkers hearts textures if it's actually going to draw tinkers' hearts * stop drawing vanilla hearts when they are hidden by tinkers' heart being drawn on top * fix tinker's half heart not moving with regeneration * fix drawing all tinkers' hearts on top of each others, and now only draw the top most hearts * add comment to help with debugging