package tconstruct.tools; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import mantle.client.MProxyClient; import mantle.lib.client.MantleClientRegistry; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.*; import net.minecraft.item.ItemStack; import net.minecraft.world.World; import net.minecraftforge.client.MinecraftForgeClient; import net.minecraftforge.client.event.sound.SoundLoadEvent; import net.minecraftforge.common.MinecraftForge; import tconstruct.TConstruct; import tconstruct.client.ToolCoreRenderer; import tconstruct.client.entity.projectile.*; import tconstruct.client.pages.*; import tconstruct.common.TProxyCommon; import tconstruct.library.TConstructRegistry; import tconstruct.library.client.*; import tconstruct.library.crafting.*; import tconstruct.library.tools.ToolCore; import tconstruct.smeltery.TinkerSmeltery; import tconstruct.tools.entity.*; import tconstruct.tools.gui.*; import tconstruct.tools.logic.*; import tconstruct.tools.model.*; public class ToolProxyClient extends ToolProxyCommon { @Override public void initialize () { MinecraftForge.EVENT_BUS.register(this); registerRenderer(); registerGuiHandler(); registerManualIcons(); registerManualRecipes(); addToolRenderMappings(); addStencilButtons(); addToolButtons(); } public void registerRenderer () { RenderingRegistry.registerBlockHandler(new TableRender()); RenderingRegistry.registerBlockHandler(new FrypanRender()); RenderingRegistry.registerBlockHandler(new BattlesignRender()); RenderingRegistry.registerEntityRenderingHandler(LaunchedPotion.class, new LaunchedItemRender(Items.potionitem, 16384)); RenderingRegistry.registerEntityRenderingHandler(DaggerEntity.class, new DaggerRenderCustom()); RenderingRegistry.registerEntityRenderingHandler(ArrowEntity.class, new ArrowRenderCustom()); RenderingRegistry.registerEntityRenderingHandler(FancyEntityItem.class, new FancyItemRender()); //MinecraftForgeClient.registerItemRenderer(TinkerTools.shortbow, new CustomBowRenderer()); MinecraftForgeClient.registerItemRenderer(TinkerTools.shortbow, new ToolCoreRenderer(false)); ToolCoreRenderer renderer = new ToolCoreRenderer(true); MinecraftForgeClient.registerItemRenderer(TinkerTools.arrow, renderer); MinecraftForgeClient.registerItemRenderer(TinkerTools.dagger, renderer); TileEntityRendererDispatcher.instance.mapSpecialRenderers.put(BattlesignLogic.class, new BattlesignTesr()); } public void registerManualIcons () { // ToolIcons MantleClientRegistry.registerManualIcon("pickicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.pickaxeHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.binding, 1, 12), "")); MantleClientRegistry.registerManualIcon("shovelicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.shovelHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), null, "")); MantleClientRegistry.registerManualIcon("axeicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.hatchetHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), null, "")); MantleClientRegistry.registerManualIcon("mattockicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.hatchetHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.shovelHead, 1, 12), "")); MantleClientRegistry.registerManualIcon("swordicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.swordBlade, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.wideGuard, 1, 12), "")); MantleClientRegistry.registerManualIcon("longswordicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.swordBlade, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.handGuard, 1, 12), "")); MantleClientRegistry.registerManualIcon("rapiericon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.swordBlade, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.crossbar, 1, 12), "")); MantleClientRegistry.registerManualIcon("daggerIcon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.knifeBlade, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.crossbar, 