Commit Graph
992 Commits
Author SHA1 Message Date
Bernhard Bonigl a4aecae14e Make longbows slower, but also stronger. 2014-11-16 21:09:48 +01:00
Bernhard Bonigl 6f0be6a334 Fix the weird projectile movements for fast projectiles on clientside.
Seriously Mojang, why would you randomly hardcap it there? To a value that's far from the types maximum?
2014-11-16 21:09:23 +01:00
Bernhard Bonigl 911755bef7 Change windup-modifier to not allow going below 0.25 (was possible if the last application was more) 2014-11-16 21:08:06 +01:00
Bernhard Bonigl 1fe8bb26f3 Fix random crashes with a line that wasn't even used. No idea why that caused crashes. 2014-11-16 19:19:47 +01:00
Bernhard Bonigl f3f31bc045 Add vanilla critical behaviour to the tinker bows (critical if fully drawn) 2014-11-16 19:10:53 +01:00
Bernhard Bonigl c42f99cba7 Merge branch 'master' into weaponry
Conflicts:
	.gitignore
	build.properties
2014-11-15 23:17:27 +01:00
Slind14 36ac78d67a avoid fake player crash 2014-11-15 16:53:47 +01:00
Bernhard Bonigl c0f7622217 Fix weaponry parts using incorrect amounts of liquid stuff to cast 2014-11-14 15:14:44 +01:00
boni 8ba9eea615 Merge pull request #1161 from TheTemportalist/master
Fix NEK integration without NEK
2014-11-14 01:18:00 +01:00
TheTemporatlist c54250bd47 Should fix the crash in the control screen. The armor class wouldnt compile correctly because it couldnt find the event class for NEK 2014-11-13 12:26:45 -05:00
Bernhard Bonigl 367df72c04 Color liquids in smeltery GUI. #1150 2014-11-13 17:02:46 +01:00
Bernhard Bonigl 5b2f1f5678 Render liquid colors in tanks. Alpha not possible without complete rewrite. 2014-11-13 16:51:25 +01:00
Bernhard Bonigl 2c7362ee83 Merge branch 'master' of https://github.com/SlimeKnights/TinkersConstruct 2014-11-13 16:00:41 +01:00
TheTemporatlist fc264ccae9 YAYY. ITS WORKING!
Removed debug code and fixed the things
2014-11-11 17:53:42 -05:00
TheTemporatlist f410c0bd6b Temporary Debug code 2014-11-11 17:30:54 -05:00
TheTemporatlist 514e2e6a0e I missed these 2014-11-11 17:04:18 -05:00
TheTemporatlist 6fa032fe2d Patching compatibility 2014-11-11 17:01:15 -05:00
TheTemporatlist fb59d7c244 I forgot to register with NEK 2014-11-11 16:13:40 -05:00
TheTemporatlist 6b62ea3813 Function missed 2014-11-10 18:49:54 -05:00
TheTemporatlist fc2975b4d3 Formatting fixes 2014-11-10 18:47:15 -05:00
TheTemporatlist 8a0092e147 This should be valid for NEK integration. 2014-11-10 18:37:27 -05:00
Bernhard Bonigl 37fd42673f Fix casting logic drain crash with empty basins/tables #1144 2014-11-10 20:15:15 +01:00
Bernhard Bonigl 28a4dfe478 Take fluid color into account for liquid rendering #1150 2014-11-10 20:05:12 +01:00
Bernhard Bonigl 9a3120573e Generalize damage and knockback calculations 2014-11-08 15:13:59 +01:00
Bernhard Bonigl f7069f8eb0 Fix fiery not working on projectiles and blaze rod shafts not giving fiery 2014-11-08 14:34:53 +01:00
Bernhard Bonigl 00c24208d5 Generalize handling of fiery stuff on tools 2014-11-08 14:34:16 +01:00
Bernhard Bonigl 388823599b Possible fix for the clientside arrow-movement desync 2014-11-08 14:15:20 +01:00
Bernhard Bonigl cbcac3b5f0 Fix ammo items getting damage on death 2014-11-08 11:38:31 +01:00
Bernhard Bonigl c5789432a3 Nerf metal bow drawing times 2014-11-06 23:18:09 +01:00
Bernhard Bonigl 2b161aa0bb Buff crossbow projectile speed, nerf lognbow proj. speed and move the proper modifications into the stats of the weapon 2014-11-06 23:14:38 +01:00
Bernhard Bonigl 253dde7cce Change the accuraccy stuff to not call clientside methods serverside >_> 2014-11-06 23:06:09 +01:00
Bernhard Bonigl 9014323302 Add BlueSlime to the liquid container registry (for tanks/florbs/...) 2014-11-05 20:23:57 +01:00
Bernhard Bonigl 936e0483da Fix arrowheads not being craftable 2014-11-04 19:31:43 +01:00
Bernhard Bonigl 02ede76be8 Fix DualHarvest Tools and hide in a corner 2014-11-04 15:44:22 +01:00
Bernhard Bonigl 83e1a33bc7 Fix Shuriken damage calculation only taking the first part into account >_> 2014-11-02 18:19:17 +01:00
Bernhard Bonigl 964135c481 Merge branch 'master' into weaponry 2014-11-02 18:02:57 +01:00
Bernhard Bonigl 1eb41de35b Fix health display after dimension change #1132 2014-11-02 17:57:28 +01:00
Bernhard Bonigl dc439705e6 Fix low liquids amounts in smelteries flickering sometimes #1134 2014-11-02 16:44:46 +01:00
Bernhard Bonigl 990a55aca5 Give Harvest Tools the proper toolclass callback 2014-11-01 23:02:22 +01:00
Bernhard Bonigl d26f176def Increase weight and weight-to-arpen ratio for bolts 2014-11-01 21:28:24 +01:00
Bernhard Bonigl f94d9bf351 Fix moss modifier using up ammo instead of adding it 2014-11-01 20:57:20 +01:00
Bernhard Bonigl 206e2ffe0a Fix low durability ammos (javelins) possibly having 0 max ammo 2014-11-01 20:57:08 +01:00
Bernhard Bonigl eb1a6701de Fix Projectile Weapons and arrows/bolts building creative items with materials that have no bow/arrow material stats 2014-10-30 22:34:56 +01:00
Bernhard Bonigl 3f74dd7535 Make shuriken and ammoweapon/throwing knifes not throwable without ammo 2014-10-30 13:16:41 +01:00
Bernhard Bonigl 9d7d33fea3 Javelins now can be used properly as melee and ranged weapons 2014-10-30 13:14:43 +01:00
Bernhard Bonigl 62904b92dc Fix Max ammo display in tables 2014-10-30 13:08:01 +01:00
Bernhard Bonigl 5a03a15ec4 Make weaponry book available! 2014-10-30 12:31:54 +01:00
Bernhard Bonigl 6cd7b497e8 Weaponry booooooook 2014-10-29 22:33:00 +01:00
Bernhard Bonigl ff7c6c17fc Move the drawspeed calculation to the tool building, so the saved values are the actual values instead of calculating them every time 2014-10-28 21:10:48 +01:00
Bernhard Bonigl db7e4196db Re-enable enchanted fabric bonus modifier 2014-10-28 20:48:22 +01:00