Bernhard Bonigl
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dfa83411bc
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Adapt tooltips on bows/crossbows to reflect the new approximate damage dealt with arrows
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2015-02-21 21:20:59 +01:00 |
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Bernhard Bonigl
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339e6baa20
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Fix autosmelt smelting blocks that weren't effective (like sand with a hammer)
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2015-02-21 21:05:41 +01:00 |
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Bernhard Bonigl
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410f2ae006
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Promote the gearcast to an actual pattern. It can now be stored in a patternchest.
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2015-02-21 21:00:15 +01:00 |
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Bernhard Bonigl
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78bd97ee04
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Fix Double/Multi-Jump not working #1321
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2015-02-21 20:49:49 +01:00 |
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Bernhard Bonigl
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ab96d8f46f
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Fix night-vision being activateable without upgrade #1377
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2015-02-21 20:49:19 +01:00 |
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Bernhard Bonigl
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69496722bb
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Move Oredictionary registrations to preInit
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2015-02-21 20:25:36 +01:00 |
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Bernhard Bonigl
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83cc6b9824
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Landmine shouldn't use clientside functions on serverside #1405
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2015-02-21 20:10:45 +01:00 |
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Bernhard Bonigl
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1d11890b7e
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A really wonky recipe for TE hardened glass to have complete integration. For completeness sake.
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2015-02-15 00:19:00 +01:00 |
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Bernhard Bonigl
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6a6ea4efa2
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Move oredict integration for part-building to postInit #1382
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2015-02-15 00:11:23 +01:00 |
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Bernhard Bonigl
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4611e2b2ba
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Add a config option if villagers are meltable into emeralds. #1400
If disabled they'll give blood. And horses will do that too now if the option for glue is disabled.
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2015-02-14 23:59:21 +01:00 |
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Bernhard Bonigl
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3473d7a469
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Fix Tinkers ActiveToolMod ignoring other mods already calculated damage (although it should always be calculated first) #1398
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2015-02-14 23:54:48 +01:00 |
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Bernhard Bonigl
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8199401be9
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Extra-Check to prevent modify builder from giving out tools with negative modifiers in case something went wrong.
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2015-02-12 10:57:20 +01:00 |
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Bernhard Bonigl
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4ec647243f
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Extra Dynamic-Sword-Skills support
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2015-02-12 10:27:08 +01:00 |
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Bernhard Bonigl
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48ac94e2cf
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Have heart-drops respect the doMobLoot gamerule #1386
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2015-02-12 10:22:01 +01:00 |
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Bernhard Bonigl
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53999baa28
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Final TE integration: Tesseract, Redstone Cell, Illuminator and plates are fillable with casting table/basin
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2015-02-12 10:12:25 +01:00 |
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Bernhard Bonigl
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9f4b4c8749
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Fix alloy ratios for new TE metals and make pyrotheum meltable with lava
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2015-02-12 10:11:54 +01:00 |
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Bernhard Bonigl
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f06ecd33c9
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Fix TE metals displaying the wrong block inside the smeltery
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2015-02-09 23:11:06 +01:00 |
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Bernhard Bonigl
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08c95c654b
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Finish TE Integration: Molten Lumium, Signalum, Mithril/ManaInfused and Enderium. Also add alloys and the ability to create liquid red/glowstone in the smeltery with Pyrotheum as fuel
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2015-02-09 22:54:19 +01:00 |
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Bernhard Bonigl
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3508fe5c09
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Clean up molten liquid registration
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2015-02-09 19:17:10 +01:00 |
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Bernhard Bonigl
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a2226a4ee8
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Add a gear-compatibility module. This adds a gear-cast for all oredicted gears.
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2015-02-09 18:08:15 +01:00 |
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Bernhard Bonigl
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ee661bf08c
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Smooth out the highend-damage balance for bow and arrows so it doesn't affect low end much
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2015-02-09 15:56:30 +01:00 |
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Bernhard Bonigl
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434516d71a
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Oredict support for (cobble)stone when partbuilding (untested)
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2015-02-08 22:31:42 +01:00 |
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Bernhard Bonigl
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d863a5a62e
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Fix diverse tinkers earth-like blocks not being effectively harvestable by vanilla shovels #1383
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2015-02-08 22:20:59 +01:00 |
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Bernhard Bonigl
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f22b1c6666
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Fix weaponry overwriting the attack-modifier variable used by ITT and other stuff with the ranged modifier
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2015-02-08 21:34:08 +01:00 |
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Bernhard Bonigl
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58031bb521
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Default to white if a tool has a material that doesn't exist anymore
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2015-02-07 17:54:00 +01:00 |
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Bernhard Bonigl
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3cd211e9f4
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Fix reinforced tools not repairing with moss
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2015-02-07 08:59:57 +01:00 |
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Bernhard Bonigl
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ea8f1fe0c0
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Zelda Sword Skills support for weapons. Somebody test this in detail.
