Commit Graph
11 Commits
Author SHA1 Message Date
Bernhard Bonigl d2b06da1ec The piercing damage of arrows/bolts doesn't determine whether an entity has been hit anymore (since it always hits since it's unblockable) 2014-12-03 20:57:28 +01:00
Bernhard Bonigl 2396c9c21c Prevent crash when hitting ghast-fireballs etc. with tinker projectiles 2014-11-20 15:06:16 +01:00
Bernhard Bonigl 6f0be6a334 Fix the weird projectile movements for fast projectiles on clientside.
Seriously Mojang, why would you randomly hardcap it there? To a value that's far from the types maximum?
2014-11-16 21:09:23 +01:00
Bernhard Bonigl 1fe8bb26f3 Fix random crashes with a line that wasn't even used. No idea why that caused crashes. 2014-11-16 19:19:47 +01:00
Bernhard Bonigl f7069f8eb0 Fix fiery not working on projectiles and blaze rod shafts not giving fiery 2014-11-08 14:34:53 +01:00
Bernhard Bonigl 388823599b Possible fix for the clientside arrow-movement desync 2014-11-08 14:15:20 +01:00
Bernhard Bonigl f9fedafa60 Reinforced on projectiles causes them to sometimes not break when hitting entities! 2014-10-26 19:42:27 +01:00
Bernhard Bonigl dc1ecab768 Arrows with knockback :D:D 2014-10-26 18:50:50 +01:00
Bernhard Bonigl 9f64ef46e8 Projectile Weapons tooltip displays the max damage with the current ammo 2014-10-19 16:49:04 +02:00
Bernhard Bonigl 591954cce1 Let's try this... Tinker Projectiles now deal actual unclamped damage instead of capped to 1/2 heart steps damage. 2014-10-19 16:46:01 +02:00
Bernhard Bonigl 0bdf31912b Lots of integration. Graphics n stuff. Items. Everything. 2014-10-05 20:46:12 +02:00