package tconstruct.blocks; import tconstruct.library.TConstructRegistry; import net.minecraft.block.material.Material; public class GlassPane extends PaneBase { static String blockTextures[] = { "glass_clear", "soulglass", "soulglass_clear" }; public GlassPane(int id) { super(id, Material.glass, "glass/", blockTextures); this.setHardness(0.3F); this.setStepSound(soundGlassFootstep); this.setUnlocalizedName("tconstruct.glasspane"); this.setCreativeTab(TConstructRegistry.blockTab); } }