package tconstruct.blocks; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.ItemStack; import net.minecraft.util.Icon; import net.minecraft.world.World; import tconstruct.library.TConstructRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class MeatBlock extends Block { public Icon[] icons; public String[] textureNames = new String[] { "ham_skin", "ham_bone" }; public MeatBlock(int id) { super(id, Material.wood); this.setHardness(1.0F); this.setStepSound(Block.soundWoodFootstep); //setBurnProperties(this.blockID, 5, 20); this.setCreativeTab(TConstructRegistry.blockTab); } @Override @SideOnly(Side.CLIENT) public Icon getIcon (int side, int metadata) { int tex = (metadata % 4) * 2; int orientation = metadata / 4; switch (orientation) //Ends of logs { case 0: if (side == 0 || side == 1) return icons[tex + 1]; break; case 1: if (side == 4 || side == 5) return icons[tex + 1]; break; case 2: if (side == 2 || side == 3) return icons[tex + 1]; break; } return icons[tex]; } @Override @SideOnly(Side.CLIENT) public void registerIcons (IconRegister iconRegister) { this.icons = new Icon[textureNames.length]; for (int i = 0; i < this.icons.length; ++i) { this.icons[i] = iconRegister.registerIcon("tinker:" + textureNames[i]); } } public int idDropped (int par1, Random par2Random, int par3) { return this.blockID; } /** * ejects contained items into the world, and notifies neighbours of an update, as appropriate */ public void breakBlock (World par1World, int par2, int par3, int par4, int par5, int par6) { byte b0 = 4; int j1 = b0 + 1; if (par1World.checkChunksExist(par2 - j1, par3 - j1, par4 - j1, par2 + j1, par3 + j1, par4 + j1)) { for (int k1 = -b0; k1 <= b0; ++k1) { for (int l1 = -b0; l1 <= b0; ++l1) { for (int i2 = -b0; i2 <= b0; ++i2) { int j2 = par1World.getBlockId(par2 + k1, par3 + l1, par4 + i2); if (Block.blocksList[j2] != null) { Block.blocksList[j2].beginLeavesDecay(par1World, par2 + k1, par3 + l1, par4 + i2); } } } } } } /** * Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata */ public int onBlockPlaced (World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) { int j1 = par9 & 3; byte b0 = 0; switch (par5) { case 0: case 1: b0 = 0; break; case 2: case 3: b0 = 8; break; case 4: case 5: b0 = 4; } return j1 | b0; } /** * Determines the damage on the item the block drops. Used in cloth and wood. */ public int damageDropped (int par1) { return par1 & 3; } /** * returns a number between 0 and 3 */ public static int limitToValidMetadata (int par0) { return par0 & 3; } protected ItemStack createStackedBlock (int par1) { return new ItemStack(this.blockID, 1, limitToValidMetadata(par1)); } public boolean isBlockReplaceable (World world, int x, int y, int z) { return false; } /*public void onBlockHarvested (World world, int x, int y, int z, int meta, EntityPlayer player) { if (meta % 4 == 1) { if (world.difficultySetting > 2) world.createExplosion(null, x, y, z, 1.75f, false); else world.createExplosion(null, x, y, z, 2f, false); } }*/ @SideOnly(Side.CLIENT) @Override public void getSubBlocks (int par1, CreativeTabs par2CreativeTabs, List par3List) { for (int i = 0; i < icons.length / 2; i++) par3List.add(new ItemStack(par1, 1, i)); } @Override public boolean canSustainLeaves (World world, int x, int y, int z) { return true; } @Override public boolean isWood (World world, int x, int y, int z) { return true; } }