1, 12), "")); MantleClientRegistry.registerManualIcon("frypanicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.frypanHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), null, "")); MantleClientRegistry.registerManualIcon("battlesignicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.signHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), null, "")); MantleClientRegistry.registerManualIcon("chiselicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.chiselHead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), null, "")); MantleClientRegistry.registerManualIcon("shortbowIcon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.toolRod, 1, 10), new ItemStack(TinkerTools.bowstring, 1, 0), new ItemStack(TinkerTools.toolRod, 1, 12), "")); MantleClientRegistry.registerManualIcon("arrowIcon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.arrowhead, 1, 10), new ItemStack(TinkerTools.toolRod, 1, 11), new ItemStack(TinkerTools.fletching, 1, 0), "")); MantleClientRegistry.registerManualIcon("hammericon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.hammerHead, 1, 10), new ItemStack(TinkerTools.toughRod, 1, 11), new ItemStack(TinkerTools.largePlate, 1, 12), new ItemStack(TinkerTools.largePlate, 8), "")); MantleClientRegistry.registerManualIcon("lumbericon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.broadAxeHead, 1, 10), new ItemStack(TinkerTools.toughRod, 1, 11), new ItemStack(TinkerTools.largePlate, 1, 12), new ItemStack(TinkerTools.toughBinding, 8), "")); MantleClientRegistry.registerManualIcon("excavatoricon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.excavatorHead, 1, 10), new ItemStack(TinkerTools.toughRod, 1, 11), new ItemStack(TinkerTools.largePlate, 1, 12), new ItemStack(TinkerTools.toughBinding, 8), "")); MantleClientRegistry.registerManualIcon("scytheicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.scytheBlade, 1, 10), new ItemStack(TinkerTools.toughRod, 1, 11), new ItemStack(TinkerTools.toughBinding, 1, 12), new ItemStack(TinkerTools.toughRod, 8), "")); MantleClientRegistry.registerManualIcon("cleavericon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.largeSwordBlade, 1, 10), new ItemStack(TinkerTools.toughRod, 1, 11), new ItemStack(TinkerTools.largePlate, 1, 12), new ItemStack(TinkerTools.toughRod, 8), "")); MantleClientRegistry.registerManualIcon("battleaxeicon", ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.broadAxeHead, 1, 10), new ItemStack(TinkerTools.toughRod, 1, 11), new ItemStack(TinkerTools.broadAxeHead, 1, 12), new ItemStack(TinkerTools.toughBinding, 8), "")); // Tool parts MantleClientRegistry.registerManualIcon("pickhead", new ItemStack(TinkerTools.pickaxeHead, 1, 2)); MantleClientRegistry.registerManualIcon("shovelhead", new ItemStack(TinkerTools.shovelHead, 1, 2)); MantleClientRegistry.registerManualIcon("axehead", new ItemStack(TinkerTools.hatchetHead, 1, 2)); MantleClientRegistry.registerManualIcon("swordblade", new ItemStack(TinkerTools.swordBlade, 1, 2)); MantleClientRegistry.registerManualIcon("pan", new ItemStack(TinkerTools.frypanHead, 1, 2)); MantleClientRegistry.registerManualIcon("board", new ItemStack(TinkerTools.signHead, 1, 2)); MantleClientRegistry.registerManualIcon("knifeblade", new ItemStack(TinkerTools.knifeBlade, 1, 2)); MantleClientRegistry.registerManualIcon("chiselhead", new ItemStack(TinkerTools.chiselHead, 1, 2)); MantleClientRegistry.registerManualIcon("hammerhead", new ItemStack(TinkerTools.hammerHead, 1, 2)); MantleClientRegistry.registerManualIcon("excavatorhead", new ItemStack(TinkerTools.excavatorHead, 1, 2)); MantleClientRegistry.registerManualIcon("scythehead", new ItemStack(TinkerTools.scytheBlade, 1, 2)); MantleClientRegistry.registerManualIcon("broadaxehead", new ItemStack(TinkerTools.broadAxeHead, 1, 2)); MantleClientRegistry.registerManualIcon("largeswordblade", new