package tconstruct.client.block; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import org.lwjgl.opengl.GL11; import tconstruct.blocks.logic.DryingRackLogic; import tconstruct.entity.FancyEntityItem; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; /* Special renderer, only used for drawing tools */ @SideOnly(Side.CLIENT) public class DryingRackSpecialRender extends TileEntitySpecialRenderer { @Override public void renderTileEntityAt (TileEntity logic, double var2, double var4, double var6, float var8) { //System.out.println("Render!!!"); this.render((DryingRackLogic) logic, var2, var4, var6, var8); } public void render (DryingRackLogic logic, double posX, double posY, double posZ, float var8) { GL11.glPushMatrix(); float var10 = (float) (posX - 0.5F); float var11 = (float) (posY - 0.5F); float var12 = (float) (posZ - 0.5F); GL11.glTranslatef(var10, var11, var12); this.func_82402_b(logic); GL11.glPopMatrix(); } private void func_82402_b (DryingRackLogic logic) { ItemStack stack = logic.getStackInSlot(0); if (stack != null) renderItem(logic, stack); } void renderItem (DryingRackLogic logic, ItemStack stack) { FancyEntityItem entityitem = new FancyEntityItem(logic.worldObj, 0.0D, 0.0D, 0.0D, stack); entityitem.getEntityItem().stackSize = 1; entityitem.hoverStart = 0.0F; GL11.glPushMatrix(); int meta = logic.worldObj.getBlockMetadata(logic.xCoord, logic.yCoord, logic.zCoord); if (meta <= 1) GL11.glTranslatef(1F, -0.375F, 0.905F); else { GL11.glTranslatef(1F, 0.375F, 0.905F); if (meta / 2 == 2) { GL11.glRotatef(90F, 0F, 1F, 0F); GL11.glTranslatef(-0.0625F, 0F, 0F); } if (meta == 2) GL11.glTranslatef(0F, 0F, 0.375F); if (meta == 3) GL11.glTranslatef(0F, 0F, -0.375F); if (meta == 4) GL11.glTranslatef(0F, 0F, 0.2875F); if (meta == 5) GL11.glTranslatef(0F, 0F, -0.5F); } GL11.glScalef(2F, 2F, 2F); if (stack.getItem() instanceof ItemBlock) { //GL11.glRotatef(90F, -1, 0F, 0F); GL11.glTranslatef(0F, 0.2125F, 0.0375F); } RenderItem.renderInFrame = true; RenderManager.instance.renderEntityWithPosYaw(entityitem, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F); RenderItem.renderInFrame = false; GL11.glPopMatrix(); } }