Martin Robertz
8bb6f7b0e2
fix wci+deps
2023-09-25 00:43:14 +02:00
Martin Robertz
3ef4a5e259
sa
2023-09-25 00:17:50 +02:00
Martin Robertz
8500181322
missing imports
2023-09-25 00:17:10 +02:00
Martin Robertz
265fc8cc15
missing imports
2023-09-25 00:12:38 +02:00
Martin Robertz
47a5b9391a
sa+wci
2023-09-24 22:57:55 +02:00
Alexdoru
098783fa1e
Fix health bar renderer ( #97 )
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* delete unused locals
* add some code that has been forgotten when copying and overriding the vanilla renderHealth method
* create dedicated class HealthBarRenderer extending Gui to stop copy-pasting certain vanilla methods
* fix renegeration hearts moving when the game is paused
* only bind tinkers hearts textures if it's actually going to draw tinkers' hearts
* stop drawing vanilla hearts when they are hidden by tinkers' heart being drawn on top
* fix tinker's half heart not moving with regeneration
* fix drawing all tinkers' hearts on top of each others, and now only draw the top most hearts
* add comment to help with debugging
2023-09-24 19:31:03 +02:00
Alexdoru
abc424b02d
fix health bar shaking like crazy when the player has regeneration ( #96 )
2023-09-13 16:15:31 +02:00
Quetz4l
46dabb9f90
fix slime boots ( #95 )
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* onItemRightClick() endlessly created the boots on the client side
2023-09-13 14:29:49 +02:00
Quetz4l
f7c6a9ecaf
slimeBoots and slimeSling ( #93 )
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* slimeBoots and slimeSling
* changed items directories and some code
* slime sling now with durability (100)
* boots now reduce bounce instead of increasing it
* added vanilla recipes
* fix slimeSling and Slime Boots
* removed debug logs
* Reduced bounce distance to 20 blocks (up or away)
* small fixes
* structural recovery as was
* add 100 durability to slime sling and slime boots
* bs
2023-09-09 19:42:05 +02:00
Quetz4l
0519eee1d9
tinker's + ofanix ( #92 )
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* tinker's + ofanix
tinker's tools can place cobblestone with ztones ofanix
* fix ofanix
* declaring a global variable instead of a local one for ofanix
2023-09-08 17:46:18 +02:00
DrParadox7
1bb6fed60a
Fixes broken TiC Armor not being repairable ( #91 )
...
This is because it was given the break tag while erroneously setting all its damage to 0.
2023-07-15 10:25:41 +02:00
miozune
5c2320953b
Fix lumberaxe chain break not validating held item ( #89 )
2023-06-21 08:49:05 +02:00
chochem
eb13403370
Fix tracks properly ( #90 )
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* Revert "remove smeltery rail melting recipe (#88 )"
This reverts commit 99f1e0bc8c .
* do it properly with dreamcraft check
* update BS
2023-06-21 08:13:19 +02:00
Veniamin Feafanov and DotJason
99f1e0bc8c
remove smeltery rail melting recipe ( #88 )
...
Co-authored-by: DotJason <SOleg413@mail.ru >
2023-05-28 13:35:44 +02:00
Dennis
f019c7d845
fix crash when opening stencil table with cast ( #87 )
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added guards before setActiveButton
2023-05-22 06:59:36 +02:00
Dennis
8c4d534f6f
fix smeltery acceleration and comparator output ( #86 )
2023-05-19 19:07:52 +02:00
69bb974420
Use compileOnlyApi for CoFH ( #84 )
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* Use compileOnlyApi for CoFH
* spotlessApply (#85 )
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-05-15 08:07:18 +02:00
Dennis
770a609f7a
fix smeltery tps lag by clearing drain array before structure check ( #82 )
2023-05-02 21:50:49 +02:00
StrangeMan1580 and Martin Robertz
27c41beeff
Replace some hard-coded tooltips with translatable text ( #79 )
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* Make some tooltips translatable
* Make some tooltips translatable
* Ooops. Now fixed
* Make Slimesling tooltip translatable
* Make Slime Boots tooltips translatable
* Make "Creative" word in tooltip translatable
It still obfuscated
* update bs+sa
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Co-authored-by: Martin Robertz <dream-master@gmx.net >
2023-04-23 18:31:40 +02:00
c0e365b99c
Fix: Adding Tooltips to Modifier Items ( #77 )
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* Adding Tooltips to Modifier Items
* spotlessApply (#78 )