ItemStack(TinkerTools.largeSwordBlade, 1, 2)); MantleClientRegistry.registerManualIcon("toolrod", new ItemStack(Items.stick)); MantleClientRegistry.registerManualIcon("binding", new ItemStack(TinkerTools.binding, 1, 4)); MantleClientRegistry.registerManualIcon("wideguard", new ItemStack(TinkerTools.wideGuard, 1, 4)); MantleClientRegistry.registerManualIcon("handguard", new ItemStack(TinkerTools.handGuard, 1, 4)); MantleClientRegistry.registerManualIcon("crossbar", new ItemStack(TinkerTools.crossbar, 1, 4)); MantleClientRegistry.registerManualIcon("toughrod", new ItemStack(TinkerTools.toughRod, 1, 0)); MantleClientRegistry.registerManualIcon("toughbinding", new ItemStack(TinkerTools.toughBinding, 1, 17)); MantleClientRegistry.registerManualIcon("largeplate", new ItemStack(TinkerTools.largePlate, 1, 17)); MantleClientRegistry.registerManualIcon("bowstring", new ItemStack(TinkerTools.bowstring, 1, 0)); MantleClientRegistry.registerManualIcon("arrowhead", new ItemStack(TinkerTools.arrowhead, 1, 2)); MantleClientRegistry.registerManualIcon("fletching", new ItemStack(TinkerTools.fletching, 1, 0)); //Tables MantleClientRegistry.registerManualIcon("blankpattern", new ItemStack(TinkerTools.blankPattern, 1, 0)); MantleClientRegistry.registerManualIcon("toolstation", new ItemStack(TinkerTools.toolStationWood, 1, 0)); MantleClientRegistry.registerManualIcon("partcrafter", new ItemStack(TinkerTools.toolStationWood, 1, 1)); MantleClientRegistry.registerManualIcon("patternchest", new ItemStack(TinkerTools.toolStationWood, 1, 5)); MantleClientRegistry.registerManualIcon("stenciltable", new ItemStack(TinkerTools.toolStationWood, 1, 10)); //TODO: Untwine this MantleClientRegistry.registerManualIcon("blueslimecrystal", new ItemStack(TinkerTools.materials, 1, 17)); MantleClientRegistry.registerManualIcon("slimecrystal", new ItemStack(TinkerTools.materials, 1, 1)); MantleClientRegistry.registerManualIcon("paperstack", new ItemStack(TinkerTools.materials, 1, 0)); MantleClientRegistry.registerManualIcon("cobaltingot", new ItemStack(TinkerTools.materials, 1, 3)); MantleClientRegistry.registerManualIcon("arditeingot", new ItemStack(TinkerTools.materials, 1, 4)); MantleClientRegistry.registerManualIcon("copperingot", new ItemStack(TinkerTools.materials, 1, 9)); MantleClientRegistry.registerManualIcon("steelingot", new ItemStack(TinkerTools.materials, 1, 16)); MantleClientRegistry.registerManualIcon("pigironingot", new ItemStack(TinkerTools.materials, 1, 34)); MantleClientRegistry.registerManualIcon("obsidianingot", new ItemStack(TinkerTools.materials, 1, 18)); MantleClientRegistry.registerManualIcon("lavacrystal", new ItemStack(TinkerTools.materials, 1, 7)); MantleClientRegistry.registerManualIcon("bronzeingot", new ItemStack(TinkerTools.materials, 1, 13)); MantleClientRegistry.registerManualIcon("alubrassingot", new ItemStack(TinkerTools.materials, 1, 14)); MantleClientRegistry.registerManualIcon("manyullyningot", new ItemStack(TinkerTools.materials, 1, 5)); MantleClientRegistry.registerManualIcon("alumiteingot", new ItemStack(TinkerTools.materials, 1, 15)); MProxyClient.registerManualPage("materialstats", MaterialPage.class); MProxyClient.registerManualPage("toolpage", ToolPage.class); MProxyClient.registerManualPage("modifier", ModifierPage.class); } void registerManualRecipes () { ItemStack pattern = new ItemStack(TinkerTools.blankPattern, 1, 0); ItemStack silkyCloth = new ItemStack(TinkerTools.materials, 1, 25); ItemStack stick = new ItemStack(Items.stick, 1, 0); ItemStack paper = new ItemStack(Items.paper); ItemStack string = new ItemStack(Items.string); ItemStack plank = new ItemStack(Blocks.planks, 1, 0); ItemStack workbench = new ItemStack(Blocks.crafting_table, 1, 0); ItemStack chest = new ItemStack(Blocks.chest, 1, 0); ItemStack log = new ItemStack(Blocks.log, 1, 0); ItemStack ironblock = new ItemStack(Blocks.iron_block, 1, 