package tconstruct.tools; import cpw.mods.fml.common.network.IGuiHandler; import mantle.blocks.abstracts.InventoryLogic; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; import tconstruct.common.TProxyCommon; public class ToolProxyCommon implements IGuiHandler { public static final int toolStationID = 0; public static final int partBuilderID = 1; public static final int patternChestID = 2; public static final int stencilTableID = 3; public static final int frypanGuiID = 4; public static final int toolForgeID = 5; public static final int furnaceID = 8; public static final int craftingStationID = 11; public static final int battlesignTextID = 12; public ToolProxyCommon() { } public void initialize () { registerGuiHandler(); } protected void registerGuiHandler () { TProxyCommon.registerServerGuiHandler(toolStationID, this); TProxyCommon.registerServerGuiHandler(partBuilderID, this); TProxyCommon.registerServerGuiHandler(patternChestID, this); TProxyCommon.registerServerGuiHandler(stencilTableID, this); TProxyCommon.registerServerGuiHandler(frypanGuiID, this); TProxyCommon.registerServerGuiHandler(toolForgeID, this); TProxyCommon.registerServerGuiHandler(furnaceID, this); TProxyCommon.registerServerGuiHandler(craftingStationID, this); } @Override public Object getServerGuiElement (int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getTileEntity(x, y, z); if (tile != null && tile instanceof InventoryLogic) { return ((InventoryLogic) tile).getGuiContainer(player.inventory, world, x, y, z); } return null; } @Override public Object getClientGuiElement (int ID, EntityPlayer player, World world, int x, int y, int z) { return null; } }