mDiyo
e2f0558b6f
Reorganize folders for modules
2014-06-04 21:44:48 -08:00
Drew
b8ab91532d
Fix the battlesign crashing
...
when blocking a DamageSource with no entity
2014-05-27 22:57:30 -04:00
Alexander
b6ba8700ad
Fix some bugs, and format code (Commented out woolslabs for now)
2014-04-03 22:28:37 -04:00
Progwml6
c7a508beda
adjust glass ore dict values, fix issue where wrong hearts were dropping
2014-04-02 22:49:37 -04:00
Alexander
42a5af5566
Fix some bugs,and add diyos BattleSigns
2014-04-02 20:38:48 -04:00
Arthur Uzulin
92576f9f4b
Changed achievement IDs to use a tconstruct: prefix
2014-03-15 20:39:12 +11:00
James McKay
244428928c
Make TPlayerStats an IExtendedEntityProperties + associated changes
...
Inventory + Knapsack inventory (and whether you have the manual) is now synced
whenever the player data is (e.g. on disconnect, on changing dimensions and
when going into the menu in SSP.
Other changes:
* Remove Armor sync packet as it's not needed anymore
* Move dropping of inventory and knapsack items from TEventHandler to
TPlayerHandler. Changes to drop items will all other inventory items.
* Make playerstats store in TPlayerHandler and make it use player UUIDs
instead of player names (for compatibility with 1.7.6+)
* Don't sync inventory manually on logging off / changing dimension
(it's unneeded)
2014-03-06 22:33:35 +11:00
Progwml6
5b81260b05
make sure that empty hand's don't cause NPE's in the even handler
2014-03-01 21:44:33 -05:00
Progwml6
d6372a79ae
pull in extra heart stuffs from 1.6 warning: probably will fail serverside
2014-02-25 19:48:18 -05:00
Chris
5d78b96352
Additional null check on stats.armor
2014-02-22 14:17:26 -08:00
bculkin2442
fa0644d4ae
Re-adding some stuff from 1.6.4
2014-02-21 09:25:00 -05:00
Alexander
5d4e38c0cb
Upload my Code Changes/Format/imports
2014-02-16 14:23:50 -05:00
Progwml6
20eafc2cd6
merge/ comment out some armor ticking code for now to prevent NPE's
2014-02-16 00:04:38 -05:00
Alexander
2a2f84ee88
Format code again + organize imports
2014-02-05 10:28:54 -05:00
Progwml6
ffaea7d4b7
run repo through formatter
2014-02-05 09:11:06 -05:00
Progwml6
b8cf7cdc5e
run through remap script
2014-02-05 08:28:53 -05:00
Progwml6
689aeba09b
some more fixes from 1.6.x
2014-02-04 21:21:50 -05:00
Progwml6
d914004bde
fixed several tools
2014-01-16 03:57:21 -05:00
Progwml6
fa7a77a179
fixed most of the clientside rendering code
2014-01-16 01:36:18 -05:00
Progwml6
dfcc6e9d89
some fixes
2014-01-15 02:17:20 -05:00
Progwml6
fb04e8eb08
more fixes
2014-01-09 04:08:38 -05:00
Progwml6
eba66e0182
misc fixes
2014-01-08 23:46:45 -05:00
Progwml6
9814eadaea
bunch more random stuff fixed
2014-01-07 15:07:07 -05:00
Progwml6
c5426eb992
more fixes
2014-01-01 08:47:10 -05:00
Progwml6
4228b26a07
now at around 4700 errors
2013-12-31 20:24:06 -05:00
Progwml6
3c23d27cf7
more 1.7 work
2013-12-31 16:37:46 -05:00
Arthur Uzulin
f8450e4a31
Knapsack/extended slots tick updates
...
- Fixed a null pointer exception
- Clean up imports in GlassBlock(accidental)
- Made the extended armor slots tick and armor tick items
- Made the knapsack tick items
2013-12-14 14:11:41 +11:00
mDiyo
086cc97ddc
Rewrote ModAttack to accept multiple items
2013-12-12 03:08:05 -08:00
Progwml6
0c9c8100ad
manual merges of up to 9a578fc
2013-12-11 23:47:07 -05:00
mDiyo
85aaa05d4b
Crafting Station Prototype
2013-12-06 11:37:06 -08:00
Progwml6
1a74c0768f
TContent refactor Part 1
2013-11-29 23:16:32 -05:00
Progwml6
b8bd6259ee
retire modElectric
2013-11-25 15:36:32 -05:00
Sunstrike
cb87c836c8
Initial test of Gradle (not working yet)
2013-11-21 16:13:51 +00:00