0); ItemStack blazerod = new ItemStack(Items.blaze_rod); ItemStack mossycobble = new ItemStack(Blocks.mossy_cobblestone); ItemStack slimeball = new ItemStack(Items.slime_ball); ItemStack slimyMud = new ItemStack(TinkerTools.craftedSoil); ItemStack firecharge = new ItemStack(Items.fire_charge); ItemStack dirt = new ItemStack(Blocks.dirt, 1, 0); ItemStack sand = new ItemStack(Blocks.sand, 1, 0); ItemStack searedbrickBlock = new ItemStack(TinkerSmeltery.smeltery, 1, 2); MantleClientRegistry.registerManualLargeRecipe("alternatebook", new ItemStack(Items.book), paper, paper, paper, string, pattern, pattern, null, null, null); MantleClientRegistry.registerManualSmallRecipe("patternbook1", new ItemStack(TinkerTools.manualBook, 1, 0), new ItemStack(Items.paper), pattern, null, null); MantleClientRegistry.registerManualSmallRecipe("patternbook2", new ItemStack(TinkerTools.manualBook, 1, 1), new ItemStack(TinkerTools.manualBook, 1, 0), null, null, null); MantleClientRegistry.registerManualSmallRecipe("patternbook3", new ItemStack(TinkerTools.manualBook, 1, 2), new ItemStack(TinkerTools.manualBook, 1, 1), null, null, null); MantleClientRegistry.registerManualSmallRecipe("blankpattern", pattern, plank, stick, stick, plank); MantleClientRegistry.registerManualSmallRecipe("toolstation", new ItemStack(TinkerTools.toolStationWood, 1, 0), null, pattern, null, workbench); MantleClientRegistry.registerManualSmallRecipe("partcrafter", new ItemStack(TinkerTools.toolStationWood, 1, 1), null, pattern, null, log); MantleClientRegistry.registerManualSmallRecipe("patternchest", new ItemStack(TinkerTools.toolStationWood, 1, 5), null, pattern, null, chest); MantleClientRegistry.registerManualSmallRecipe("stenciltable", new ItemStack(TinkerTools.toolStationWood, 1, 10), null, pattern, null, plank); MantleClientRegistry.registerManualLargeRecipe("toolforge", new ItemStack(TinkerTools.toolForge, 1, 0), searedbrickBlock, searedbrickBlock, searedbrickBlock, ironblock, new ItemStack(TinkerTools.toolStationWood, 1, 0), ironblock, ironblock, null, ironblock); //TODO: Alternate recipe for Smeltery disabled MantleClientRegistry.registerManualLargeRecipe("slimymud", slimyMud, null, slimeball, slimeball, null, slimeball, slimeball, null, dirt, sand); MantleClientRegistry.registerManualFurnaceRecipe("slimecrystal", new ItemStack(TinkerTools.materials, 1, 1), slimyMud); MantleClientRegistry.registerManualSmallRecipe("paperstack", new ItemStack(TinkerTools.materials, 1, 0), paper, paper, paper, paper); MantleClientRegistry.registerManualLargeRecipe("mossball", new ItemStack(TinkerTools.materials, 1, 6), mossycobble, mossycobble, mossycobble, mossycobble, mossycobble, mossycobble, mossycobble, mossycobble, mossycobble); MantleClientRegistry.registerManualLargeRecipe("lavacrystal", new ItemStack(TinkerTools.materials, 1, 7), blazerod, firecharge, blazerod, firecharge, new ItemStack(Items.lava_bucket), firecharge, blazerod, firecharge, blazerod); MantleClientRegistry.registerManualLargeRecipe("silkycloth", silkyCloth, string, string, string, string, new ItemStack(TinkerTools.materials, 1, 24), string, string, string, string); MantleClientRegistry.registerManualLargeRecipe("silkyjewel", new ItemStack(TinkerTools.materials, 1, 26), null, silkyCloth, null, silkyCloth, new ItemStack(Items.emerald), silkyCloth, null, silkyCloth, null); // Modifier recipes ItemStack ironpick = ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.pickaxeHead, 1, 6), new ItemStack(TinkerTools.toolRod, 1, 2), new ItemStack(TinkerTools.binding, 1, 6), ""); MantleClientRegistry.registerManualIcon("ironpick", ironpick); ItemStack ironlongsword = ToolBuilder.instance.buildTool(new ItemStack(TinkerTools.swordBlade, 1, 6), new ItemStack(TinkerTools.toolRod, 1, 2), new ItemStack(TinkerTools.handGuard, 1, 10), ""); MantleClientRegistry.registerManualIcon("ironlongsword", ironlongsword); TConstructClientRegistry.registerManualModifier("diamondmod", ironpick.copy(), new