Co-authored-by: GitHub GTNH Actions <>
* Remove unnecessary block
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-03-10 19:47:12 +01:00
Alexdoru and OneEyeMaker
50bd690204
Revert signature changes of public methods that caused crashes ( #74 )
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* restore previous public method signature to prevent crash
* don't register the event if vanilla config
* revert signature changes
* Restore original calculation logic
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Co-authored-by: OneEyeMaker <oneeyemaker@gmail.com >
2023-02-13 16:34:38 +01:00
unix-supremacist and Alex Ponebshek
3e2ba6ac16
adding the config options from the tinkered constructor fork ( #73 )
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* config option for invulnerability of dropped tools and base EntityItem despawn time
* config option to drop life canisters on death
* Added config option for dagger damage multiplier when thrown, default = 3x
* emulate vanilla behavior by default
---------
Co-authored-by: Alex Ponebshek <alexbobp@gmail.com >
2023-02-12 08:37:14 +01:00
Alexdoru
531e33765e
cache some Loader.isModLoaded calls ( #72 )
2023-02-08 21:11:39 +01:00
Ethryan
131cdd6e6b
Readd recipe for reinforcement ( #71 )
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Uses steel in a casting table
2023-02-02 19:25:30 +01:00
Raven Szewczyk
4be977b728
Fix faucets not working, this logic was removed in Alexdoru's refactor ( #70 )
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* Fix faucets not working, this logic was removed in Alexdoru's refactor
* Update dependencies
2023-02-01 17:52:21 +01:00
a9154bfed5
Backported the Reinforcement Modifier item from 1.12.2 ( #68 )
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* Backported
* spotlessApply (#69 )
Co-authored-by: GitHub GTNH Actions <>
* Fixed the book.
* Remove the recipe
It's added in GTNH-Core
* Change Icon
* Fix branch merge
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Jason Mitchell <mitchej+github@gmail.com >
2023-01-30 19:42:38 +01:00
Jason Mitchell
84c2239244
[ci skip] spotlessApply with the new settings
2023-01-28 18:04:28 -08:00
Alexdoru
301119323f
exit RenderGameOverlayEvent earlier
2023-01-28 18:02:41 -08:00
Alexdoru
e16bed0ee1
use the ScaledResolution of the event instead of creating a new one
2023-01-28 18:02:41 -08:00
Alexdoru
95d58be867
spotless
2023-01-28 18:02:41 -08:00
Alexdoru
36f63a7690
quick fix : Raw use of parameterized class
2023-01-28 18:02:41 -08:00
Alexdoru
c370ce93d5
iterate over Map.entrySet() rather than Map.keyset() and use get() on each iteration
2023-01-28 18:02:41 -08:00
Alexdoru
83f54f1e97
quick fixes : enhanced for loop
2023-01-28 18:02:41 -08:00
Alexdoru
59f3b5b72a
spotless
2023-01-28 18:02:41 -08:00
Alexdoru
d12e70dd52
quick fix : Constant conditions & exceptions
2023-01-28 18:02:41 -08:00
Alexdoru
2b6b01314d
quick fix : Unused assignment
2023-01-28 18:02:41 -08:00
Alexdoru
6bf15fdfe3
quick fix : Redundant type cast
2023-01-28 18:02:41 -08:00
Alexdoru
7e0c202772
quick fix : Redundant array creation for calling varargs method
2023-01-28 18:02:41 -08:00
Alexdoru
01655b93c8
quick fix : Duplicate branches in 'switch'
2023-01-28 18:02:41 -08:00
Alexdoru
0657a754e2
quick fix : Simplifiable conditional expression
2023-01-28 18:02:41 -08:00
Alexdoru
cdc7dcf5d0
quick fix : optimize imports
2023-01-28 18:02:41 -08:00
Alexdoru
ae363450b1
quick fix : Private field may be 'final'
2023-01-28 18:02:41 -08:00
Alexdoru
b1c2569992
quick fix : Access static member via instance reference
2023-01-28 18:02:41 -08:00
Alexdoru
983ca22d97
spotless
2023-01-28 18:02:41 -08:00
Alexdoru
abda4a244b
potential bug ? ItemSTack was used instead of LandmineStack
2023-01-28 18:02:41 -08:00
Alexdoru
544f51e532
quick fix : String comparison using '==', instead of 'equals()'
2023-01-28 18:02:41 -08:00
Alexdoru
fbccf4e087
quick fix : Statement with empty body
2023-01-28 18:02:41 -08:00
Alexdoru
3f0854baeb
delete unused float[65536] array in SlimeBounceHandler
2023-01-28 18:02:41 -08:00
Alexdoru
98f3da6131
stop calling EnvironmentChecks and remove dead code in EnvironmentChecks
2023-01-28 18:02:41 -08:00
Alexdoru
dba65e38dd
quick fix : Can be replaced with single 'Map.getOrDefault' method call
2023-01-28 18:02:41 -08:00