package tconstruct.inventory; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryCrafting; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotCrafting; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.CraftingManager; import net.minecraft.world.World; import tconstruct.blocks.logic.CraftingStationLogic; import tconstruct.library.armor.ArmorCore; import tconstruct.library.crafting.ToolBuilder; import tconstruct.library.tools.ToolCore; public class CraftingStationContainer extends Container { /** The crafting matrix inventory (3x3). */ public InventoryCrafting craftMatrix;// = new InventoryCrafting(this, 3, 3); public IInventory craftResult;// = new InventoryCraftResult(); private CraftingStationLogic logic; private World worldObj; private int posX; private int posY; private int posZ; public CraftingStationContainer(InventoryPlayer inventorplayer, CraftingStationLogic logic, int x, int y, int z) { this.worldObj = logic.getWorld(); this.posX = x; this.posY = y; this.posZ = z; this.logic = logic; craftMatrix = new InventoryCraftingStation(this, 3, 3, logic); craftResult = new InventoryCraftingStationResult(logic); this.addSlotToContainer(new SlotCrafting(inventorplayer.player, this.craftMatrix, this.craftResult, 0, 124, 35)); int row; int column; for (row = 0; row < 3; ++row) { for (column = 0; column < 3; ++column) { this.addSlotToContainer(new Slot(this.craftMatrix, column + row * 3, 30 + column * 18, 17 + row * 18)); } } //Player Inventory for (row = 0; row < 3; ++row) { for (column = 0; column < 9; ++column) { this.addSlotToContainer(new Slot(inventorplayer, column + row * 9 + 9, 8 + column * 18, 84 + row * 18)); } } for (column = 0; column < 9; ++column) { this.addSlotToContainer(new Slot(inventorplayer, column, 8 + column * 18, 142)); } //Side inventory if (logic.chest != null) { IInventory chest = logic.chest.get(); IInventory doubleChest = logic.doubleChest == null ? null : logic.doubleChest.get(); int count = 0; for (column = 0; column < 9; column++) { for (row = 0; row < 6; row++) { int value = count < 27 ? count : count - 27; this.addSlotToContainer(new Slot(count < 27 ? chest : doubleChest, value, -108 + row * 18, 19 + column * 18)); count++; if (count >= 27 && doubleChest == null) break; } if (count >= 27 && doubleChest == null) break; } } this.onCraftMatrixChanged(this.craftMatrix); } public void onCraftMatrixChanged (IInventory par1IInventory) { ItemStack tool = modifyTool(); if (tool != null) this.craftResult.setInventorySlotContents(0, tool); else this.craftResult.setInventorySlotContents(0, CraftingManager.getInstance().findMatchingRecipe(this.craftMatrix, this.worldObj)); } public ItemStack modifyTool () { ItemStack input = craftMatrix.getStackInSlot(4); if (input != null) { Item item = input.getItem(); if (item instanceof ToolCore) { ItemStack[] slots = new ItemStack[8]; for (int i = 0; i < 4; i++) { slots[i] = craftMatrix.getStackInSlot(i); slots[i + 4] = craftMatrix.getStackInSlot(i + 5); } ItemStack output = ToolBuilder.instance.modifyTool(input, slots, ""); if (output != null) return output; } else if (item instanceof ArmorCore) { ItemStack[] slots = new ItemStack[8]; for (int i = 0; i < 4; i++) { slots[i] = craftMatrix.getStackInSlot(i); slots[i + 4] = craftMatrix.getStackInSlot(i + 5); } ItemStack output = ToolBuilder.instance.modifyArmor(input, slots, ""); if (output != null) return output; } } return null; } public void onContainerClosed (EntityPlayer par1EntityPlayer) { super.onContainerClosed(par1EntityPlayer); if (!this.worldObj.isRemote) { for (int i = 0; i < 9; ++i) { ItemStack itemstack = this.craftMatrix.getStackInSlotOnClosing(i); if (itemstack != null) { par1EntityPlayer.dropPlayerItemWithRandomChoice(itemstack,false); } } } } public boolean canInteractWith (EntityPlayer par1EntityPlayer) { return par1EntityPlayer.getDistanceSq((double) this.posX + 0.5D, (double) this.posY + 0.5D, (double) this.posZ + 0.5D) <= 64.0D; } public ItemStack transferStackInSlot (EntityPlayer par1EntityPlayer, int par2) { ItemStack itemstack = null; Slot slot = (Slot) this.inventorySlots.get(par2); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (par2 == 0) { if (!this.mergeItemStack(itemstack1, 10, 46, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (par2 >= 10 && par2 < 37) { if (!this.mergeItemStack(itemstack1, 37, 46, false)) { return null; } } else if (par2 >= 37 && par2 < 46) { if (!this.mergeItemStack(itemstack1, 10, 37, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 10, 46, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(par1EntityPlayer, itemstack1); } return itemstack; } public boolean func_94530_a (ItemStack par1ItemStack, Slot par2Slot) { return par2Slot.inventory != this.craftResult && super.func_94530_a(par1ItemStack, par2Slot); } }