Bernhard Bonigl
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66bfc70b0f
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Don't use custom renderer unless needed, since it seems to cause performance problems on some systems
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2014-10-10 00:44:01 +02:00 |
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Bernhard Bonigl
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ec525923d4
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Use custom tool renderer for every tool. Should be a minor performance incrcease if there are a lot of tools to be drawn.
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2014-09-21 23:19:55 +02:00 |
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Arthur Uzulin
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3d028e7123
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Made battlesigns have editable text
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2014-09-12 23:59:13 +10:00 |
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Arthur Uzulin
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4c4b3f055a
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Battlesign blocks 👍
- Added battlesign blocks (WIP - no way to edit text)
- Fixed the material not loading client side
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2014-09-10 01:36:29 +10:00 |
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Arthur Uzulin
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80efde613a
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The return of achievements
- Re-added achievements
- Organised all imports (seemed all over the place)
- Formatted all code (seemed very combined, used the TinkerStyle)
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2014-09-09 18:30:15 +10:00 |
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Bernhard Bonigl
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9432fe701e
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Render Bow with ToolCoreRenderer again
Unmerged 1.6.4 commit: Multiple bugfixes #927
Probably also fixes #912 again
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2014-08-28 14:29:02 +02:00 |
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Bernhard Bonigl
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bd997ab05e
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Rework stencil table GUI
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2014-08-20 22:23:12 +02:00 |
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mDiyo
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2629e241cd
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Finish updating slot logic for Tool Stations, fix dupe bugs
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2014-07-05 21:08:58 -08:00 |
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mDiyo
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601c1b898c
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Fix casting tables and basins not having recipes
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2014-07-03 18:00:24 -08:00 |
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mDiyo
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541a91432c
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Split TProxyClient into module proxies
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2014-07-02 21:00:57 -08:00 |
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mDiyo
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625118f062
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Proxies run on initialize instead of constructors
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2014-07-02 20:27:32 -08:00 |
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mDiyo
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3de90bded2
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Modularize TConstruct using Pulsar
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2014-06-30 14:57:06 -08:00 |
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mDiyo
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5a87c102ea
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Split more files into parts
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2014-06-06 19:46:05 -08:00 |
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mDiyo
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e2f0558b6f
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Reorganize folders for modules
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2014-06-04 21:44:48 -08:00 |
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