Martin Robertz
bdc7077868
update BS+SA
2022-12-29 20:32:48 +01:00
DrParadox7
85e690c6b7
Misc Additions ( #62 )
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* Fix Tinker Addons
Fixed clay cast taking over the registry name of standard casts
Added missing resources for molten quartz item (used by Iguana Tinker Tweaks)
* Prevent casting recipes of invalid clay casts
* Seared Channel
* Blank Clay Cast
* Enhance readability
2022-12-29 19:50:06 +01:00
DrParadox7
7ff7f25f73
Mod Friendly Piercing (Rapier, Arrow & Bolts) ( #60 )
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* Mod Friendly piercing
Piercing damage converted to bonus damage equivalent to victim's armor protection (capped at diamond armor).
This prevents rapiers from bypassing immunities.
* Run SpotlessApply
* Delete commented out code
2022-12-27 09:11:45 +01:00
Raven Szewczyk
39be06c23b
Fix JABBA-related issues with crafting station slots ( #54 )
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* Fix shift-merging tools voiding items
fixes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11392 >
* Change 0-sized ItemStacks into null stacks in crafting station attached slots
Fixes <https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10425 >
* Update buildscript
* spotlessApply
2022-09-22 20:51:23 +02:00
DrParadox7
18bfeaff32
Balance Additions ( #53 )
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-Added Clay Patterns:
Single use patterns for smeltery that supports only tools not requiring a tool forge.
Currently unobtainable since I'll leave that to modpack creators.
-Added Molten Quartz:
A useful material for gating stuff behind the nether.
Just melt quartz or quartz block.
2022-09-18 10:57:03 +02:00
Kortako
a15044c435
Tinkers bows in Battlegear slots #2491
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Added ability to equip Tinker's bows/crossbow/throwables to Battlegear slots. Bows will only look in the same offhand, or the main inventory for ammo.
https://github.com/GTNewHorizons/NewHorizons/issues/2491
2018-02-21 05:51:18 -08:00
Teteros
ea676774aa
Create a config option for gold cast recipes
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If "Remove Gold Cast Recipes" config setting is enabled like so: https://github.com/GTNewHorizons/NewHorizons/commit/723e05e85d97e3e9206c5f3800564db26f1b41ea
It will force the use of the only other material to make casts in Tinkers' Construct, Aluminum.
All gold casts are back if set to false of course.
2016-03-10 03:10:04 +00:00
Bernhard Bonigl
9277180b5d
Add melting for weaponry stone parts.
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Closing #1712
2015-08-07 21:02:51 +02:00
Bernhard Bonigl
44cede59cb
Prevent corrupt projectile entities to enter the world
2015-05-10 13:26:23 +02:00
Bernhard Bonigl
4b240acbf7
Fix some internal rendering discrepancies with loaded crossbow ammo and prevent possible crashes from corrupt NBT/worlds/whatever
2015-02-27 12:58:16 +01:00
Bernhard Bonigl
ab98ec2b3a
Move BoltCasting registration to postInit so IMC'd materials (pre-postinit) are caught by it
2015-02-26 21:10:52 +01:00
Bernhard Bonigl
67c05a962b
Add a creative bolt that's used for shooting crossbows without ammo in creative, just like the vanilla arrows for the bows #1233
2015-02-22 17:50:59 +01:00
Bernhard Bonigl
a7d3f47f14
Followup to fix all the remaining parameters not set by 075b769db2
2015-02-22 12:08:25 +01:00
Bernhard Bonigl
f22b1c6666
Fix weaponry overwriting the attack-modifier variable used by ITT and other stuff with the ranged modifier
2015-02-08 21:34:08 +01:00
Bernhard Bonigl
1615ad4e67
Also buff shuriken
2015-01-30 18:53:54 +01:00
Bernhard Bonigl
60881154c4
Buff throwingknife range and damage
2015-01-30 18:53:39 +01:00
Bernhard Bonigl
bf0c012827
Crossbow bolts now automatically crit if they travel for at least 1 full tick
2015-01-30 18:48:57 +01:00
boni
a30e00231b
Merge pull request #1318 from Glassmaker/patch-crossbow-animation
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Fixes Crossbow custom animation textures
2015-01-07 13:35:27 +01:00
Glassmaker
b1ac2935d0
Fixes Crossbow animation textures
2015-01-07 15:10:29 +03:00
Bernhard Bonigl
4a2defb2b8
Nothing to see here
2015-01-06 20:01:05 +01:00
Bernhard Bonigl
58db702878
Clean up Glass Arrows a bit #1296
2015-01-02 13:11:08 +01:00
Bernhard Bonigl
3bea7e5a07
Forgot to add the class for the alternate bolt recipe ;_;
2015-01-02 12:47:10 +01:00
Bernhard Bonigl
195dfc76f8
Add an alternative way to craft bolts with config (default off) #1295
2015-01-02 11:03:41 +01:00
Bernhard Bonigl
28ccf1236e
Remove crossbow ammo in case something invalid got loaded somehow (or through remappings) #1278
2015-01-01 22:19:15 +01:00
Bernhard Bonigl
4b4627c20d
Better support for bolts being built dynamically over the API.