ItemStack(Items.diamond)); TConstructClientRegistry.registerManualModifier("emeraldmod", ironpick.copy(), new ItemStack(Items.emerald)); TConstructClientRegistry.registerManualModifier("redstonemod", ironpick.copy(), new ItemStack(Items.redstone), new ItemStack(Blocks.redstone_block)); TConstructClientRegistry.registerManualModifier("lavacrystalmod", ironpick.copy(), new ItemStack(TinkerTools.materials, 1, 7)); TConstructClientRegistry.registerManualModifier("lapismod", ironpick.copy(), new ItemStack(Items.dye, 1, 4), new ItemStack(Blocks.lapis_block)); TConstructClientRegistry.registerManualModifier("mossmod", ironpick.copy(), new ItemStack(TinkerTools.materials, 1, 6)); TConstructClientRegistry.registerManualModifier("quartzmod", ironlongsword.copy(), new ItemStack(Items.quartz), new ItemStack(Blocks.quartz_block)); TConstructClientRegistry.registerManualModifier("blazemod", ironlongsword.copy(), new ItemStack(Items.blaze_powder)); TConstructClientRegistry.registerManualModifier("necroticmod", ironlongsword.copy(), new ItemStack(TinkerTools.materials, 1, 8)); TConstructClientRegistry.registerManualModifier("silkymod", ironpick.copy(), new ItemStack(TinkerTools.materials, 1, 26)); TConstructClientRegistry.registerManualModifier("reinforcedmod", ironpick.copy(), new ItemStack(TinkerTools.largePlate, 1, 6)); TConstructClientRegistry.registerManualModifier("pistonmod", ironlongsword.copy(), new ItemStack(Blocks.piston)); TConstructClientRegistry.registerManualModifier("beheadingmod", ironlongsword.copy(), new ItemStack(Items.ender_pearl), new ItemStack(Blocks.obsidian)); TConstructClientRegistry.registerManualModifier("spidermod", ironlongsword.copy(), new ItemStack(Items.fermented_spider_eye)); TConstructClientRegistry.registerManualModifier("smitemod", ironlongsword.copy(), new ItemStack(TinkerTools.craftedSoil, 1, 4)); TConstructClientRegistry.registerManualModifier("fluxmod", ironpick.copy(), new ItemStack(Blocks.dirt)); TConstructClientRegistry.registerManualModifier("fluxmod2", ironpick.copy(), new ItemStack(Blocks.dirt)); TConstructClientRegistry.registerManualModifier("tier1free", ironpick.copy(), new ItemStack(Items.diamond), new ItemStack(Blocks.gold_block)); TConstructClientRegistry.registerManualModifier("tier1.5free", ironpick.copy(), new ItemStack(Items.golden_apple, 1, 1), new ItemStack(Blocks.diamond_block)); TConstructClientRegistry.registerManualModifier("tier2free", ironpick.copy(), new ItemStack(Items.nether_star)); TConstructClientRegistry.registerManualModifier("creativefree", ironpick.copy(), new ItemStack(TinkerTools.creativeModifier)); TConstructClientRegistry.registerManualSmeltery("brownstone", new ItemStack(TinkerSmeltery.speedBlock), new ItemStack(TinkerSmeltery.moltenTin, 1), new ItemStack(Blocks.gravel)); TConstructClientRegistry.registerManualSmeltery("clearglass", new ItemStack(TinkerSmeltery.clearGlass), new ItemStack(TinkerSmeltery.moltenGlass, 1), null); TConstructClientRegistry.registerManualSmeltery("searedstone", new ItemStack(TinkerSmeltery.smeltery, 1, 4), new ItemStack(TinkerSmeltery.moltenStone, 1), null); TConstructClientRegistry.registerManualSmeltery("endstone", new ItemStack(Blocks.end_stone), new ItemStack(TinkerSmeltery.moltenEnder, 1), new ItemStack(Blocks.obsidian)); TConstructClientRegistry.registerManualSmeltery("glueball", new ItemStack(TinkerTools.materials, 1, 36), new ItemStack(TinkerSmeltery.glueFluidBlock, 1), null); } @Override protected void registerGuiHandler () { super.registerGuiHandler(); TProxyCommon.registerClientGuiHandler(toolStationID, this); TProxyCommon.registerClientGuiHandler(partBuilderID, this); TProxyCommon.registerClientGuiHandler(patternChestID, this); TProxyCommon.registerClientGuiHandler(stencilTableID, this); TProxyCommon.registerClientGuiHandler(frypanGuiID, this); TProxyCommon.registerClientGuiHandler(toolForgeID, this); TProxyCommon.registerClientGuiHandler(furnaceID, this); TProxyCommon.registerClientGuiHandler(craftingStationID, this); } @Override