Commit Graph
1193 Commits
Author SHA1 Message Date
Bernhard Bonigl dfa83411bc Adapt tooltips on bows/crossbows to reflect the new approximate damage dealt with arrows 2015-02-21 21:20:59 +01:00
Bernhard Bonigl 339e6baa20 Fix autosmelt smelting blocks that weren't effective (like sand with a hammer) 2015-02-21 21:05:41 +01:00
Bernhard Bonigl 410f2ae006 Promote the gearcast to an actual pattern. It can now be stored in a patternchest. 2015-02-21 21:00:15 +01:00
Bernhard Bonigl 78bd97ee04 Fix Double/Multi-Jump not working #1321 2015-02-21 20:49:49 +01:00
Bernhard Bonigl ab96d8f46f Fix night-vision being activateable without upgrade #1377 2015-02-21 20:49:19 +01:00
Bernhard Bonigl 69496722bb Move Oredictionary registrations to preInit 2015-02-21 20:25:36 +01:00
Bernhard Bonigl 83cc6b9824 Landmine shouldn't use clientside functions on serverside #1405 2015-02-21 20:10:45 +01:00
Bernhard Bonigl 1d11890b7e A really wonky recipe for TE hardened glass to have complete integration. For completeness sake. 2015-02-15 00:19:00 +01:00
Bernhard Bonigl 6a6ea4efa2 Move oredict integration for part-building to postInit #1382 2015-02-15 00:11:23 +01:00
Bernhard Bonigl 4611e2b2ba Add a config option if villagers are meltable into emeralds. #1400
If disabled they'll give blood. And horses will do that too now if the option for glue is disabled.
2015-02-14 23:59:21 +01:00
Bernhard Bonigl 3473d7a469 Fix Tinkers ActiveToolMod ignoring other mods already calculated damage (although it should always be calculated first) #1398 2015-02-14 23:54:48 +01:00
Bernhard Bonigl 8199401be9 Extra-Check to prevent modify builder from giving out tools with negative modifiers in case something went wrong. 2015-02-12 10:57:20 +01:00
Bernhard Bonigl 4ec647243f Extra Dynamic-Sword-Skills support 2015-02-12 10:27:08 +01:00
Bernhard Bonigl 48ac94e2cf Have heart-drops respect the doMobLoot gamerule #1386 2015-02-12 10:22:01 +01:00
Bernhard Bonigl 53999baa28 Final TE integration: Tesseract, Redstone Cell, Illuminator and plates are fillable with casting table/basin 2015-02-12 10:12:25 +01:00
Bernhard Bonigl 9f4b4c8749 Fix alloy ratios for new TE metals and make pyrotheum meltable with lava 2015-02-12 10:11:54 +01:00
Bernhard Bonigl f06ecd33c9 Fix TE metals displaying the wrong block inside the smeltery 2015-02-09 23:11:06 +01:00
Bernhard Bonigl 08c95c654b Finish TE Integration: Molten Lumium, Signalum, Mithril/ManaInfused and Enderium. Also add alloys and the ability to create liquid red/glowstone in the smeltery with Pyrotheum as fuel 2015-02-09 22:54:19 +01:00
Bernhard Bonigl 3508fe5c09 Clean up molten liquid registration 2015-02-09 19:17:10 +01:00
Bernhard Bonigl a2226a4ee8 Add a gear-compatibility module. This adds a gear-cast for all oredicted gears. 2015-02-09 18:08:15 +01:00
Bernhard Bonigl ee661bf08c Smooth out the highend-damage balance for bow and arrows so it doesn't affect low end much 2015-02-09 15:56:30 +01:00
Bernhard Bonigl 434516d71a Oredict support for (cobble)stone when partbuilding (untested) 2015-02-08 22:31:42 +01:00
Bernhard Bonigl d863a5a62e Fix diverse tinkers earth-like blocks not being effectively harvestable by vanilla shovels #1383 2015-02-08 22:20:59 +01:00
Bernhard Bonigl f22b1c6666 Fix weaponry overwriting the attack-modifier variable used by ITT and other stuff with the ranged modifier 2015-02-08 21:34:08 +01:00
Bernhard Bonigl 58031bb521 Default to white if a tool has a material that doesn't exist anymore 2015-02-07 17:54:00 +01:00
