Commit Graph
85 Commits
Author SHA1 Message Date
Bernhard Bonigl dec1cb4218 Fix arrows with minimal textures crashing. #1101 2014-10-19 14:03:24 +02:00
Bernhard Bonigl 5933333f99 Prevent fiery NPEs with minimal texture bows when natura/tc is not present #1055 2014-10-06 09:28:25 +02:00
Bernhard Bonigl f78d8af170 Add a hook for the default color and use it for arrow fletchlings and bowstrings 2014-09-30 19:45:37 +02:00
Bernhard Bonigl 15d2cbeae7 Make chisels pop out of the crafting grid if they break 2014-09-29 09:11:15 +02:00
Bernhard Bonigl 5ff0c3d58b Fix modifiers on bows rendering with minimal stuff and bla 2014-09-26 18:06:50 +02:00
Bernhard Bonigl a36559b99f Fix bows not using colorable stuff. HRRNGh they are so annoying. 2014-09-26 17:53:14 +02:00
Bernhard Bonigl 570edc802e AOE tools now behave like normal tools while sneaking. 2014-09-23 17:54:56 +02:00
Bernhard Bonigl 2dec0ad97f Fix hammer rendering with dynamic coloring 2014-09-22 15:51:25 +02:00
Bernhard Bonigl 619bfdb1f1 Adjust tools to new blockbreak code stuff. Yay for proper calls. 2014-09-17 15:32:51 +02:00
Bernhard Bonigl 0e76fa9c0d Add an AOE-Tool implementation that correctly calls everything vanilla style, yay. 2014-09-17 14:12:15 +02:00
Bernhard Bonigl b74776dc05 Backup Commit: HarvestTools and Hammer have exact vanilla blockbreaking behaviour, yay 2014-09-17 10:59:47 +02:00
Bernhard Bonigl 6205894215 Add those localization changes for custom names to bow and arrow as well. 2014-09-15 22:53:23 +02:00
Arthur Uzulin 3d028e7123 Made battlesigns have editable text 2014-09-12 23:59:13 +10:00
Arthur Uzulin 4c4b3f055a Battlesign blocks 👍
- Added battlesign blocks (WIP - no way to edit text)
- Fixed the material not loading client side
2014-09-10 01:36:29 +10:00
Arthur Uzulin 80efde613a The return of achievements
- Re-added achievements
- Organised all imports (seemed all over the place)
- Formatted all code (seemed very combined, used the TinkerStyle)
2014-09-09 18:30:15 +10:00
Bernhard Bonigl f6e6798f8d Fire blockbreak event 2014-09-02 17:02:03 +02:00
Bernhard Bonigl 568ed09982 Localize tool names 2014-09-01 23:52:04 +02:00
mDiyo 5b56d5e392 Buff redstone mod, refactor broad tools to match
Cherry-picked from 34a4c8c80f969cafd696b41d963c2a041347d4cd

Conflicts:
	src/main/java/tconstruct/common/TProxyCommon.java
	src/main/java/tconstruct/items/tools/Excavator.java
	src/main/java/tconstruct/items/tools/Hammer.java
	src/main/java/tconstruct/items/tools/LumberAxe.java
	src/main/java/tconstruct/library/tools/HarvestTool.java
	src/main/java/tconstruct/modifiers/tools/ModLapis.java
	src/main/java/tconstruct/modifiers/tools/ModRedstone.java
	src/main/java/tconstruct/tools/gui/ToolStationGui.java
2014-08-28 01:27:39 -07:00
Bernhard Bonigl 46d84095cc Send dig packets to synchronize states after breaking blocks. (Should reduce ghost-block problems with AOE tools) 2014-08-23 22:04:49 +02:00
Bernhard Bonigl 699b0f5796 Break blocks on clientside. Eliminates server latency. 2014-08-23 22:04:07 +02:00
Bernhard Bonigl cf0d0cc0dd Remove all tool-build messages (no more IDs) and its config option 2014-08-08 10:26:51 +02:00
61352151511 0849154e4e Tackle TODO's 2014-08-04 20:08:01 -03:00
61352151511 223098bd0c Remove Unused Imports 2014-08-04 19:29:38 -03:00
jodamm e70dcda57e * fix for #527 Lumber Axe destroys indestructible blocks
* fix for Excavator and Hammer behaving wrong under water
2014-08-02 21:17:49 +02:00
unknown e9822db594 unified use of block / localBlock like it is in Hammer.
