69bb974420
Use compileOnlyApi for CoFH ( #84 )
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* Use compileOnlyApi for CoFH
* spotlessApply (#85 )
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-05-15 08:07:18 +02:00
Alexdoru and OneEyeMaker
50bd690204
Revert signature changes of public methods that caused crashes ( #74 )
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* restore previous public method signature to prevent crash
* don't register the event if vanilla config
* revert signature changes
* Restore original calculation logic
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Co-authored-by: OneEyeMaker <oneeyemaker@gmail.com >
2023-02-13 16:34:38 +01:00
unix-supremacist and Alex Ponebshek
3e2ba6ac16
adding the config options from the tinkered constructor fork ( #73 )
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* config option for invulnerability of dropped tools and base EntityItem despawn time
* config option to drop life canisters on death
* Added config option for dagger damage multiplier when thrown, default = 3x
* emulate vanilla behavior by default
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Co-authored-by: Alex Ponebshek <alexbobp@gmail.com >
2023-02-12 08:37:14 +01:00
Jason Mitchell
84c2239244
[ci skip] spotlessApply with the new settings
2023-01-28 18:04:28 -08:00
Alexdoru
36f63a7690
quick fix : Raw use of parameterized class
2023-01-28 18:02:41 -08:00
Alexdoru
83f54f1e97
quick fixes : enhanced for loop
2023-01-28 18:02:41 -08:00
Alexdoru
ae363450b1
quick fix : Private field may be 'final'
2023-01-28 18:02:41 -08:00
Alexdoru
983ca22d97
spotless
2023-01-28 18:02:41 -08:00
Alexdoru
98f3da6131
stop calling EnvironmentChecks and remove dead code in EnvironmentChecks
2023-01-28 18:02:41 -08:00
Alexdoru
3d1489401c
quick fix : Collections.sort() can be replaced with List.sort()
2023-01-28 18:02:41 -08:00
Alexdoru
f446ea280f
quick fix : Condition is covered by further condition
2023-01-28 18:02:41 -08:00
Alexdoru
4ad67bc34b
quick fix : 'if' can be replaced with 'switch'
2023-01-28 18:02:41 -08:00
Alexdoru
9cfd723ea3
quick fix : Raw use of parameterized class
2023-01-28 18:02:41 -08:00
Alexdoru
2f47fd5545
quick fix : Redundant 'throws' clause
2023-01-28 18:02:41 -08:00
Alexdoru
60f7add07f
quick fix : Explicit type can be replaced with <>
2023-01-28 18:02:41 -08:00
Alexdoru
d6b69264b9
quick fix : Unnecessary boxing / unboxing
2023-01-28 18:02:41 -08:00
Alexdoru
83a1fa7957
quick fix : String concatenation in loop
2023-01-28 18:02:41 -08:00
Raven Szewczyk
39be06c23b
Fix JABBA-related issues with crafting station slots ( #54 )
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* Fix shift-merging tools voiding items
fixes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11392 >
* Change 0-sized ItemStacks into null stacks in crafting station attached slots
Fixes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10425 >
* Update buildscript
* spotlessApply
2022-09-22 20:51:23 +02:00
Jason Mitchell
1c46541223
CraftingStation side chest now work with any IInventory with a configurable blacklist. ( #35 )
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* CraftingStation side chest now work with any IInventory with a configurable blacklist.
* Check ISidedInventory and accessible slots. Still needs some work for shift clicking.
* Backport shift click behavior and some helper functions
* Fix NEI overlap, and tinker's tool station integration
* Fix NEI shift clicking by redoing math
2022-01-06 10:24:28 +01:00
Arseny Spiridonov
cae72b2db6
Fix possible packet hacking ( https://github.com/N1nt4nd0/Xenobyte/tree/master/src/main/java/forgefuck/team/xenobyte/modules )
2020-09-21 22:50:59 +07:00
Jason Mitchell
c89f116a6c
Totally compatible now
2019-12-30 20:35:29 -08:00
Ugachaga
0f08fd1112
Added forbidden dimension config
2017-02-08 17:05:04 +07:00
Teteros
ea676774aa
Create a config option for gold cast recipes
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If "Remove Gold Cast Recipes" config setting is enabled like so: https://github.com/GTNewHorizons/NewHorizons/commit/723e05e85d97e3e9206c5f3800564db26f1b41ea
It will force the use of the only other material to make casts in Tinkers' Construct, Aluminum.
All gold casts are back if set to false of course.