public Object getClientGuiElement (int ID, EntityPlayer player, World world, int x, int y, int z) { if (ID == ToolProxyCommon.toolStationID) return new ToolStationGui(player.inventory, (ToolStationLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.partBuilderID) return new PartCrafterGui(player.inventory, (PartBuilderLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.patternChestID) return new PatternChestGui(player.inventory, (PatternChestLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.frypanGuiID) return new FrypanGui(player.inventory, (FrypanLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.stencilTableID) return new StencilTableGui(player.inventory, (StencilTableLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.toolForgeID) return new ToolForgeGui(player.inventory, (ToolForgeLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.craftingStationID) return new CraftingStationGui(player.inventory, (CraftingStationLogic) world.getTileEntity(x, y, z), world, x, y, z); if (ID == ToolProxyCommon.furnaceID) return new FurnaceGui(player.inventory, (FurnaceLogic) world.getTileEntity(x, y, z)); return null; } @SubscribeEvent public void onSound (SoundLoadEvent event) { try { /* * SoundManager soundmanager = event.manager; * soundmanager.addSound("tinker:frypan_hit.ogg"); * soundmanager.addSound("tinker:little_saw.ogg"); * soundmanager.addSound("tinker:launcher_clank.ogg"); * TConstruct.logger.info("Successfully loaded sounds."); */ } catch (Exception e) { TConstruct.logger.error("Failed to register one or more sounds"); } MinecraftForge.EVENT_BUS.unregister(this); } void addStencilButtons () { int[][] icons = { { 0, 3 }, // tool rod { 1, 3 }, // binding { 8, 3 }, // large tool rod { 9, 3 }, // large binding { 0, 2 }, // pickaxe head { 3, 2 }, // shovel head { 2, 2 }, // hatchet head { 8, 2 }, // scythe { 11, 2 }, // hammer head { 10, 2 }, // excavator head { 6, 2 }, // lumberaxe head { 9, 2 }, // large plate {}, { 4, 2 }, // frying pan { 5, 2 }, // battlesign { 7, 3 }, // chisel {}, { 7, 2 }, // knifeblade { 1, 2 }, // swordblade { 6, 3 }, // cleaver blade {}, { 4, 3 }, // crossbar { 3, 3 }, // small guard { 2, 3 }, // wide guard {}, { 11, 3 }, // arrow head { 12, 3 }, // fletchling { 10, 3 }, // bowstring }; int i = 0; for (ItemStack stack : StencilBuilder.getStencils()) { // spacer while (icons[i].length == 0) { addStencilButton(0, 0, -1); i++; } addStencilButton(icons[i][0], icons[i][1], StencilBuilder.getIndex(stack)); i++; } } void addStencilButton (int xButton, int yButton, int index) { TConstructClientRegistry.addStencilButton(xButton, yButton, index, "tinker", "textures/gui/icons.png"); } static int[][] itemIcons = { new int[] { 0, 3, 0 }, // Repair new int[] { 1, 4, 0 }, // Pickaxe new int[] { 2, 5, 0 }, // Shovel new int[] { 2, 6, 0 }, // Axe // new int[] {2, 9, 0}, //Lumber Axe // new int[] {1, 7, 0}, //Ice Axe new int[] { 3, 8, 0 }, // Mattock new int[] { 1, 0, 1 }, // Broadsword new int[] { 1, 1, 1 }, // Longsword new int[] { 1, 2, 1 }, // Rapier new int[] { 1, 5, 1 }, // Dagger new int[] { 2, 3, 1 }, // Frying pan new int[] { 2, 4, 1 }, // Battlesign new int[] { 2, 6, 1 } // Chisel }; static int[][] iconCoords = { new int[] { 0, 1, 2, 13 }, new int[] { 13, 13, 13, 13 }, // Repair new int[] { 0, 0, 1, 13 }, new int[] { 2, 3, 3, 13 }, // Pickaxe new int[] { 3, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Shovel new int[] { 2, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Axe // new int[] { 6, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, //Lumber // Axe // new int[] { 0, 0, 5, 13 }, new int[] { 2, 3, 3, 13 }, //Ice Axe new int[] { 2, 0, 3, 13 }, new int[] { 2, 3, 2, 13 }, // Mattock new int[] { 1, 0, 