Commit Graph
11 Commits
Author SHA1 Message Date
Arthur Uzulin 92576f9f4b Changed achievement IDs to use a tconstruct: prefix 2014-03-15 20:39:12 +11:00
James McKay 244428928c Make TPlayerStats an IExtendedEntityProperties + associated changes
Inventory + Knapsack inventory (and whether you have the manual) is now synced
whenever the player data is (e.g. on disconnect, on changing dimensions and
when going into the menu in SSP.

Other changes:
 * Remove Armor sync packet as it's not needed anymore
 * Move dropping of inventory and knapsack items from TEventHandler to
     TPlayerHandler. Changes to drop items will all other inventory items.
 * Make playerstats store in TPlayerHandler and make it use player UUIDs
     instead of player names (for compatibility with 1.7.6+)
 * Don't sync inventory manually on logging off / changing dimension
     (it's unneeded)
2014-03-06 22:33:35 +11:00
Alexander 5d4e38c0cb Upload my Code Changes/Format/imports 2014-02-16 14:23:50 -05:00
Alexander 2a2f84ee88 Format code again + organize imports 2014-02-05 10:28:54 -05:00
Progwml6 ffaea7d4b7 run repo through formatter 2014-02-05 09:11:06 -05:00
Progwml6 0fe91c2d7a 35 errors left 2014-02-02 23:18:57 -05:00
Progwml6 fb04e8eb08 more fixes 2014-01-09 04:08:38 -05:00
Progwml6 a5862aae20 fixed a whole bunch of client side stuff 2014-01-08 00:45:09 -05:00
Arthur Uzulin f84004c409 Added achievement "Better Crafting"
- Added the achievement called "Better Crafting"
2013-12-19 01:48:06 +11:00
Progwml6 1a74c0768f TContent refactor Part 1 2013-11-29 23:16:32 -05:00
Sunstrike cb87c836c8 Initial test of Gradle (not working yet) 2013-11-21 16:13:51 +00:00