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TinkersConstruct/src/main/java/tconstruct/library/TConstructRegistry.java
T

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Java

package tconstruct.library;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.HashMap;
import java.util.List;
import mantle.lib.TabTools;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import tconstruct.library.crafting.Detailing;
import tconstruct.library.crafting.LiquidCasting;
import tconstruct.library.crafting.ToolBuilder;
import tconstruct.library.tools.ArrowMaterial;
import tconstruct.library.tools.BowMaterial;
import tconstruct.library.tools.BowstringMaterial;
import tconstruct.library.tools.CustomMaterial;
import tconstruct.library.tools.FletchingMaterial;
import tconstruct.library.tools.TToolMaterial;
import tconstruct.library.tools.ToolCore;
/**
* A registry to store any relevant API work
*
* @author mDiyo
*/
public class TConstructRegistry
{
public static TConstructRegistry instance = new TConstructRegistry();
public static Logger logger = LogManager.getLogger("TCon-API");
/* Creative tabs */
public static TabTools toolTab;
public static TabTools partTab;
public static TabTools materialTab;
public static TabTools blockTab;
/* Items */
/**
* A directory of crafting items and tools used by the mod.
*
* Tools: pickaxe, shovel, hatchet, broadsword, longsword, rapier, dagger,
* cutlass frypan, battlesign, mattock, chisel lumberaxe, cleaver, scythe,
* excavator, hammer, battleaxe
*
* Patterns: blankPattern, woodPattern, metalPattern
*
* Tool crafting parts: toolRod, toolShard, binding, toughBinding, toughRod,
* heavyPlate pickaxeHead, shovelhead, hatchetHead, swordBlade, wideguard,
* handGuard, crossbar, knifeBlade, fullGuard, frypanHead, signHead,
* chiselHead scytheBlade, broadAxeHead, excavatorHead, largeSwordBlade,
* hammerHead bowstring, fletching, arrowhead
*/
public static HashMap<String, Item> itemDirectory = new HashMap<String, Item>();
/**
* Adds an item to the directory
*
* @param name
* Associates the name with the stack
* @param itemstack
* The stack to add to the directory
*/
public static void addItemToDirectory (String name, Item itemstack)
{
Item add = itemDirectory.get(name);
if (add != null)
logger.warn(name + " is already present in the Item directory");
itemDirectory.put(name, itemstack);
}
/**
* Retrieves an itemstack from the directory
*
* @param name
* The name of the item to get
* @return Item associated with the name, or null if not present.
*/
public static Item getItem (String name)
{
Item ret = itemDirectory.get(name);
if (ret == null)
logger.warn("Could not find " + name + " in the Item directory");
return ret;
}
/**
* A directory of ItemStacks. Contains mostly crafting items
*
* Materials: paperStack, greenSlimeCrystal, blueSlimeCrystal, searedBrick,
* mossBall, lavaCrystal, necroticBone, silkyCloth, silkyJewel ingotCobalt,
* ingotArdite, ingotManyullyn, ingotCopper, ingotTin, ingotAluminum,
* rawAluminum, ingotBronze, ingotAluminumBrass, ingotAlumite, ingotSteel,
* ingotObsidian nuggetIron, nuggetCopper, nuggetTin, nuggetAluminum,
* nuggetSilver, nuggetAluminumBrass oreberryIron, oreberryGold,
* oreberryCopper, oreberryTin, oreberryTin, oreberrySilver, diamondApple,
* blueSlimeFood, canisterEmpty, miniRedHeart, canisterRedHeart
*
* Patterns - These have a suffix of Pattern or Cast. ex: hatchetHeadPattern
* ingot, toolRod, pickaxeHead, shovelHead, hatchetHead, swordBlade,
* wideGuard, handGuard, crossbar, binding, frypanHead, signHead,
* knifeBlade, chiselHead, toughRod, toughBinding, largePlate, broadAxeHead,
* scytheHead, excavatorHead, largeBlade, hammerHead, fullGuard, bowstring
*/
static HashMap<String, ItemStack> itemstackDirectory = new HashMap<String, ItemStack>();
/**
* Adds an itemstack to the directory
*
* @param name
* Associates the name with the stack
* @param itemstack
* The stack to add to the directory
*/
public static void addItemStackToDirectory (String name, ItemStack itemstack)
{
ItemStack add = itemstackDirectory.get(name);
if (add != null)
logger.warn(name + " is already present in the ItemStack directory");
itemstackDirectory.put(name, itemstack);
}
/**
* Retrieves an itemstack from the directory
*
* @param name
* The name of the item to get
* @return Item associated with the name, or null if not present.