2, 13 }, new int[] { 2, 3, 3, 13 }, // Broadsword new int[] { 1, 0, 3, 13 }, new int[] { 2, 3, 3, 13 }, // Longsword new int[] { 1, 0, 4, 13 }, new int[] { 2, 3, 3, 13 }, // Rapier new int[] { 7, 0, 4, 13 }, new int[] { 2, 3, 3, 13 }, // Dagger new int[] { 4, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Frying // Pan new int[] { 5, 0, 13, 13 }, new int[] { 2, 3, 13, 13 }, // Battlesign new int[] { 7, 0, 13, 13 }, new int[] { 3, 3, 13, 13 } // Chisel }; static String[] toolNames = { "Repair and Modification", "Pickaxe", "Shovel", "Hatchet", // "Lumber Axe", // "Ice Axe", "Mattock", "Broadsword", "Longsword", "Rapier", "Dagger", "Frying Pan", "Battlesign", "Chisel" }; static String[] toolDescriptions = { "The main way to repair or change your tools. Place a tool and a material on the left to get started.", "The Pickaxe is a precise mining tool. It is effective on stone and ores.\n\nRequired parts:\n- Pickaxe Head\n- Tool Binding\n- Handle", "The Shovel is a precise digging tool. It is effective on dirt, sand, and snow.\n\nRequired parts:\n- Shovel Head\n- Handle", "The Hatchet is a basic chopping tool. It is effective on wood and leaves.\n\nRequired parts:\n- Axe Head\n- Handle", // "The Lumber Axe is a broad chopping tool. It harvests wood in a wide range and can fell entire trees.\n\nRequired parts:\n- Broad Axe Head\n- Handle", // "The Ice Axe is a tool for harvesting ice, mining, and attacking foes.\n\nSpecial Ability:\n- Wall Climb\nNatural Ability:\n- Ice Harvest\nDamage: Moderate\n\nRequired parts:\n- Pickaxe Head\n- Spike\n- Handle", "The Cutter Mattock is a versatile farming tool. It is effective on wood, dirt, and plants.\n\nSpecial Ability: Hoe\n\nRequired parts:\n- Axe Head\n- Shovel Head\n- Handle", "The Broadsword is a defensive weapon. Blocking cuts damage in half.\n\nSpecial Ability: Block\nDamage: Moderate\nDurability: High\n\nRequired parts:\n- Sword Blade\n- Wide Guard\n- Handle", "The Longsword is an offensive weapon. It is often used for charging into battle at full speed.\n\nNatural Ability:\n- Charge Boost\nSpecial Ability: Lunge\n\nDamage: Moderate\nDurability: Moderate", "The Rapier is a special weapon that relies on quick strikes to defeat foes.\n\nNatural Abilities:\n- Armor Pierce\n- Quick Strike\n- Charge Boost\nSpecial Ability:\n- Backpedal\n\nDamage: Low\nDurability: Low", "The Dagger is a short blade that can be thrown.\n\nSpecial Ability:\n- Throw Item\n\nDamage: Low\nDurability: Moderate\n\nRequired parts:\n- Knife Blade\n- Crossbar\n- Handle", "The Frying is a heavy weapon that uses sheer weight to stun foes.\n\nSpecial Ability: Block\nNatural Ability: Heavy\nShift+rClick: Place Frying Pan\nDamage: Low\nDurability: High\n\nRequired parts:\n- Pan\n- Handle", // "The Battlesign is an advance in weapon technology worthy of Zombie Pigmen everywhere.\n\nSpecial Ability: Block\nShift-rClick: Place sign\nDamage: Low\nDurability: Average\n\nRequired parts:\n- Board\n- Handle" "The Battlesign is an advance in weapon technology worthy of Zombie Pigmen everywhere.\n\nSpecial Ability:\nDamage Reflector\n\nNatural Ability: Writable\n\nDamage: Low\nDurability: Average", "The Chisel is a utility tool that carves shapes into blocks.\n\nCrafting Grid:\n- Shape Items\nSpecial Ability: Chisel\nDurability: Average\n\nRequired parts:\n- Chisel Head\n- Handle" }; void addToolButtons () { for (int i = 0; i < toolNames.length; i++) { addToolButton(itemIcons[i][0], itemIcons[i][1], itemIcons[i][2], iconCoords[i * 2], iconCoords[i * 2 + 1], toolNames[i], toolDescriptions[i]); } addToolButton(3, 9, 1, new int[] { 0, 10, 0, 13 }, new int[] { 3, 3, 3, 13 }, "Shortbow", "The Shortbow is a ranged weapon. It fires arrows quickly and precisely at its foes.\n\nDraw Speed: Quick\n\nRequired parts:\n- Tool Rod\n- Bowstring\n- Tool Rod"); addToolButton(7, 10, 1, new int[] { 11, 0, 12, 13 }, new int[] { 3, 3, 3, 13 }, "Arrow", "Arrows are projectiles usually fired from bows.