2016-03-10 03:10:04 +00:00
Bernhard Bonigl
75b97cf4f9
Extract the boss-heart-drop blacklist into the config.
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Closes #1787
2015-10-27 18:45:54 +01:00
Bernhard Bonigl
9587a5f365
Separate the nether-ores generation into ardite and cobalt configs
2015-10-03 14:30:42 +02:00
mraof
a90bbfe592
Use the Item provided to addSmelteryMelting
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addSmelteryMelting didn't actually use the item, now it does
2015-08-03 02:11:17 -04:00
Bernhard Bonigl
aaa7f0a262
Add rendering mappings for materials added through IMC. This means you can add custom textures for them.
2015-05-10 11:18:52 +02:00
Bernhard Bonigl
2a72ab6c2f
Add a config option to allow oregen in superflat worlds #1596
2015-05-04 21:30:40 +02:00
covers1624
d900e096d7
Glass panes lay down on the casting table.
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Makes Glass Panes lay down on the casting table, may need some tweaking
in regard to the location.
removed a debug log message, Herp Derp.
2015-05-02 04:14:32 +09:30
covers1624
b38cfee5ff
Fix for #1552
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The Server was not syncing the players TPlayerStats to the client until
the Armor tab was opened.
Added Packet.
Send Packet on EntityJoinEvent.
Format Derp.
Changed to Debug and added Knapsack slot output.
2015-05-01 23:33:08 +09:30
Bernhard Bonigl
0198ba8012
Fluid-API fixes for Forge 1355+
2015-04-10 11:49:04 +02:00
Bernhard Bonigl
774239bc48
Check for material existence in Casting-IMC
2015-03-18 23:09:44 +01:00
Bernhard Bonigl
168126b900
Remove all references to the adaptive smeltery so people don't get confused
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RIP Adaptive smeltery
2015-03-05 11:03:24 +01:00
Bernhard Bonigl
ff0df97f08
Add FluidType when getting a melting-IMC. Melting IMCs should be sent before partcasting IMC for it to have the correct
2015-02-27 12:12:18 +01:00
David Vierra
696443424c
Make tool parts added via addPartCastingMaterial smeltable and register
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FluidType if it's not present
2015-02-27 12:05:46 +01:00
Bernhard Bonigl
a2131f4602
Register fluids for part casting registered via IMC in the FluidType registry
2015-02-26 21:09:06 +01:00
Bernhard Bonigl
4611e2b2ba
Add a config option if villagers are meltable into emeralds. #1400
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If disabled they'll give blood. And horses will do that too now if the option for glue is disabled.
2015-02-14 23:59:21 +01:00
Bernhard Bonigl
67c180d92e
Print nice big BigWarnings when somebody messed up the IMC.
2015-01-15 16:10:34 +01:00
Bernhard Bonigl
6be78f4edb
Change material-item-mapping IMC to have the item in an item-subtag like the partbuilder IMC
2015-01-15 15:54:57 +01:00
Bernhard Bonigl
f4d9d54d41
Add an IMC to link items to materials (for repairing) #1338
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Needs Testing
2015-01-15 00:03:19 +01:00
big_Xplosion
1e1e2782af
Added IMC message for registering IEnergyContainerItems as a valid Flux modifier
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make sure that the flux modifier is not null
2015-01-13 20:48:01 +01:00
Adaptivity
933d5680c1
Added tooltips for manuals and fixed typo in cfg
2015-01-06 17:25:51 +03:00
Bernhard Bonigl
722ba240fa
Minor typo in IMC logging #1310
2015-01-05 09:13:52 +01:00
Bernhard Bonigl
dd4e165cb8
Add a config option to disable Tinker Villagers trading. They'll have normal villager trades then. #1291
2015-01-02 21:04:03 +01:00
Bernhard Bonigl
195dfc76f8
Add an alternative way to craft bolts with config (default off) #1295
2015-01-02 11:03:41 +01:00
Bernhard Bonigl
dff21e9af3
Add IMC support for bow and arrow stats
2014-12-30 12:12:08 +01:00
Bernhard Bonigl
076b66be10
Merge branch 'master' into experimental
2014-11-30 14:04:39 +01:00
Bernhard Bonigl
345704f8dd
Fix Material IMC Jagged being inverted
2014-11-28 15:06:20 +01:00
Bernhard Bonigl
dc3a2b0ff7
Battlesigns now properly reflect all projectiles, not just arrows.
2014-11-26 22:37:08 +01:00
Bernhard Bonigl
964135c481
Merge branch 'master' into weaponry
2014-11-02 18:02:57 +01:00