package tconstruct.inventory; import net.minecraft.block.Block; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; /** * * @author fuj1n * */ public class SlotOpaqueBlocksOnly extends SlotBlocksOnly { public SlotOpaqueBlocksOnly(IInventory par1iInventory, int par2, int par3, int par4) { super(par1iInventory, par2, par3, par4); } public boolean isItemValid (ItemStack par1ItemStack) { if (super.isItemValid(par1ItemStack)) { Block b = Block.blocksList[par1ItemStack.itemID]; return b.isOpaqueCube() && b.renderAsNormalBlock(); } return false; } @Override public int getSlotStackLimit () { return 1; } }