*/
public static ItemStack getItemStack (String name)
{
ItemStack ret = itemstackDirectory.get(name);
if (ret == null)
logger.warn("Could not find " + name + " in the ItemStack directory");
return ret;
}
public static ArrayList<ToolCore> tools = new ArrayList<ToolCore>(20);
// Parts
/**
* List: Item ID, metadata, material ID ItemStack: Output. Ex: Cactus
* Binding
*/
public static HashMap<List, ItemStack> patternPartMapping = new HashMap<List, ItemStack>();
/**
* Maps an item and a material ID to an output part
*
* @param woodPattern
* ID to check against
* @param patternMeta
* Metadata to check against
* @param materialID
* Material that goes with the item
* @param output
* The resulting part
*/
public static void addPartMapping (Item woodPattern, int patternMeta, int materialID, ItemStack output)
{
patternPartMapping.put(Arrays.asList(woodPattern, patternMeta, materialID), output);
}
public static ItemStack getPartMapping (Item item, int metadata, int materialID)
{
ItemStack stack = patternPartMapping.get(Arrays.asList(item, metadata, materialID));
if (stack != null)
return stack.copy();
return null;
}
// Tools
/**
* Internal tool mapping, used for adding textures
*
* @param tool
*/
public static void addToolMapping (ToolCore tool)
{
tools.add(tool);
}
/**
* Internal tool mapping, used for adding textures
*
* @return List of tools
*/
public static ArrayList<ToolCore> getToolMapping ()
{
return tools;
}
/**
* Registers a tool to its crafting parts. If an output is registered
* multiple times the parts are added to the recipe's input list Valid part
* amounts are 2, 3, and 4.
*
* @see ToolBuidler
* @param output
* The ToolCore to craft
* @param parts
* Pieces to make the tool with
*/
public static void addToolRecipe (ToolCore output, Item... parts)
{
ToolBuilder tb = ToolBuilder.instance;
if (parts.length < 2 || parts.length > 4)
logger.warn("Wrong amount of items to craft into a tool");
tb.addToolRecipe(output, parts);
}
// Materials
public static HashMap<Integer, TToolMaterial> toolMaterials = new HashMap<Integer, TToolMaterial>(40);
public static HashMap<String, TToolMaterial> toolMaterialStrings = new HashMap<String, TToolMaterial>(40);
/**
* Adds a tool material to the registry
*
* @param materialID
* Unique ID, stored for each part
* @exception materialID
* must be unique
* @param materialName
* Unique name for data lookup purposes
* @param harvestLevel
* The materials which the tool can harvest. Pickaxe levels - 0:
* Wood, 1: Stone, 2: Redstone/Diamond, 3: Obsidian, 4:
* Cobalt/Ardite, 5: Manyullyn
* @param durability
* Base durability of the tool, affects tool heads.
* @param miningspeed
* Base mining speed, divided by 100 in use
* @param attack
* Base attack
* @param handleModifier
* Durability multiplier on the tool
* @param reinforced
* Reinforced level
* @param stonebound
* Amount of Stonebound to put on the tool. Negative numbers are
* Spiny.
