DrParadox7
7ff7f25f73
Mod Friendly Piercing (Rapier, Arrow & Bolts) ( #60 )
...
* Mod Friendly piercing
Piercing damage converted to bonus damage equivalent to victim's armor protection (capped at diamond armor).
This prevents rapiers from bypassing immunities.
* Run SpotlessApply
* Delete commented out code
2022-12-27 09:11:45 +01:00
Raven Szewczyk
39be06c23b
Fix JABBA-related issues with crafting station slots ( #54 )
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* Fix shift-merging tools voiding items
fixes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11392 >
* Change 0-sized ItemStacks into null stacks in crafting station attached slots
Fixes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10425 >
* Update buildscript
* spotlessApply
2022-09-22 20:51:23 +02:00
Bernhard Bonigl
bf0c012827
Crossbow bolts now automatically crit if they travel for at least 1 full tick
2015-01-30 18:48:57 +01:00
Bernhard Bonigl
384fe28be9
Some additional checks to prevent crashes for invalid/incomplete arrow entities #1262
2014-12-26 11:06:00 +01:00
Bernhard Bonigl
d2b06da1ec
The piercing damage of arrows/bolts doesn't determine whether an entity has been hit anymore (since it always hits since it's unblockable)
2014-12-03 20:57:28 +01:00
Bernhard Bonigl
d26f176def
Increase weight and weight-to-arpen ratio for bolts
2014-11-01 21:28:24 +01:00
Bernhard Bonigl
0691d2167f
De-debug shuriken :I
2014-10-26 19:59:54 +01:00
Bernhard Bonigl
f9fedafa60
Reinforced on projectiles causes them to sometimes not break when hitting entities!
2014-10-26 19:42:27 +01:00
Bernhard Bonigl
dbc446636f
Rework dagger into a projectileBase entity!
2014-10-22 23:42:08 +02:00
Bernhard Bonigl
1194d60678
Remove unused fletchling materials, and add a durability modifier to it. Basically the fletchling plays a huge role in your max-ammo now.
2014-10-19 15:50:06 +02:00
Bernhard Bonigl
69fad3c103
Fix entity rendering, but screw up all the animations n stuff.. sigh
2014-10-10 17:37:39 +02:00
Bernhard Bonigl
f3fcee2d61
Give shurikens more slowdown. They're now really close range, and it's awesome. :D
2014-10-06 00:04:01 +02:00
Bernhard Bonigl
2370b0cc35
Sounds for crossbow/arrow break!
2014-10-05 23:14:41 +02:00
Bernhard Bonigl
0bdf31912b
Lots of integration. Graphics n stuff. Items. Everything.
2014-10-05 20:46:12 +02:00
Bernhard Bonigl
4bb32da4c8
Another step at cleaning up integration
2014-10-05 20:14:56 +02:00
Bernhard Bonigl
73b25d19f0
First merging of weaponry into tinkers
2014-10-05 19:49:26 +02:00