package tconstruct.tools.gui; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import tconstruct.tools.inventory.FurnaceContainer; import tconstruct.tools.logic.FurnaceLogic; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class FurnaceGui extends GuiContainer { private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png"); private FurnaceLogic logic; public FurnaceGui(InventoryPlayer inventory, FurnaceLogic furnace) { super(new FurnaceContainer(inventory, furnace)); this.logic = furnace; } /** * Draw the foreground layer for the GuiContainer (everything in front of * the items) */ @Override protected void drawGuiContainerForegroundLayer (int par1, int par2) { String s = this.logic.isInvNameLocalized() ? this.logic.getInvName() : I18n.format(this.logic.getInvName()); this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752); } /** * Draw the background layer for the GuiContainer (everything behind the * items) */ @Override protected void drawGuiContainerBackgroundLayer (float par1, int par2, int par3) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(furnaceGuiTextures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); int i1; if (this.logic.isBurning()) { i1 = this.logic.gaugeFuelScaled(12); this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2); } i1 = this.logic.gaugeProgressScaled(24); this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16); } }