*/
public static void addToolMaterial (int materialID, String materialName, int harvestLevel, int durability, int miningspeed, int attack, float handleModifier, int reinforced, float stonebound,
String style, String ability)
{
TToolMaterial mat = toolMaterials.get(materialID);
if (mat == null)
{
mat = new TToolMaterial(materialName, harvestLevel, durability, miningspeed, attack, handleModifier, reinforced, stonebound, style, ability);
toolMaterials.put(materialID, mat);
toolMaterialStrings.put(materialName, mat);
}
else
throw new IllegalArgumentException("[TCon API] Material ID " + materialID + " is already occupied by " + mat.materialName);
}
/**
* Adds a tool material to the registry
*
* @param materialID
* Unique ID, stored for each part
* @exception materialID
* must be unique
* @param materialName
* Unique name for data lookup purposes
* @param displayName
* Prefix for creative mode tools
* @param harvestLevel
* The materials which the tool can harvest. Pickaxe levels - 0:
* Wood, 1: Stone, 2: Redstone/Diamond, 3: Obsidian, 4:
* Cobalt/Ardite, 5: Manyullyn
* @param durability
* Base durability of the tool, affects tool heads.
* @param miningspeed
* Base mining speed, divided by 100 in use
* @param attack
* Base attack
* @param handleModifier
* Durability multiplier on the tool
* @param reinforced
* Reinforced level
* @param stonebound
* Amount of Stonebound to put on the tool. Negative numbers are
* Spiny.
*/
public static void addToolMaterial (int materialID, String materialName, String displayName, int harvestLevel, int durability, int miningspeed, int attack, float handleModifier, int reinforced,
float stonebound, String style, String ability)
{
TToolMaterial mat = toolMaterials.get(materialID);
if (mat == null)
{
mat = new TToolMaterial(materialName, displayName, harvestLevel, durability, miningspeed, attack, handleModifier, reinforced, stonebound, style, ability);
toolMaterials.put(materialID, mat);
toolMaterialStrings.put(materialName, mat);
}
else
throw new IllegalArgumentException("[TCon API] Material ID " + materialID + " is already occupied by " + mat.materialName);
}
/**
* Adds a tool material to the registry
*
* @param materialID
* Unique ID, stored for each part
* @exception materialID
* must be unique
* @param material
* Complete tool material to add. Uses the name in the material
* for lookup purposes.
*/
public static void addtoolMaterial (int materialID, TToolMaterial material)
{
TToolMaterial mat = toolMaterials.get(materialID);
if (mat == null)
{
toolMaterials.put(materialID, mat);
toolMaterialStrings.put(material.name(), mat);
}
else
throw new IllegalArgumentException("[TCon API] Material ID " + materialID + " is already occupied by " + mat.materialName);
}
/**
* Looks up a tool material by ID
*
* @param key
* The ID to look up
* @return Tool Material
*/
public static TToolMaterial getMaterial (int key)
{
return (toolMaterials.get(key));
}
/**
* Looks up a tool material by name
*
* @param key
* the name to look up
* @return Tool Material
*/
public static TToolMaterial getMaterial (String key)
{
return (toolMaterialStrings.get(key));
}
// Bow materials
public static HashMap<Integer, BowMaterial> bowMaterials = new HashMap<Integer, BowMaterial>(40);
public static void addBowMaterial (int materialID, int durability, int drawSpeed, float speedMax)
{
BowMaterial mat = bowMaterials.get(materialID);
if (mat == null)
{
mat = new BowMaterial(durability, drawSpeed, speedMax);
bowMaterials.put(materialID, mat);
}
else
throw new IllegalArgumentException("[TCon API] Bow Material ID " + materialID + " is already occupied");
}
public static boolean validBowMaterial (int materialID)
{
return bowMaterials.containsKey(materialID);
}
public static BowMaterial getBowMaterial (int materialID)
{
return bowMaterials.get(materialID);
}
public static HashMap<Integer, ArrowMaterial> arrowMaterials = new HashMap<Integer, ArrowMaterial>(40);
public static void addArrowMaterial (int materialID, float mass, float breakChance, float accuracy)
{
ArrowMaterial mat = arrowMaterials.get(materialID);