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2015-01-30 19:28:56 +01:00 |
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Bernhard Bonigl
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1615ad4e67
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Also buff shuriken
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2015-01-30 18:53:54 +01:00 |
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Bernhard Bonigl
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60881154c4
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Buff throwingknife range and damage
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2015-01-30 18:53:39 +01:00 |
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Bernhard Bonigl
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53ae13fd1a
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Reduce damage for arrows/bolts a bit by a flat amount. This is done in a hacky way to support compatibility with existing items.
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2015-01-30 18:53:20 +01:00 |
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Bernhard Bonigl
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bf0c012827
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Crossbow bolts now automatically crit if they travel for at least 1 full tick
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2015-01-30 18:48:57 +01:00 |
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Bernhard Bonigl
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30e7d2060e
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Make fiery bowstring more red and fix colors on crossbow string
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2015-01-30 18:17:17 +01:00 |
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Bernhard Bonigl
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11eb112c84
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Properly calculate distance in subtick-distances for accuracy
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2015-01-30 18:09:57 +01:00 |
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Bernhard Bonigl
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49e3e49fd8
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Remove projectile dimishing returns for speed
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2015-01-30 18:09:20 +01:00 |
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Bernhard Bonigl
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283c3cf12a
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Projectiles multiplicative speed scaling now only works off the base-damage of the projectile. Quartz is added flat afterwards.
For that purpose Tools now have base-damage saved. For existing tools the damage added by quartz is simply subtracted before the calculation.
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2015-01-30 17:34:30 +01:00 |
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Bernhard Bonigl
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cfebaef2c3
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Fix tools being able to break every block that doesn't require a tool in adventure mode
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2015-01-30 16:31:09 +01:00 |
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Bernhard Bonigl
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8d3cfce638
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Fix possible crash with broken frying pans/battlesigns #1372
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2015-01-30 16:04:50 +01:00 |
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Bernhard Bonigl
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2812f80173
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Move reinforced-calculations to the damage-dealing function from the hitting-stuff function #1367
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2015-01-30 15:59:23 +01:00 |
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Bernhard Bonigl
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1992829430
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Fix missing default textures and possibly very fast speeds crashing rendering on projectile weapons #1369
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2015-01-30 14:58:53 +01:00 |
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Bernhard Bonigl
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08af51fab3
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Use state-save blending for liquid block drawing. This should finally solve all the drawing weirdness with alpha for any liquids drawn by tinkers. #1356
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2015-01-24 13:32:00 +01:00 |
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Bernhard Bonigl
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fb992587b5
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Fix crashes when all sides of a tank are covered #1362
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2015-01-24 13:31:00 +01:00 |
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Bernhard Bonigl
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9d89ecd4b7
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Fix a null check in damage-calculations #1355
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2015-01-21 10:24:24 +01:00 |
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Bernhard Bonigl
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119e888dc2
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Critical strikes (fully charged bow) deals more damage from farther away than closer now
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2015-01-18 23:05:59 +01:00 |
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Bernhard Bonigl
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a1616dec8c
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Add some dimishing returns for high speeds for the damage calculation of projectiles
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2015-01-18 23:05:36 +01:00 |
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Bernhard Bonigl
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824ec2dc55
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Fire block break events for extra blocks broken from AOE tools #1346
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2015-01-18 20:17:53 +01:00 |
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Bernhard Bonigl
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f7525b68f6
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Fix comparator on drain crashing the game for invalid smelteries #1350
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2015-01-18 19:47:40 +01:00 |
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Bernhard Bonigl
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cd4206df72
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Fix blending getting disabled by liquid block drawing (looking at you, slimepads)
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2015-01-18 19:40:04 +01:00 |
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Bernhard Bonigl
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67c180d92e
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Print nice big BigWarnings when somebody messed up the IMC.
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2015-01-15 16:10:34 +01:00 |
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Bernhard Bonigl
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6be78f4edb
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Change material-item-mapping IMC to have the item in an item-subtag like the partbuilder IMC
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2015-01-15 15:54:57 +01:00 |
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Bernhard Bonigl
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f4d9d54d41
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Add an IMC to link items to materials (for repairing) #1338
Needs Testing
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2015-01-15 00:03:19 +01:00 |
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