block harvesting is in own method in HarvestTool except the scythe.
fix for some blocks drop nothing or not breaking at all.
fix for dropping exp with silktouch.
2014-07-31 21:32:12 +02:00
Glassmaker d76117d559 Adds dropping experiance when breaking blocks, example Coal and Lappis 2014-07-28 00:39:37 +03:00
Glassmaker 47726d1923 Fixed the clever's mining fatigue still active after throwing the cleaver, closes #731 2014-07-27 03:06:30 +03:00
Alexander Behrhof ea634c139f Reverting "Fix some block breaking problems". 2014-07-21 15:07:16 -04:00
Glassmaker 1a4f9d0e92 Fixes the hammer's adjacent blocks mining level, closes #751 2014-07-20 05:27:32 +03:00
Glassmaker 0f0af93d1a Fixes idle bow sprite 2014-07-14 01:54:03 +03:00
mDiyo ac50689102 Multibugfix 2014-07-06 22:59:44 -08:00
mDiyo c525493545 Update modifiers, start travellers gear 2014-06-30 22:26:00 -08:00
mDiyo 145f7b9724 Fix merge conflicts 2014-06-30 09:22:30 -08:00
blue42u b16b79a823 Fix some block breaking problems.
- Bibliocraft locks are respected.
- Fixes Thaumcraft node drops.
- Fixes strange auto-smelt drops sometimes.
- Probably fixes sync issues somewhere.
2014-06-14 09:31:39 -05:00
Alexander Behrhof 1278298d7c Changing getAABBPool().getAABB( -> getBoundingBox( 2014-06-08 14:37:02 -04:00
mDiyo e2f0558b6f Reorganize folders for modules 2014-06-04 21:44:48 -08:00
TheVikingWarrior a8b13ecb40 Random streamer localization 2014-04-16 17:56:42 +02:00
Alexander b6ba8700ad Fix some bugs, and format code (Commented out woolslabs for now) 2014-04-03 22:28:37 -04:00
Progwml6 46aa5a0fb5 fix npe in potionlauncher closes #537 2014-03-28 01:37:13 -04:00
Progwml6 66a4ece284 port in everything from 1.6 but labotimizetools(will do that later this weekend) 2014-03-15 07:11:06 -04:00
Progwml6 cc2aeb82e0 remove battle gear 2 compat as its impossible to support mods w/ constantly changing API's 2014-03-06 02:08:35 -05:00
bculkin2442 f217267601 Fixed more misc. bugs 2014-02-21 08:41:30 -05:00
bculkin2442 edc97ef256 Scythe fixed
The scythe should be working correctly now, or at least it works on
vanilla plants.
2014-02-21 07:55:10 -05:00
Alexander 3d866316a7 Doing some code cleanup. 2014-02-17 00:31:43 -05:00
Alexander 5d4e38c0cb Upload my Code Changes/Format/imports 2014-02-16 14:23:50 -05:00
Glassmaker da752a356c Made the hammer respect mining levels of the adjacent blocks 2014-02-15 21:03:19 +03:00
Arthur Uzulin e24b53a26e Fixed NPE when breaking blocks with undefined HarvestTool 2014-02-15 23:56:44 +11:00
Progwml6 9bb62789bc make hammer check tool type 2014-02-15 01:39:33 -05:00
Alexander 380e105d5c Fix Some More Format. 2014-02-07 17:11:03 -05:00
Alexander 2a2f84ee88 Format code again + organize imports 2014-02-05 10:28:54 -05:00