\n\nRequired parts:\n- Arrowhead\n- Tool Rod\n- Fletching"); addTierTwoButton(6, 13, 0, new int[] { 11, 8, 9, 9 }, new int[] { 2, 3, 2, 2 }, "Hammer", "The Hammer is a broad mining tool. It harvests blocks in a wide range and is effective against undead.\n\nNatural Abilities:\nArea of Effect\n- (3x3)\n- Smite\n\nDurability: High"); addTierTwoButton(5, 11, 0, new int[] { 6, 8, 9, 9 }, new int[] { 2, 3, 2, 3 }, "Lumber Axe", "The Lumber Axe is a broad chopping tool. It can fell entire trees or gather wood in a wide range.\n\nNatural Abilities:\nArea of Effect\n- Fell Trees\n- (3x3x3)\n\nDurability: Average"); addTierTwoButton(5, 12, 0, new int[] { 10, 8, 9, 9 }, new int[] { 2, 3, 2, 3 }, "Excavator", "The Excavator is a broad digging tool. It harvests soil and snow in a wide range.\n\nNatural Ability:\n- Area of Effect\n- (3x3)\n\nDurability: Average"); addTierTwoButton(4, 10, 0, new int[] { 8, 8, 9, 8 }, new int[] { 2, 3, 3, 3 }, "Scythe", "The Scythe is a broad reaping tool. It is effective on plants and attacks enemies in a wide range.\n\nNatural Ability:\nArea of Effect\n- (3x3x3)\n\nDurability: Average\nDamage: Low, AoE"); addTierTwoButton(5, 7, 1, new int[] { 6, 8, 9, 8 }, new int[] { 3, 3, 2, 3 }, "Cleaver", "The Cleaver is a heavy defensive weapon. It has powerful strikes, but is difficult to wield.\n\nSpecial Ability: Block\nNatural Ability:\n- Beheading\n\nDamage: High\nDurability: Average"); addTierTwoButton(5, 8, 1, new int[] { 6, 8, 6, 9 }, new int[] { 2, 3, 2, 3 }, "Battleaxe", "The Battleaxe is a heavy offensive weapon. It is capable of bringing down small trees and can send foes flying.\n\nSpecial Ability: Block\nNatural Abilities:" + "\n- Knockback\n- Area of Effect\n- (1x9)\n\nDamage: Average\nDurability: Average"); } void addToolButton (int slotType, int xButton, int yButton, int[] xIcons, int[] yIcons, String title, String body) { TConstructClientRegistry.addToolButton(new ToolGuiElement(slotType, xButton, yButton, xIcons, yIcons, title, body, "tinker", "textures/gui/icons.png")); } void addTierTwoButton (int slotType, int xButton, int yButton, int[] xIcons, int[] yIcons, String title, String body) { TConstructClientRegistry.addTierTwoButton(new ToolGuiElement(slotType, xButton, yButton, xIcons, yIcons, title, body, "tinker", "textures/gui/icons.png")); } void addToolRenderMappings () { String[] partTypes = { "wood", "stone", "iron", "flint", "cactus", "bone", "obsidian", "netherrack", "slime", "paper", "cobalt", "ardite", "manyullyn", "copper", "bronze", "alumite", "steel", "blueslime", "pigiron" }; String[] effectTypes = { "diamond", "emerald", "redstone", "piston", "moss", "ice", "lava", "blaze", "necrotic", "flux", "lapis", "quartz", "silk", "beheading", "smite", "spider", "reinforced", "flux" }; int[] universalEffects = { 0, 1, 4, 9, 16 }; int[] weaponEffects = { 3, 5, 7, 13, 14, 15 }; int[] harvestEffects = { 2 }; int[] nonUtility = { 6, 8, 10, 11, 12 }; for (int partIter = 0; partIter < partTypes.length; partIter++) { TConstructClientRegistry.addMaterialRenderMapping(partIter, "tinker", partTypes[partIter], true); } for (ToolCore tool : TConstructRegistry.getToolMapping()) { for (int i = 0; i < effectTypes.length; i++) { TConstructClientRegistry.addEffectRenderMapping(tool, i, "tinker", effectTypes[i], true); } } String[] bowstringTypes = { "string", "magicfabric", "flamestring" }; for (int bowIter = 0; bowIter < bowstringTypes.length; bowIter++) { TConstructClientRegistry.addAlternateMaterialRenderMapping(TinkerTools.shortbow, bowIter, "tinker", bowstringTypes[bowIter], true); } String[] fletching = { "feather", "leaf", "slime", "blueslime" }; for (int arrowIter = 0; arrowIter < fletching.length; arrowIter++) { TConstructClientRegistry.addAlternateMaterialRenderMapping(TinkerTools.arrow, arrowIter, "tinker", fletching[arrowIter], true); } } }