2015-01-01 21:47:24 +01:00
Bernhard Bonigl
a2fd8a793e
Change built Bolts in NEI always being iron tipped, like the bolt tool parts (and also remove the impossible combinations therefore)
2015-01-01 21:29:53 +01:00
boni
f02f3a1670
Merge pull request #1283 from squeek502/fixes/arrow-shaft-name
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Add CustomMaterial support to DynamicToolPart and add Arrow-Shaft localization
2015-01-01 21:20:20 +01:00
Bernhard Bonigl
6d7f751a53
Fix custom crosshair rendering screwing up possible other GUI elements (like boss health) #1286
2015-01-01 20:37:12 +01:00
squeek
1c80f926c2
Fix arrow shaft name / add CustomMaterial support to DynamicToolPart
2014-12-31 16:09:37 -08:00
asiekierka
40c977fb39
fix Tinkers Weaponry book spawning with beginner book option off
2014-12-28 01:09:52 +01:00
Bernhard Bonigl
4f97051249
Fix weaponry throwing exceptions if smeltery isn't present
2014-12-27 22:19:22 +01:00
Bernhard Bonigl
8c96a119a1
Fix rendering sometimes crashing because of not initialized engine for some reason.
2014-12-26 11:56:27 +01:00
Bernhard Bonigl
0f1a4582af
Possible fix for crossbow rendering crashing on server login. This might happen because of the crossbow rendering before the necessary NBT is loaded.... if that's even possible #1254
2014-12-26 11:13:20 +01:00
Bernhard Bonigl
384fe28be9
Some additional checks to prevent crashes for invalid/incomplete arrow entities #1262
2014-12-26 11:06:00 +01:00
Bernhard Bonigl
161c292462
Prevent the creation of useless tool parts (bow limb, xbow limb and arrowhead without respective stats for the material)
2014-12-26 11:03:28 +01:00
Bernhard Bonigl
f3ba95bbea
Prevent (x)bow crafting with invalid materials crash #1261
2014-12-26 09:12:18 +01:00
Bernhard Bonigl
ab329cd412
Fix base-durability for arrows and bolts not getting set correctly
2014-12-22 18:45:49 +01:00
Bernhard Bonigl
139b1fb1b0
Prevent ammo creation when missing information through old 3rd party materials is encountered instead of crashing #1236
2014-12-21 23:03:44 +01:00
Bernhard Bonigl
782d1e5df1
Fix crossbow checking body instead of string for enchanted bowstring #1237
2014-12-21 23:00:09 +01:00
Bernhard Bonigl
875aeb8b74
Fix moss/negative damage for javelins reducing ammo count #1229
2014-12-19 14:09:44 +01:00
Bernhard Bonigl
5422d3881a
Fix Arrows/Bolts having hardcoded amount of modifiers, not respecting material traits like writeable. #1230
2014-12-18 22:19:22 +01:00
Bernhard Bonigl
da254927a6
Fix Thaumium toolparts for weaponry parts
2014-12-13 15:53:16 +01:00
Bernhard Bonigl
d16acb6846
Tinker arrows/bolts/shuriken/throwingknives/javelins now work with dispensers :OOoo
2014-12-03 21:26:32 +01:00
Bernhard Bonigl
d2b06da1ec
The piercing damage of arrows/bolts doesn't determine whether an entity has been hit anymore (since it always hits since it's unblockable)
2014-12-03 20:57:28 +01:00
Bernhard Bonigl
5fae9b7ced
Thaumium Toolparts for weaponry
2014-11-22 23:21:11 +01:00
Bernhard Bonigl
eea8d165a4
Fix javelin not taking damage on attack if it was full and adding ammo. Oops.
2014-11-21 19:16:12 +01:00
Bernhard Bonigl
584c2e77f6
Add 'metal-part-creation-in-part-table' config to weaponry
2014-11-21 18:58:07 +01:00
Bernhard Bonigl
40a2e91943
Throwing knives now crit when they're aimed long enough
2014-11-21 18:50:04 +01:00
Bernhard Bonigl
d57f8b64a8
Throwing knives windup is shorter and they nearly don't slow you down while doing so.
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Also minimal javelin buff.
2014-11-21 18:27:33 +01:00
Bernhard Bonigl
a44919a2f2
Shortbows give less slowdown while aiming
2014-11-21 18:26:39 +01:00