if (mat == null)
{
mat = new ArrowMaterial(mass, breakChance, accuracy);
arrowMaterials.put(materialID, mat);
}
else
throw new IllegalArgumentException("[TCon API] Arrow Material ID " + materialID + " is already occupied");
}
public static boolean validArrowMaterial (int materialID)
{
return arrowMaterials.containsKey(materialID);
}
public static ArrowMaterial getArrowMaterial (int materialID)
{
return arrowMaterials.get(materialID);
}
// Custom materials - bowstrings, fletching, etc
public static ArrayList<CustomMaterial> customMaterials = new ArrayList<CustomMaterial>();
public static void addCustomMaterial (CustomMaterial mat)
{
if (mat != null)
customMaterials.add(mat);
}
public static void addBowstringMaterial (int materialID, int value, ItemStack input, ItemStack craftingMaterial, float durability, float drawSpeed, float flightSpeed)
{
BowstringMaterial mat = new BowstringMaterial(materialID, value, input, craftingMaterial, durability, drawSpeed, flightSpeed);
customMaterials.add(mat);
}
public static void addFletchingMaterial (int materialID, int value, ItemStack input, ItemStack craftingMaterial, float accuracy, float breakChance, float mass)
{
FletchingMaterial mat = new FletchingMaterial(materialID, value, input, craftingMaterial, accuracy, breakChance, mass);
customMaterials.add(mat);
}
public static CustomMaterial getCustomMaterial (int materialID, Class<? extends CustomMaterial> clazz)
{
for (CustomMaterial mat : customMaterials)
{
if (mat.getClass().equals(clazz) && mat.materialID == materialID)
return mat;
}
return null;
}
public static CustomMaterial getCustomMaterial (ItemStack input, Class<? extends CustomMaterial> clazz)
{
for (CustomMaterial mat : customMaterials)
{
if (mat.getClass().equals(clazz) && input.isItemEqual(mat.input))
return mat;
}
return null;
}
/*
* public static CustomMaterial getCustomMaterial(ItemStack input, ItemStack
* pattern) { for (CustomMaterial mat : customMaterials) { if
* (mat.matches(input, pattern)) return mat; } return null; }
*/
/*
* public static ItemStack craftBowString(ItemStack stack) { if
* (stack.stackSize < 3) return null;
*
* for (BowstringMaterial mat : bowstringMaterials) { if
* (stack.isItemEqual(mat.input)) return mat.craftingItem.copy(); } return
* null; }
*
* public static BowstringMaterial getBowstringMaterial(ItemStack stack) {
* if (stack.stackSize < 3) return null;
*
* for (BowstringMaterial mat : bowstringMaterials) { if
* (stack.isItemEqual(mat.input)) return mat; } return null; }
*/
public static LiquidCasting getTableCasting ()
{
return instance.tableCasting();
}
LiquidCasting tableCasting ()
{
try
{
Class clazz = Class.forName("tconstruct.TConstruct");
Method method = clazz.getMethod("getTableCasting");
LiquidCasting lc = (LiquidCasting) method.invoke(this);
return lc;
}
catch (Exception e)
{
logger.warn("Could not find casting table recipes.");
return null;
}
}
public static LiquidCasting getBasinCasting ()
{
return instance.basinCasting();
}
LiquidCasting basinCasting ()
{
try
{
Class clazz = Class.forName("tconstruct.TConstruct");
Method method = clazz.getMethod("getBasinCasting");
LiquidCasting lc = (LiquidCasting) method.invoke(this);
return lc;
}
catch (Exception e)
{
logger.warn("Could not find casting basin recipes.");
return null;
}
}
public static Detailing getChiselDetailing ()
{
return instance.chiselDetailing();
}
Detailing chiselDetailing ()
{
try
{
Class clazz = Class.forName("tconstruct.TConstruct");
Method method = clazz.getMethod("getChiselDetailing");
Detailing lc = (Detailing) method.invoke(this);
return lc;
}
catch (Exception e)
{
logger.warn("Could not find chisel detailing recipes.");
return null;
}
}
public static ArrayList<ActiveToolMod> activeModifiers = new ArrayList<ActiveToolMod>();
public static void registerActiveToolMod (ActiveToolMod mod)
{
activeModifiers.add(mod);
}
/**
* Default Material Index 0: Wood 1: Stone 2: Iron 3: Flint 4: Cactus 5:
* Bone 6: Obsidian 7: Netherrack 8: Green Slime 9: Paper 10: Cobalt 11:
* Ardite 12: Manyullyn 13: Copper 14: Bronze 15: Alumite 16: Steel 17: Blue
* Slime
*/
}