Progwml6
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c57abab274
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remove debug prntlines
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2014-02-15 11:02:30 -05:00 |
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Arthur Uzulin
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e24b53a26e
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Fixed NPE when breaking blocks with undefined HarvestTool
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2014-02-15 23:56:44 +11:00 |
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Progwml6
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87e687d4ad
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swap in some of the logic from the hammer to solve tool issue
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2014-02-15 06:50:36 -05:00 |
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Progwml6
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a8d8a568fa
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fix tools not checking harvest type on block breaking
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2014-02-14 22:50:51 -05:00 |
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Alexander
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2a2f84ee88
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Format code again + organize imports
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2014-02-05 10:28:54 -05:00 |
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Progwml6
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b8cf7cdc5e
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run through remap script
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2014-02-05 08:28:53 -05:00 |
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Alexander
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fffe2800bd
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Fix the errors that were left, I commeneted our some code in SmelteryLogic for right now, Also changed the way ArrowEntity Sends the ChangeGameState
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2014-02-03 10:02:49 -05:00 |
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Progwml6
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8ae89ba70e
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some moar fixes
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2014-02-01 15:17:30 -05:00 |
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Progwml6
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bb98f77de4
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moar fixy thingies
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2014-01-30 20:34:22 -05:00 |
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Progwml6
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fa7a77a179
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fixed most of the clientside rendering code
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2014-01-16 01:36:18 -05:00 |
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Progwml6
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9814eadaea
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bunch more random stuff fixed
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2014-01-07 15:07:07 -05:00 |
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Progwml6
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f52b2f6f08
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moar fixes
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2014-01-07 13:50:35 -05:00 |
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Progwml6
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7d8f58ea88
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get rid of moar errors
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2013-12-31 11:58:36 -05:00 |
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Sunstrike
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cb87c836c8
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Initial test of Gradle (not working yet)
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2013-11-21 16:13:51 +00:00 |
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