Bernhard Bonigl 3cd211e9f4 Fix reinforced tools not repairing with moss 2015-02-07 08:59:57 +01:00
Bernhard Bonigl ea8f1fe0c0 Zelda Sword Skills support for weapons. Somebody test this in detail. 2015-01-30 19:28:56 +01:00
Bernhard Bonigl 1615ad4e67 Also buff shuriken 2015-01-30 18:53:54 +01:00
Bernhard Bonigl 60881154c4 Buff throwingknife range and damage 2015-01-30 18:53:39 +01:00
Bernhard Bonigl 53ae13fd1a Reduce damage for arrows/bolts a bit by a flat amount. This is done in a hacky way to support compatibility with existing items. 2015-01-30 18:53:20 +01:00
Bernhard Bonigl bf0c012827 Crossbow bolts now automatically crit if they travel for at least 1 full tick 2015-01-30 18:48:57 +01:00
Bernhard Bonigl 30e7d2060e Make fiery bowstring more red and fix colors on crossbow string 2015-01-30 18:17:17 +01:00
Bernhard Bonigl 11eb112c84 Properly calculate distance in subtick-distances for accuracy 2015-01-30 18:09:57 +01:00
Bernhard Bonigl 49e3e49fd8 Remove projectile dimishing returns for speed 2015-01-30 18:09:20 +01:00
Bernhard Bonigl 283c3cf12a Projectiles multiplicative speed scaling now only works off the base-damage of the projectile. Quartz is added flat afterwards.
For that purpose Tools now have base-damage saved. For existing tools the damage added by quartz is simply subtracted before the calculation.
2015-01-30 17:34:30 +01:00
Bernhard Bonigl cfebaef2c3 Fix tools being able to break every block that doesn't require a tool in adventure mode 2015-01-30 16:31:09 +01:00
Bernhard Bonigl 8d3cfce638 Fix possible crash with broken frying pans/battlesigns #1372 2015-01-30 16:04:50 +01:00
Bernhard Bonigl 2812f80173 Move reinforced-calculations to the damage-dealing function from the hitting-stuff function #1367 2015-01-30 15:59:23 +01:00
Bernhard Bonigl 1992829430 Fix missing default textures and possibly very fast speeds crashing rendering on projectile weapons #1369 2015-01-30 14:58:53 +01:00
Bernhard Bonigl 08af51fab3 Use state-save blending for liquid block drawing. This should finally solve all the drawing weirdness with alpha for any liquids drawn by tinkers. #1356 2015-01-24 13:32:00 +01:00
Bernhard Bonigl fb992587b5 Fix crashes when all sides of a tank are covered #1362 2015-01-24 13:31:00 +01:00
Bernhard Bonigl 9d89ecd4b7 Fix a null check in damage-calculations #1355 2015-01-21 10:24:24 +01:00
Bernhard Bonigl 119e888dc2 Critical strikes (fully charged bow) deals more damage from farther away than closer now 2015-01-18 23:05:59 +01:00
Bernhard Bonigl a1616dec8c Add some dimishing returns for high speeds for the damage calculation of projectiles 2015-01-18 23:05:36 +01:00
Bernhard Bonigl 824ec2dc55 Fire block break events for extra blocks broken from AOE tools #1346 2015-01-18 20:17:53 +01:00
Bernhard Bonigl f7525b68f6 Fix comparator on drain crashing the game for invalid smelteries #1350 2015-01-18 19:47:40 +01:00
Bernhard Bonigl cd4206df72 Fix blending getting disabled by liquid block drawing (looking at you, slimepads) 2015-01-18 19:40:04 +01:00
Bernhard Bonigl 67c180d92e Print nice big BigWarnings when somebody messed up the IMC. 2015-01-15 16:10:34 +01:00
Bernhard Bonigl 6be78f4edb Change material-item-mapping IMC to have the item in an item-subtag like the partbuilder IMC 2015-01-15 15:54:57 +01:00
Bernhard Bonigl f4d9d54d41 Add an IMC to link items to materials (for repairing) #1338
Needs Testing
2015-01-15 00:03:19 +01:00