package tconstruct.client.block; import tconstruct.client.TProxyClient; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; public class GolemCoreRender implements ISimpleBlockRenderingHandler { public static int model = RenderingRegistry.getNextAvailableRenderId(); @Override public void renderInventoryBlock (Block block, int metadata, int modelID, RenderBlocks renderer) { renderer.setRenderBounds(0.0F, 0F, 0.0F, 1.0F, 0.1875F, 1.0F); TProxyClient.renderStandardInvBlock(renderer, block, metadata); renderer.setRenderBounds(0.0F, 0.8125F, 0.0F, 1.0F, 1.0F, 1.0F); TProxyClient.renderStandardInvBlock(renderer, block, metadata); renderer.setRenderBounds(0.0F, 0.1875F, 0.0F, 0.1875F, 0.8125F, 0.1875F); TProxyClient.renderStandardInvBlock(renderer, block, metadata); renderer.setRenderBounds(0.8175, 0.1875F, 0.0F, 1f, 0.8125F, 0.1875F); TProxyClient.renderStandardInvBlock(renderer, block, metadata); renderer.setRenderBounds(0.0F, 0.1875F, 0.8175, 0.1875F, 0.8125F, 1f); TProxyClient.renderStandardInvBlock(renderer, block, metadata); renderer.setRenderBounds(0.8175F, 0.1875F, 0.8175, 1f, 0.8125F, 1f); TProxyClient.renderStandardInvBlock(renderer, block, metadata); } @Override public boolean renderWorldBlock (IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { renderer.setRenderBounds(0.0F, 0F, 0.0F, 1.0F, 0.1875F, 1.0F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.0F, 0.8125F, 0.0F, 1.0F, 1.0F, 1.0F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.0F, 0.1875F, 0.0F, 0.1875F, 0.8125F, 0.1875F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.8175, 0.1875F, 0.0F, 1f, 0.8125F, 0.1875F); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.0F, 0.1875F, 0.8175, 0.1875F, 0.8125F, 1f); renderer.renderStandardBlock(block, x, y, z); renderer.setRenderBounds(0.8175F, 0.1875F, 0.8175, 1f, 0.8125F, 1f); renderer.renderStandardBlock(block, x, y, z); return true; } @Override public boolean shouldRender3DInInventory () { return true; } @Override public int getRenderId () { return model; } }